Player Matchup

Cerberus
Cerberus
Platinum I
Taygoneslide
Cerberus
Platinum I
Level 144
God Stats
2W - 5L
1,583 SR
Queue Stats
377W - 347L
2,010 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
chrisdpinkney
Nu Wa
Platinum III
Level 145
God Stats
9W - 11L
1,613 SR
Queue Stats
472W - 485L
1,748 MMR
Solo
Cernunnos
Cernunnos
Platinum III
vOnlyJay
Cernunnos
Platinum III
Level 144
God Stats
1W - 2L
1,474 SR
Queue Stats
397W - 386L
1,640 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,557 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,642 SR
1,765 MMR
Xbalanque
Xbalanque
Platinum III
BA0494
Xbalanque
Platinum III
Level 97
God Stats
42W - 27L
1,641 SR
Queue Stats
55W - 48L
1,740 MMR
Party 2
Arachne
Arachne
Platinum V
JippyRedd
Arachne
Platinum V
Level 93
God Stats
18W - 9L
1,719 SR
Queue Stats
246W - 249L
1,808 MMR
Solo
Persephone
Persephone
Platinum III
ayjayjay11
Persephone
Platinum III
Level 118
God Stats
1W - 1L
1,566 SR
Queue Stats
55W - 46L
1,747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Taygoneslide
Cerberus
18
4 / 5 / 5
12,211
763
14,145
24,802
29,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Earring

Mystical Earring

+15
Mp 5

19
2 / 4 / 5
12,170
761
17,185
11,416
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
vOnlyJay
Cernunnos
19
3 / 3 / 3
12,231
764
9,811
14,524
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
HeraCthulhuKuzenboKumbhakarnaAchilles

VS

Bans
FafnirBacchusChaacCabrakanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BA0494
Xbalanque
20
6 / 2 / 4
14,269
892
14,590
16,603
5,062
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
JippyRedd
Arachne
19
3 / 2 / 6
13,117
820
12,596
19,002
18,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Persephone
ayjayjay11
Persephone
20
3 / 5 / 7
14,088
881
16,202
13,181
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
12
12
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BA0494
Xbalanque
6
2
4
4
W
Arachne
JippyRedd
Arachne
3
2
6
3
L
Cerberus
Taygoneslide
Cerberus
4
5
5
1.3
W
Persephone
ayjayjay11
Persephone
3
5
7
1.3
L
2
4
5
1.13
L
Cernunnos
vOnlyJay
Cernunnos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
43,388
50,742
Taken
48,786
39,185
Mitigated
26,234
9,983
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BA0494
Xbalanque
14,590
9,790
0
7,312
16,603
5,062
3,314
9,896
6,284
0
94,376
W
Arachne
JippyRedd
Arachne
12,596
9,585
0
8,074
19,002
18,017
1,212
9,688
8,951
0
43,432
L
Cerberus
Taygoneslide
Cerberus
14,145
604
0
5,250
24,802
29,457
0
7,372
17,430
47,723
3,074
W
Persephone
ayjayjay11
Persephone
16,202
378
0
3,797
13,181
3,155
625
9,461
3,303
68,944
0
L
17,185
4,431
0
1,491
11,416
3,903
456
5,869
5,547
69,439
0
L
Cernunnos
vOnlyJay
Cernunnos
9,811
3,672
0
3,242
14,524
5,825
790
2,982
11,508
0
54,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
41,474
285
Minions Killed
301
0
Camps Cleared
0
800,144
Distance Traveled
907,030
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,269
892
144
9
0
289,507
0
W
Arachne
13,117
820
53
3
0
323,619
0
L
Cerberus
12,211
763
80
5
0
260,564
0
W
Persephone
14,088
881
104
7
0
293,904
3
L
Nu Wa
12,170
761
92
6
0
272,553
0
L
Cernunnos
12,231
764
113
7
0
267,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role