Player Matchup

Baron Samedi
Baron Samedi
NGR_Shadoll
Baron Samedi
Level 214
God Stats
1W - 0L
1,386 SR
Queue Stats
33W - 34L
1,514 Elo+
Party 2
Merlin
Merlin
ReyPaloma
Merlin
Level 62
God Stats
1W - 0L
1,609 SR
Queue Stats
22W - 13L
1,647 Elo+
Solo
Neith
Neith
uwunikkiuwu
Neith
Level 107
God Stats
1W - 0L
1,417 SR
Queue Stats
3W - 0L
1,749 Elo+
Party 2
Team Averages
Level 128
1,471 SR
1,637 Elo+

VS

Team Averages
Level 35
1,500 SR
1,510 Elo+
Baron Samedi
Baron Samedi
abocado1284
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,502 Elo+
Party 1
Bastet
Bastet
chiqicharlie
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,502 Elo+
Party 1
Sobek
Sobek
miguel_otacu16
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NGR_Shadoll
Baron Samedi
16
5 / 1 / 9
9,366
937
7,594
10,202
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
ReyPaloma
Merlin
16
4 / 1 / 10
9,546
955
7,852
6,751
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 0 / 8
9,396
940
8,369
5,364
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
abocado1284
Baron Samedi
12
0 / 5 / 2
7,207
721
3,027
7,905
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
2 / 3 / 0
8,057
806
7,115
7,585
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 2
6,972
697
1,988
11,708
8,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NGR_Shadoll
Baron Samedi
5
1
9
9.5
W
Merlin
ReyPaloma
Merlin
4
1
10
9
L
Baron Samedi
abocado1284
Baron Samedi
0
5
2
0.2
L
Bastet
2
3
0
0.67
L
0
6
2
0.17
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
12,130
22,317
Taken
27,198
13,623
Mitigated
13,584
9,569
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NGR_Shadoll
Baron Samedi
7,594
214
1,022
4,322
10,202
9,434
583
3,426
6,734
30,446
0
W
Merlin
ReyPaloma
Merlin
7,852
417
0
2,035
6,751
2,390
608
1,220
5,491
31,113
966
L
Baron Samedi
abocado1284
Baron Samedi
3,027
49
152
559
7,905
2,809
0
4,219
3,080
16,163
0
L
Bastet
7,115
656
0
1,508
7,585
2,227
0
2,909
4,154
0
25,486
L
1,988
98
130
1,285
11,708
8,548
0
5,946
4,807
7,188
0
W
8,369
2,644
0
2,190
5,364
1,799
2,355
933
4,431
0
29,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
22,236
168
Minions Killed
83
0
Camps Cleared
0
541,396
Distance Traveled
564,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,366
937
45
5
0
178,971
0
W
Merlin
9,546
955
74
7
0
199,349
0
L
Baron Samedi
7,207
721
31
3
0
174,021
0
L
Bastet
8,057
806
37
4
0
213,679
0
L
Sobek
6,972
697
15
2
0
176,876
0
W
Neith
9,396
940
49
5
0
163,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role