Player Matchup

Artemis
Artemis
DSS-_-FRAME
Artemis
Level 126
God Stats
1W - 1L
1,771 SR
Queue Stats
52W - 45L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hazelle_World
Cu Chulainn
Level 144
God Stats
36W - 22L
1,623 SR
Queue Stats
405W - 383L
1,504 Elo+
Solo
Pele
Pele
Troglodyteavi
Pele
Level 158
God Stats
1W - 2L
1,591 SR
Queue Stats
298W - 370L
1,488 Elo+
Party 1
Ares
Ares
ZurgGryphon
Ares
Level 147
God Stats
5W - 9L
1,448 SR
Queue Stats
276W - 320L
1,505 Elo+
Party 1
Agni
Agni
liiiilboat
Agni
Level 89
God Stats
8W - 17L
1,433 SR
Queue Stats
306W - 370L
1,501 Elo+
Party 1
Team Averages
Level 133
1,573 SR
1,507 Elo+

VS

Team Averages
Level 117
1,529 SR
1,478 Elo+
Arachne
Arachne
A Mireles Thing
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Hou Yi
Hou Yi
DrC4BR4
Hou Yi
Level 175
God Stats
3W - 6L
1,563 SR
Queue Stats
480W - 461L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Nic3GamingChair
Cthulhu
Level 125
God Stats
3W - 1L
1,577 SR
Queue Stats
100W - 83L
1,540 Elo+
Party 2
Hades
Hades
ShipoLaZy
Hades
Level 123
God Stats
15W - 19L
1,559 SR
Queue Stats
144W - 149L
1,483 Elo+
Party 2
Artio
Artio
Ulti_YT_chicken
Artio
Level 153
God Stats
3W - 2L
1,445 SR
Queue Stats
639W - 601L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DSS-_-FRAME
Artemis
7
1 / 5 / 1
6,065
404
3,828
6,301
1,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Hazelle_World
Cu Chulainn
13
0 / 4 / 3
7,664
511
8,533
17,686
10,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 4 / 3
8,378
559
9,978
13,239
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 4 / 1
7,495
500
2,936
14,650
11,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 1 / 2
8,125
542
9,196
6,035
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,963
464
647
6,772
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
DrC4BR4
Hou Yi
16
7 / 2 / 0
10,103
674
6,353
8,557
3,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 10
9,429
629
7,815
13,224
9,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
ShipoLaZy
Hades
15
5 / 3 / 4
9,469
631
10,793
12,039
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 2 / 4
8,761
584
9,582
17,689
16,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
18
18
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Artemis
DSS-_-FRAME
Artemis
1
5
1
0.3
W
Hou Yi
DrC4BR4
Hou Yi
7
2
0
3.5
L
Cu Chulainn
Hazelle_World
Cu Chulainn
0
4
3
0.38
W
3
1
10
8
W
Hades
ShipoLaZy
Hades
5
3
4
2.33
L
4
4
3
1.38
W
2
2
4
2
L
1
4
1
0.38
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
35,190
57,911
Taken
58,281
29,691
Mitigated
36,881
12,675
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
647
391
0
2,181
6,772
2,622
0
367
6,405
0
37,872
L
Artemis
DSS-_-FRAME
Artemis
3,828
1,546
0
1,716
6,301
1,468
0
775
5,526
0
21,032
W
Hou Yi
DrC4BR4
Hou Yi
6,353
3,030
0
2,605
8,557
3,015
945
2,307
6,250
0
85,348
L
Cu Chulainn
Hazelle_World
Cu Chulainn
8,533
1,795
0
2,580
17,686
10,746
0
9,337
7,217
0
57,612
W
7,815
964
2,620
4,459
13,224
9,151
0
5,712
7,512
27,651
840
W
Hades
ShipoLaZy
Hades
10,793
812
825
5,782
12,039
5,688
0
4,483
7,556
72,989
518
L
9,978
1,373
0
6,254
13,239
4,274
0
6,126
6,917
0
70,767
W
9,582
1,093
236
7,014
17,689
16,405
121
0
17,689
53,880
0
L
2,936
354
0
1,521
14,650
11,154
0
7,495
7,155
30,013
0
L
9,196
625
0
604
6,035
2,049
0
2,969
3,066
68,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
44,725
406
Minions Killed
473
0
Camps Cleared
0
1,494,534
Distance Traveled
1,607,029
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,963
464
65
4
0
344,588
0
L
Artemis
6,065
404
33
2
0
252,931
0
W
Hou Yi
10,103
674
141
9
0
290,125
2
L
Cu Chulainn
7,664
511
94
6
0
276,531
1
W
Cthulhu
9,429
629
38
3
0
353,019
0
W
Hades
9,469
631
137
9
0
299,660
0
L
Pele
8,378
559
121
8
0
334,852
0
W
Artio
8,761
584
92
6
0
319,637
2
L
Ares
7,495
500
38
3
0
309,737
0
L
Agni
8,125
542
120
8
0
320,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role