Player Matchup

Danzaburou
Danzaburou
LeekoGoCrazyyy
Danzaburou
Level 49
God Stats
10W - 8L
1,507 SR
Queue Stats
94W - 112L
1,449 Elo+
Solo
Hel
Hel
Morado4u
Hel
Level 63
God Stats
3W - 1L
1,648 SR
Queue Stats
118W - 118L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
killercaleb1
Gilgamesh
Level 56
God Stats
19W - 20L
1,417 SR
Queue Stats
27W - 38L
1,348 Elo+
Party 1
Team Averages
Level 56
1,524 SR
1,410 Elo+

VS

Team Averages
Level 134
1,491 SR
1,417 Elo+
Fenrir
Fenrir
Breezy F tWo3
Fenrir
Level 146
God Stats
0W - 1L
1,497 SR
Queue Stats
126W - 124L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
L RonHubb7
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yang_zheng_zy
Kumbhakarna
Level 207
God Stats
342W - 376L
1,477 SR
Queue Stats
645W - 664L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeekoGoCrazyyy
Danzaburou
13
4 / 0 / 4
8,022
1,146
8,142
4,301
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 7
7,496
1,071
2,828
3,758
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
killercaleb1
Gilgamesh
13
3 / 2 / 6
7,355
1,051
2,746
10,249
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,673
810
3,735
8,923
5,209
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
L RonHubb7
Jormungandr
12
1 / 5 / 0
6,198
885
5,042
7,311
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
yang_zheng_zy
Kumbhakarna
7
0 / 0 / 1
5,097
728
1,065
1,254
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Jormungandr
L RonHubb7
Jormungandr
1
5
0
0.2
W
Danzaburou
LeekoGoCrazyyy
Danzaburou
4
0
4
6
W
3
0
7
6.5
W
Gilgamesh
killercaleb1
Gilgamesh
3
2
6
3
L
Kumbhakarna
yang_zheng_zy
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
9,842
18,308
Taken
17,488
10,696
Mitigated
9,082
8,773
Healing
902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,735
704
0
402
8,923
5,209
0
1,172
7,533
0
11,916
L
Jormungandr
L RonHubb7
Jormungandr
5,042
454
0
0
7,311
3,407
0
1,374
5,892
22,451
0
W
Danzaburou
LeekoGoCrazyyy
Danzaburou
8,142
3,267
0
2,127
4,301
1,544
1,889
1,476
2,785
0
34,616
W
2,828
236
2,033
2,230
3,758
1,721
645
2,390
1,328
21,519
497
W
Gilgamesh
killercaleb1
Gilgamesh
2,746
546
0
2,383
10,249
7,431
902
2,974
7,139
0
17,587
L
Kumbhakarna
yang_zheng_zy
Kumbhakarna
1,065
0
0
500
1,254
466
0
208
1,046
2,691
45

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
16,968
118
Minions Killed
58
0
Camps Cleared
0
421,748
Distance Traveled
298,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,673
810
17
2
0
122,362
0
L
Jormungandr
6,198
885
37
5
0
108,618
0
W
Danzaburou
8,022
1,146
50
7
0
130,052
0
W
Hel
7,496
1,071
46
7
0
147,422
0
W
Gilgamesh
7,355
1,051
22
3
0
144,274
0
L
Kumbhakarna
5,097
728
4
1
0
67,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role