Player Matchup

Hercules
Hercules
BigD0792
Hercules
Level 159
God Stats
4W - 10L
1,456 SR
Queue Stats
69W - 56L
1,546 Elo+
Solo
Neith
Neith
DeloTheMessiah
Neith
Level 65
God Stats
6W - 12L
1,368 SR
Queue Stats
127W - 120L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
JuniorUsatiy
Nu Wa
Level 162
God Stats
113W - 66L
1,648 SR
Queue Stats
360W - 337L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Possum__Princess
Cthulhu
Level 155
God Stats
30W - 21L
1,569 SR
Queue Stats
257W - 228L
1,447 Elo+
Solo
Mercury
Mercury
ThatDieSlow
Mercury
Level 65
God Stats
0W - 2L
1,245 SR
Queue Stats
73W - 83L
1,382 Elo+
Party 2
Team Averages
Level 121
1,457 SR
1,473 Elo+

VS

Team Averages
Level 109
1,549 SR
1,473 Elo+
Medusa
Medusa
AdmiralSherbert
Medusa
Level 93
God Stats
8W - 3L
1,751 SR
Queue Stats
20W - 14L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CSinert
Tsukuyomi
Level 105
God Stats
4W - 1L
1,386 SR
Queue Stats
101W - 106L
1,406 Elo+
Solo
Raijin
Raijin
DavidDominic2020
Raijin
Level 135
God Stats
19W - 21L
1,471 SR
Queue Stats
159W - 176L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
YaSnoozeYaDouze
Ratatoskr
Level 105
God Stats
3W - 1L
1,585 SR
Queue Stats
10W - 7L
1,440 Elo+
Party 1
Ganesha
Ganesha
the_palace_cat
Ganesha
Level 105
God Stats
3W - 1L
1,551 SR
Queue Stats
183W - 158L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigD0792
Hercules
15
3 / 4 / 3
8,927
496
9,626
17,591
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 1
8,575
476
7,199
14,144
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
2 / 3 / 4
9,883
549
15,207
8,091
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,746
430
8,727
12,058
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ThatDieSlow
Mercury
14
2 / 4 / 4
8,237
458
6,379
12,656
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
10,089
561
7,291
10,809
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
CSinert
Tsukuyomi
15
1 / 4 / 8
9,610
534
18,393
18,578
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 4
10,101
561
6,772
10,670
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
YaSnoozeYaDouze
Ratatoskr
16
7 / 2 / 2
9,485
527
7,633
14,270
5,273
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 2 / 8
8,400
467
4,697
16,760
14,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
16
16
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Hercules
BigD0792
Hercules
3
4
3
1.13
W
Tsukuyomi
CSinert
Tsukuyomi
1
4
8
1.25
W
5
4
4
1.75
L
3
4
1
0.88
L
2
3
4
1.33
L
1
1
2
2
L
Mercury
ThatDieSlow
Mercury
2
4
4
1
W
Ratatoskr
YaSnoozeYaDouze
Ratatoskr
7
2
2
4
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,138
Damage
44,786
64,540
Taken
71,087
36,620
Mitigated
40,149
19,423
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,291
1,293
0
2,796
10,809
4,399
1,585
3,114
7,412
0
96,532
L
Hercules
BigD0792
Hercules
9,626
1,362
0
7,945
17,591
15,645
0
2,410
14,135
0
42,747
W
Tsukuyomi
CSinert
Tsukuyomi
18,393
3,052
0
5,088
18,578
12,368
95
4,206
13,513
2,811
66,170
W
6,772
918
0
3,510
10,670
3,390
0
4,578
5,638
75,820
0
L
7,199
2,689
0
4,726
14,144
4,910
1,197
3,531
10,567
0
55,627
L
15,207
5,160
82
1,360
8,091
2,579
2,164
2,967
4,944
79,220
1,232
L
8,727
364
442
4,279
12,058
8,893
188
2,451
9,489
41,202
2,262
L
Mercury
ThatDieSlow
Mercury
6,379
3,426
0
589
12,656
4,593
1,086
1,766
10,772
0
45,757
W
Ratatoskr
YaSnoozeYaDouze
Ratatoskr
7,633
1,403
0
875
14,270
5,273
161
4,068
9,664
0
80,058
W
4,697
63
529
5,111
16,760
14,719
33
5,528
10,352
20,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
47,685
446
Minions Killed
509
0
Camps Cleared
0
1,736,647
Distance Traveled
1,795,706
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,089
561
152
8
0
336,302
1
L
Hercules
8,927
496
82
5
0
335,523
2
W
Tsukuyomi
9,610
534
111
6
0
341,275
0
W
Raijin
10,101
561
125
7
0
321,742
6
L
Neith
8,575
476
91
5
0
286,786
0
L
Nu Wa
9,883
549
150
8
0
335,322
0
L
Cthulhu
7,746
430
65
4
0
360,414
10
L
Mercury
8,237
458
58
3
0
418,602
0
W
Ratatoskr
9,485
527
116
6
0
420,040
0
W
Ganesha
8,400
467
5
0
0
376,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role