Player Matchup

Kuzenbo
Kuzenbo
Gold II
Grammah
Kuzenbo
Gold II
Level 157
God Stats
1W - 2L
1,222 SR
Queue Stats
45W - 43L
1,631 MMR
Party 1
Freya
Freya
Platinum V
lShabo
Freya
Platinum V
Level 164
God Stats
2W - 0L
1,698 SR
Queue Stats
30W - 28L
1,669 MMR
Party 1
Bastet
Bastet
Gold II
yorkay666
Bastet
Gold II
Level 129
God Stats
9W - 1L
1,900 SR
Queue Stats
45W - 47L
1,530 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,607 SR
1,610 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,454 SR
1,225 MMR
Merlin
Merlin
Gold III
BENIDRIL1
Merlin
Gold III
Level 121
God Stats
74W - 68L
1,536 SR
Queue Stats
192W - 196L
1,507 MMR
Party 2
Chaac
Chaac
Platinum V
iWantIgudala
Chaac
Platinum V
Level 127
God Stats
42W - 41L
1,540 SR
Queue Stats
229W - 225L
1,832 MMR
Party 2
Anhur
Anhur
Bronze II
pmasatrick
Anhur
Bronze II
Level 155
God Stats
3W - 6L
1,285 SR
Queue Stats
74W - 141L
335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grammah
Kuzenbo
20
10 / 0 / 9
13,912
870
11,293
15,881
23,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
lShabo
Freya
19
9 / 1 / 11
13,889
868
18,627
16,014
5,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bastet
yorkay666
Bastet
20
4 / 1 / 17
13,434
840
14,249
18,111
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
CthulhuAchillesShivaNe ZhaMulan

VS

Bans
BacchusDanzaburouNeithHou YiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BENIDRIL1
Merlin
17
1 / 4 / 1
12,049
753
13,475
9,990
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
0 / 7 / 0
10,697
669
12,238
20,175
17,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anhur
14
0 / 12 / 1
10,230
639
6,879
17,915
4,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
23
Kills
1
2
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
BENIDRIL1
Merlin
1
4
1
0.38
W
Kuzenbo
Grammah
Kuzenbo
10
0
9
14.5
L
0
7
0
0
W
Freya
lShabo
Freya
9
1
11
14.5
L
Anhur
0
12
1
0.04
W
Bastet
yorkay666
Bastet
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,169
Damage
32,592
50,006
Taken
48,080
42,333
Mitigated
25,398
13,506
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BENIDRIL1
Merlin
13,475
93
0
505
9,990
3,428
0
5,632
3,668
44,269
565
W
Kuzenbo
Grammah
Kuzenbo
11,293
2,668
0
3,432
15,881
23,101
527
3,981
10,961
31,390
1,105
L
12,238
2,273
0
4,094
20,175
17,446
0
12,091
7,108
1,786
32,650
W
Freya
lShabo
Freya
18,627
6,682
0
5,762
16,014
5,990
2,427
5,257
10,050
79,332
3,192
L
Anhur
6,879
2,630
0
687
17,915
4,524
0
10,145
6,798
0
25,873
W
Bastet
yorkay666
Bastet
14,249
3,229
0
4,312
18,111
13,242
861
3,648
13,706
0
49,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
32,976
202
Minions Killed
173
0
Camps Cleared
0
972,872
Distance Traveled
714,618
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,049
753
89
6
0
238,663
2
W
Kuzenbo
13,912
870
29
2
0
314,488
4
L
Chaac
10,697
669
36
2
0
261,381
4
W
Freya
13,889
868
118
7
0
310,055
1
L
Anhur
10,230
639
48
3
0
214,574
8
W
Bastet
13,434
840
55
3
0
348,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role