Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Arkanjí
Susano
Masters
Level 124
God Stats
7W - 6L
1,603 SR
Queue Stats
86W - 103L
1,558 MMR
Solo
Cthulhu
Cthulhu
Gold II
Himdrix
Cthulhu
Gold II
Level 159
God Stats
18W - 20L
1,476 SR
Queue Stats
429W - 434L
1,590 MMR
Solo
Thoth
Thoth
Gold III
WhiteCharles4
Thoth
Gold III
Level 100
God Stats
5W - 1L
1,648 SR
Queue Stats
372W - 371L
1,341 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
bigman383xX
Amaterasu
Platinum III
Level 135
God Stats
9W - 5L
1,696 SR
Queue Stats
301W - 305L
1,775 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,585 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,455 SR
1,563 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver I
Quclisallean
Surtr
Silver I
Level 49
God Stats
1W - 3L
1,559 SR
Queue Stats
12W - 10L
1,586 MMR
Solo
Awilix
Awilix
Gold I
Retraccing
Awilix
Gold I
Level 144
God Stats
11W - 16L
1,576 SR
Queue Stats
55W - 55L
1,549 MMR
Party 2
Tiamat
Tiamat
Gold I
SnagAndGo
Tiamat
Gold I
Level 158
God Stats
1W - 3L
1,446 SR
Queue Stats
54W - 53L
1,634 MMR
Party 2
Rama
Rama
Gold II
xYEKIROx
Rama
Gold II
Level 181
God Stats
0W - 4L
1,194 SR
Queue Stats
165W - 167L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 1
3,696
739
1,629
1,688
375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
Arkanjí
Susano
6
2 / 1 / 1
3,649
730
1,270
2,511
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Himdrix
Cthulhu
6
1 / 0 / 1
3,846
769
915
1,265
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 0
3,631
726
1,491
1,878
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
bigman383xX
Amaterasu
6
0 / 1 / 1
3,353
671
1,757
4,115
2,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
NutArtioMaman Brigitte

VS

Bans
LokiAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 1 / 0
2,624
525
380
1,475
495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,787
757
2,205
4,469
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Awilix
Retraccing
Awilix
6
2 / 1 / 0
3,423
685
1,160
3,519
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
SnagAndGo
Tiamat
7
0 / 1 / 2
3,624
725
1,450
2,584
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
6
0 / 0 / 0
3,521
704
341
1,635
337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Ares
 
Ares
0
1
0
0
W
Susano
Arkanjí
Susano
2
1
1
2.5
W
Cthulhu
Himdrix
Cthulhu
1
0
1
1.5
L
1
1
0
1
L
Awilix
Retraccing
Awilix
2
1
0
2
L
Tiamat
SnagAndGo
Tiamat
0
1
2
1
W
1
1
0
1
W
Amaterasu
bigman383xX
Amaterasu
0
1
1
0.5
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,062
Damage
5,536
11,457
Taken
13,682
4,292
Mitigated
4,586
5,089
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,629
1,408
0
1,119
1,688
375
0
348
1,340
0
22,876
L
Ares
 
Ares
380
38
0
332
1,475
495
0
192
1,283
2,117
0
W
Susano
Arkanjí
Susano
1,270
529
0
1,515
2,511
572
0
94
2,377
0
12,264
W
Cthulhu
Himdrix
Cthulhu
915
124
0
579
1,265
640
0
101
1,161
8,638
151
L
2,205
738
0
1,521
4,469
1,513
0
0
4,285
517
18,359
L
Awilix
Retraccing
Awilix
1,160
530
0
625
3,519
1,002
0
487
3,032
0
16,741
L
Tiamat
SnagAndGo
Tiamat
1,450
280
0
731
2,584
1,239
0
1,603
981
14,119
0
W
1,491
87
0
56
1,878
447
0
1,108
634
16,160
596
W
Amaterasu
bigman383xX
Amaterasu
1,757
555
0
1,820
4,115
2,258
0
30
4,085
0
15,468
L
Rama
341
328
0
826
1,635
337
0
96
1,539
0
18,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,175
Gold Earned
16,979
164
Minions Killed
142
0
Camps Cleared
0
535,478
Distance Traveled
428,073
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,696
739
55
11
0
101,477
0
L
Ares
2,624
525
3
1
0
33,523
0
W
Susano
3,649
730
35
7
0
124,976
0
W
Cthulhu
3,846
769
7
1
0
117,714
3
L
Surtr
3,787
757
32
6
0
99,725
2
L
Awilix
3,423
685
29
6
0
120,281
0
L
Tiamat
3,624
725
36
7
0
82,250
0
W
Thoth
3,631
726
33
7
0
98,133
0
W
Amaterasu
3,353
671
34
7
0
93,178
0
L
Rama
3,521
704
42
8
0
92,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role