Player Matchup

Janus
Janus
Murkee_15
Janus
Level 154
God Stats
0W - 5L
1,158 SR
Queue Stats
123W - 125L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rust Frost
Kumbhakarna
Level 115
God Stats
11W - 10L
1,542 SR
Queue Stats
423W - 459L
1,451 Elo+
Solo
Tyr
Tyr
jayB_300
Tyr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 96L
1,481 Elo+
Party 1
Team Averages
Level 131
1,400 SR
1,485 Elo+

VS

Team Averages
Level 134
1,388 SR
1,459 Elo+
Merlin
Merlin
ChaosMaxum
Merlin
Level 159
God Stats
2W - 1L
1,636 SR
Queue Stats
200W - 178L
1,568 Elo+
Solo
Ymir
Ymir
SAMUZ069
Ymir
Level 140
God Stats
3W - 1L
1,153 SR
Queue Stats
13W - 17L
1,338 Elo+
Solo
Cliodhna
Cliodhna
VanishingDawn
Cliodhna
Level 103
God Stats
2W - 2L
1,373 SR
Queue Stats
218W - 214L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Murkee_15
Janus
15
1 / 5 / 2
9,810
701
8,651
10,054
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Rust Frost
Kumbhakarna
15
3 / 4 / 1
9,915
708
5,534
16,961
11,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 4
9,318
666
4,081
14,947
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChaosMaxum
Merlin
19
1 / 0 / 9
11,709
836
16,312
5,759
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
18
6 / 0 / 5
11,596
828
8,491
12,144
8,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
VanishingDawn
Cliodhna
17
5 / 4 / 3
10,949
782
10,807
10,915
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
12
12
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
ChaosMaxum
Merlin
1
0
9
5.5
L
Janus
Murkee_15
Janus
1
5
2
0.4
L
Kumbhakarna
Rust Frost
Kumbhakarna
3
4
1
0.88
W
Ymir
6
0
5
8.5
W
Cliodhna
VanishingDawn
Cliodhna
5
4
3
1.63
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
35,610
41,962
Taken
28,818
29,215
Mitigated
13,587
5,209
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ChaosMaxum
Merlin
16,312
920
0
223
5,759
1,847
1,219
2,706
2,947
60,703
566
L
Janus
Murkee_15
Janus
8,651
155
0
1,248
10,054
3,604
0
5,575
4,129
39,000
0
L
Kumbhakarna
Rust Frost
Kumbhakarna
5,534
37
0
1,844
16,961
11,864
0
10,355
5,665
17,588
772
W
Ymir
8,491
902
120
5,426
12,144
8,092
276
5,950
5,478
27,001
0
W
Cliodhna
VanishingDawn
Cliodhna
10,807
727
0
2,465
10,915
3,648
1,875
4,465
5,878
0
35,842
L
4,081
444
0
2,117
14,947
13,747
0
6,827
7,385
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
34,254
147
Minions Killed
176
0
Camps Cleared
0
735,128
Distance Traveled
757,041
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,709
836
109
8
0
255,704
1
L
Janus
9,810
701
83
6
0
225,203
1
L
Kumbhakarna
9,915
708
31
2
0
257,666
0
W
Ymir
11,596
828
31
2
0
215,299
2
W
Cliodhna
10,949
782
36
3
0
286,038
0
L
Tyr
9,318
666
33
2
0
252,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role