Player Matchup

Olorun
Olorun
M33N_MUG
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
Level 43
God Stats
3W - 7L
1,362 SR
Queue Stats
3W - 7L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
SqueakyApollo74
Zhong Kui
Level 69
God Stats
2W - 2L
1,514 SR
Queue Stats
37W - 36L
1,556 Elo+
Solo
Mulan
Mulan
SvF n3gr0MP
Mulan
Level 108
God Stats
2W - 2L
1,638 SR
Queue Stats
18W - 16L
1,504 Elo+
Solo
Pele
Pele
krayond
Pele
Level 107
God Stats
2W - 3L
1,519 SR
Queue Stats
88W - 114L
1,434 Elo+
Solo
Team Averages
Level 66
1,506 SR
1,483 Elo+

VS

Team Averages
Level 63
1,605 SR
1,504 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CoCoLoCoCab
Maui
Level 78
God Stats
21W - 19L
1,609 SR
Queue Stats
191W - 161L
1,522 Elo+
Solo
Aphrodite
Aphrodite
itsjustme702
Aphrodite
Level 120
God Stats
3W - 0L
1,916 SR
Queue Stats
160W - 149L
1,498 Elo+
Solo
Anhur
Anhur
jahtv
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
M33N_MUG
Olorun
6
0 / 5 / 0
4,176
418
1,450
3,905
906
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
5
0 / 6 / 0
3,986
399
928
4,910
1,003
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
SqueakyApollo74
Zhong Kui
11
1 / 2 / 2
5,956
596
4,578
5,559
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
4,842
484
5,044
9,718
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
krayond
Pele
10
2 / 2 / 0
5,265
527
4,706
7,726
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
4 / 1 / 2
6,386
639
6,587
9,774
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
 
Pele
10
3 / 3 / 3
5,735
574
4,334
8,365
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
6 / 0 / 4
6,659
666
3,279
6,093
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
itsjustme702
Aphrodite
12
2 / 0 / 2
6,513
651
2,618
3,359
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
jahtv
Anhur
9
4 / 0 / 4
5,690
569
3,330
3,827
1,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
19
20
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
2
5
W
Pele
 
Pele
3
3
3
1.5
W
6
0
4
8
L
Olorun
M33N_MUG
Olorun
0
5
0
0
L
Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
0
6
0
0
L
Zhong Kui
SqueakyApollo74
Zhong Kui
1
2
2
1
L
1
5
0
0.2
W
Aphrodite
itsjustme702
Aphrodite
2
0
2
3
W
Anhur
jahtv
Anhur
4
0
4
6
L
Pele
krayond
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
20,148
31,818
Taken
31,418
13,669
Mitigated
17,895
4,886
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,587
2,981
0
3,223
9,774
8,560
0
916
8,765
0
34,258
W
Pele
 
Pele
4,334
1,351
0
1,109
8,365
2,852
0
1,672
6,537
0
36,743
W
3,279
629
0
2,830
6,093
4,200
90
886
5,207
25,353
2,701
L
Olorun
M33N_MUG
Olorun
1,450
547
20
220
3,905
906
0
2,121
1,784
11,965
0
L
Ah Muzen Cab
MikeWitTheBigHam
Ah Muzen Cab
928
655
0
0
4,910
1,003
0
978
3,932
0
12,589
L
Zhong Kui
SqueakyApollo74
Zhong Kui
4,578
410
0
1,880
5,559
3,306
0
1,136
4,099
36,805
0
L
5,044
1,476
0
1,058
9,718
5,724
0
431
8,781
0
23,047
W
Aphrodite
itsjustme702
Aphrodite
2,618
481
951
2,411
3,359
1,082
0
1,605
1,618
35,167
2,888
W
Anhur
jahtv
Anhur
3,330
1,814
0
1,515
3,827
1,201
368
564
3,263
0
23,128
L
Pele
krayond
Pele
4,706
1,476
0
1,708
7,726
2,730
0
532
7,112
0
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
30,983
241
Minions Killed
303
0
Camps Cleared
0
889,570
Distance Traveled
978,982
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,386
639
57
6
0
192,994
0
W
Pele
5,735
574
67
7
0
234,564
1
W
Maui
6,659
666
41
4
0
177,950
0
L
Olorun
4,176
418
19
2
0
161,640
0
L
Ah Muzen Cab
3,986
399
24
2
0
146,289
0
L
Zhong Kui
5,956
596
94
9
0
190,505
0
L
Mulan
4,842
484
46
5
0
169,592
2
W
Aphrodite
6,513
651
90
9
0
213,020
4
W
Anhur
5,690
569
48
5
0
160,454
0
L
Pele
5,265
527
58
6
0
221,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role