Player Matchup

Ullr
Ullr
Gold IV
Eden_Saint19
Ullr
Gold IV
Level 100
God Stats
2W - 2L
1,599 SR
Queue Stats
15W - 14L
1,646 MMR
Solo
Terra
Terra
Gold IV
SgtWortWort
Terra
Gold IV
Level 192
God Stats
9W - 13L
1,515 SR
Queue Stats
30W - 30L
1,631 MMR
Solo
Janus
Janus
Gold II
Shonnon
Janus
Gold II
Level 159
God Stats
4W - 3L
1,722 SR
Queue Stats
90W - 92L
1,626 MMR
Solo
Nu Wa
Nu Wa
Gold III
Z0lIVIlBlE
Nu Wa
Gold III
Level 153
God Stats
3W - 4L
1,558 SR
Queue Stats
84W - 78L
1,610 MMR
Solo
Maui
Maui
Platinum IV
dmonetized
Maui
Platinum IV
Level 158
God Stats
6W - 8L
1,652 SR
Queue Stats
189W - 191L
1,619 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,609 SR
1,626 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,553 SR
1,602 MMR
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum V
Chem-123
Ra
Platinum V
Level 164
God Stats
62W - 71L
1,523 SR
Queue Stats
425W - 422L
1,675 MMR
Party 2
Osiris
Osiris
Platinum III
Dullknee
Osiris
Platinum III
Level 135
God Stats
8W - 12L
1,590 SR
Queue Stats
737W - 720L
1,556 MMR
Party 1
Sylvanus
Sylvanus
Gold II
MonkEDInner
Sylvanus
Gold II
Level 109
God Stats
13W - 17L
1,492 SR
Queue Stats
150W - 162L
1,607 MMR
Solo
Bastet
Bastet
Platinum V
xFurySmash
Bastet
Platinum V
Level 159
God Stats
21W - 19L
1,658 SR
Queue Stats
425W - 422L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,537
454
3,640
8,770
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 0
6,372
637
2,911
5,087
4,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Shonnon
Janus
9
0 / 0 / 0
4,889
489
1,907
3,328
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
8
0 / 2 / 0
4,714
471
2,249
3,648
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,639
464
1,581
7,588
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneAgniAthenaCthulhu

VS

Bans
KumbhakarnaSun WukongAwilixChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 0 / 2
5,834
583
4,600
2,766
966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 0 / 2
6,360
636
3,446
4,191
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Dullknee
Osiris
11
1 / 3 / 0
6,315
632
3,367
8,242
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
MonkEDInner
Sylvanus
11
3 / 0 / 2
5,949
595
2,600
4,867
2,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
xFurySmash
Bastet
10
1 / 0 / 3
5,233
523
4,129
6,349
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
7
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
2
1
W
2
0
2
3
W
Osiris
Dullknee
Osiris
1
3
0
0.33
L
0
4
1
0.13
W
Sylvanus
MonkEDInner
Sylvanus
3
0
2
4
L
3
1
0
3
L
Janus
Shonnon
Janus
0
0
0
0
L
Nu Wa
0
2
0
0
L
0
1
0
0
W
Bastet
xFurySmash
Bastet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
18,142
28,421
Taken
26,415
12,416
Mitigated
10,799
8,876
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,600
1,291
0
190
2,766
966
0
1,763
1,003
0
45,032
W
3,446
303
735
1,559
4,191
1,428
355
1,334
2,857
50,370
0
W
Osiris
Dullknee
Osiris
3,367
1,387
0
2,538
8,242
4,265
0
2,995
5,247
808
42,652
L
3,640
1,176
0
2,982
8,770
2,208
0
2,492
6,080
0
26,261
W
Sylvanus
MonkEDInner
Sylvanus
2,600
685
536
2,789
4,867
2,377
444
1,138
3,729
27,351
9,540
L
2,911
360
0
2,214
5,087
4,889
0
298
4,789
33,919
743
L
Janus
Shonnon
Janus
1,907
198
0
1,692
3,328
912
0
233
3,095
31,234
963
L
Nu Wa
2,249
756
0
608
3,648
816
0
1,879
1,635
27,150
2,327
L
1,581
328
0
1,380
7,588
3,591
0
907
6,671
17,497
0
W
Bastet
xFurySmash
Bastet
4,129
942
0
4,144
6,349
1,763
0
1,663
4,686
0
29,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
29,691
263
Minions Killed
382
0
Camps Cleared
0
901,874
Distance Traveled
1,045,710
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,834
583
78
8
0
210,279
1
W
Ra
6,360
636
112
11
0
216,832
2
W
Osiris
6,315
632
80
8
0
188,626
0
L
Ullr
4,537
454
54
5
0
178,950
0
W
Sylvanus
5,949
595
62
6
0
192,462
0
L
Terra
6,372
637
73
7
0
218,511
0
L
Janus
4,889
489
57
6
0
188,130
0
L
Nu Wa
4,714
471
45
5
0
130,342
0
L
Maui
4,639
464
34
3
0
185,941
0
W
Bastet
5,233
523
50
5
0
237,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role