Player Matchup

Maman Brigitte
Maman Brigitte
HokageFrenzy
Maman Brigitte
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,324 Elo+
Party 2
Aphrodite
Aphrodite
Saxon1869
Aphrodite
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 162L
1,452 Elo+
Solo
Osiris
Osiris
Sir_Reginald_001
Osiris
Level 65
God Stats
7W - 6L
1,440 SR
Queue Stats
242W - 251L
1,444 Elo+
Party 2
Nemesis
Nemesis
UnderALunaLight
Nemesis
Level 192
God Stats
0W - 2L
1,283 SR
Queue Stats
398W - 396L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
johaansg
Baba Yaga
Level 48
God Stats
6W - 5L
1,615 SR
Queue Stats
202W - 233L
1,408 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,422 Elo+

VS

Team Averages
Level 129
1,464 SR
1,414 Elo+
Scylla
Scylla
Afro_KaisenXL
Scylla
Level 157
God Stats
1W - 0L
1,231 SR
Queue Stats
3W - 4L
1,292 Elo+
Party 1
Hades
Hades
Juc3iJ
Hades
Level 202
God Stats
3W - 0L
1,715 SR
Queue Stats
95W - 71L
1,499 Elo+
Solo
Hel
Hel
PlaneElf4586846
Hel
Level 102
God Stats
1W - 1L
1,289 SR
Queue Stats
68W - 72L
1,391 Elo+
Solo
Neith
Neith
TekaTeMex
Neith
Level 124
God Stats
4W - 1L
1,523 SR
Queue Stats
132W - 136L
1,414 Elo+
Solo
Hera
Hera
king_twink--ttv
Hera
Level 61
God Stats
1W - 0L
1,561 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
HokageFrenzy
Maman Brigitte
15
0 / 10 / 7
8,985
599
6,489
18,328
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
Saxon1869
Aphrodite
19
3 / 6 / 4
10,619
708
8,520
18,597
10,486
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 9 / 1
9,024
602
11,724
22,679
22,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 11 / 4
8,341
556
3,295
15,751
5,005
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
johaansg
Baba Yaga
19
5 / 5 / 2
11,813
788
11,552
11,591
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 15
13,629
909
26,504
12,583
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
Juc3iJ
Hades
18
5 / 4 / 31
11,751
783
8,655
17,996
18,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 22
10,539
703
2,395
9,130
3,775
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TekaTeMex
Neith
20
7 / 1 / 28
12,476
832
22,910
11,298
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 25
11,748
783
20,322
9,944
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
162
10
Kills
41
41
Deaths
12
18
Assists
121
Player
Kills
Deaths
Assists
KDA
W
20
2
15
13.75
L
Maman Brigitte
HokageFrenzy
Maman Brigitte
0
10
7
0.35
W
Hades
Juc3iJ
Hades
5
4
31
5.13
W
3
2
22
7
L
Aphrodite
Saxon1869
Aphrodite
3
6
4
0.83
L
2
9
1
0.28
W
Neith
TekaTeMex
Neith
7
1
28
21
L
0
11
4
0.18
L
Baba Yaga
johaansg
Baba Yaga
5
5
2
1.2
W
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
80,786
86,946
Taken
60,951
47,622
Mitigated
36,824
23,869
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,504
2,275
179
1,789
12,583
5,306
1,182
5,156
7,261
40,494
901
L
Maman Brigitte
HokageFrenzy
Maman Brigitte
6,489
87
1,113
2,031
18,328
5,227
0
11,632
6,696
17,859
264
W
Hades
Juc3iJ
Hades
8,655
1,440
1,563
3,184
17,996
18,597
1,089
6,046
11,713
22,390
0
W
2,395
1,112
7,195
3,661
9,130
3,775
1,834
4,772
4,099
8,187
374
L
Aphrodite
Saxon1869
Aphrodite
8,520
366
6,352
6,377
18,597
10,486
0
12,076
6,521
29,266
158
L
11,724
1,512
237
3,424
22,679
22,613
0
13,678
9,001
0
17,451
W
Neith
TekaTeMex
Neith
22,910
6,349
1,716
4,659
11,298
5,123
2,578
5,612
5,486
0
43,940
L
3,295
1,285
503
1,200
15,751
5,005
0
11,398
4,353
0
7,331
L
Baba Yaga
johaansg
Baba Yaga
11,552
236
330
2,302
11,591
4,291
0
8,725
2,866
36,741
0
W
20,322
5,864
1,653
1,881
9,944
4,023
2,087
4,942
4,872
35,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
60,143
127
Minions Killed
174
0
Camps Cleared
0
1,007,419
Distance Traveled
1,278,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,629
909
40
3
0
254,623
1
L
Maman Brigitte
8,985
599
18
1
0
233,394
0
W
Hades
11,751
783
44
3
0
220,807
0
W
Hel
10,539
703
18
1
0
259,709
0
L
Aphrodite
10,619
708
47
3
0
227,645
0
L
Osiris
9,024
602
11
1
0
223,732
0
W
Neith
12,476
832
45
3
0
257,710
0
L
Nemesis
8,341
556
7
0
0
163,236
0
L
Baba Yaga
11,813
788
44
3
0
159,412
0
W
Hera
11,748
783
27
2
0
285,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role