Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IITheWolfManII
Danzaburou
Level 57
God Stats
18W - 8L
1,602 SR
Queue Stats
91W - 79L
1,463 Elo+
Party 1
Poseidon
Poseidon
Iconic_JPDaniel
Poseidon
Level 84
God Stats
15W - 6L
1,719 SR
Queue Stats
356W - 326L
1,513 Elo+
Solo
Atlas
Atlas
Sunniestjoker43
Atlas
Level 126
God Stats
8W - 11L
1,488 SR
Queue Stats
99W - 112L
1,444 Elo+
Party 1
Serqet
Serqet
cooly0928
Serqet
Level 216
God Stats
1W - 0L
1,364 SR
Queue Stats
112W - 115L
1,500 Elo+
Solo
Team Averages
Level 118
1,535 SR
1,484 Elo+

VS

Team Averages
Level 122
1,496 SR
1,457 Elo+
Kuzenbo
Kuzenbo
Beedrill3660
Kuzenbo
Level 88
God Stats
0W - 1L
1,218 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Fenrir
Fenrir
Gustavo_D_Ace
Fenrir
Level 124
God Stats
12W - 15L
1,438 SR
Queue Stats
110W - 106L
1,489 Elo+
Solo
Ishtar
Ishtar
TURNSuiki
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,412 Elo+
Solo
Neith
Neith
TheHighSithLord
Neith
Level 156
God Stats
5W - 3L
1,671 SR
Queue Stats
235W - 223L
1,564 Elo+
Solo
Eset
Eset
TreWillz
Eset
Level 199
God Stats
0W - 3L
1,655 SR
Queue Stats
136W - 139L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 2 / 1
6,341
634
4,634
8,449
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
IITheWolfManII
Danzaburou
11
3 / 0 / 2
6,670
667
5,202
6,714
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
11
4 / 4 / 3
6,426
643
4,285
6,138
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 6
5,567
557
3,203
4,903
2,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
cooly0928
Serqet
12
5 / 3 / 4
6,646
665
4,156
8,281
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beedrill3660
Kuzenbo
7
1 / 4 / 1
4,600
460
2,862
6,090
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 1
6,075
608
2,919
8,271
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ishtar
TURNSuiki
Ishtar
7
0 / 3 / 1
4,362
436
3,466
6,680
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 0
4,901
490
3,938
5,236
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
11
2 / 4 / 1
5,940
594
4,677
5,686
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
7
9
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
1
1.75
L
Kuzenbo
Beedrill3660
Kuzenbo
1
4
1
0.38
L
4
2
1
2.25
W
Danzaburou
IITheWolfManII
Danzaburou
3
0
2
4
W
Poseidon
4
4
3
1.38
W
0
0
6
3
L
Ishtar
TURNSuiki
Ishtar
0
3
1
0.17
L
0
2
0
0
L
Eset
2
4
1
0.63
W
Serqet
cooly0928
Serqet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
17,862
34,485
Taken
31,963
15,850
Mitigated
10,342
11,809
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,634
1,394
0
2,010
8,449
7,290
0
2,862
5,587
31,583
3,672
L
Kuzenbo
Beedrill3660
Kuzenbo
2,862
1,235
0
0
6,090
2,795
0
3,014
2,576
13,969
0
L
2,919
957
0
1,929
8,271
2,855
0
2,349
5,402
0
34,047
W
Danzaburou
IITheWolfManII
Danzaburou
5,202
1,778
0
3,341
6,714
1,973
1,097
0
6,714
0
46,015
W
Poseidon
4,285
901
0
1,260
6,138
1,600
39
3,615
2,079
32,115
0
W
3,203
1,110
92
1,805
4,903
2,487
150
329
4,570
11,803
113
L
Ishtar
TURNSuiki
Ishtar
3,466
1,594
0
1,534
6,680
1,628
0
2,036
4,590
0
19,696
L
3,938
907
0
1,404
5,236
1,357
0
519
4,677
0
28,824
L
Eset
4,677
87
0
460
5,686
1,707
0
2,769
2,503
35,815
1,204
W
Serqet
cooly0928
Serqet
4,156
835
0
3,301
8,281
2,500
0
185
8,054
0
38,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
25,878
304
Minions Killed
252
0
Camps Cleared
0
1,075,251
Distance Traveled
1,032,612
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,341
634
59
6
0
177,535
0
L
Kuzenbo
4,600
460
12
1
0
222,341
0
L
Fenrir
6,075
608
73
7
0
246,904
0
W
Danzaburou
6,670
667
89
9
0
205,606
0
W
Poseidon
6,426
643
68
7
0
200,220
0
W
Atlas
5,567
557
13
1
0
232,893
0
L
Ishtar
4,362
436
38
4
0
179,037
0
L
Neith
4,901
490
45
5
0
188,429
2
L
Eset
5,940
594
84
8
0
195,901
0
W
Serqet
6,646
665
75
8
0
258,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role