Player Matchup

Artio
Artio
IEmptySea
Artio
Level 56
God Stats
1W - 5L
1,455 SR
Queue Stats
169W - 160L
1,450 Elo+
Party 1
Loki
Loki
InauguralMink6
Loki
Level 214
God Stats
8W - 8L
1,499 SR
Queue Stats
496W - 470L
1,519 Elo+
Party 3
Athena
Athena
Spadetizzle
Athena
Level 207
God Stats
4W - 5L
1,523 SR
Queue Stats
406W - 391L
1,519 Elo+
Party 3
Nut
Nut
XxShiptonxX
Nut
Level 151
God Stats
1W - 2L
1,460 SR
Queue Stats
47W - 52L
1,500 Elo+
Solo
Eset
Eset
ldextra
Eset
Level 173
God Stats
11W - 11L
1,638 SR
Queue Stats
527W - 471L
1,459 Elo+
Party 1
Team Averages
Level 160
1,515 SR
1,490 Elo+

VS

Team Averages
Level 155
1,626 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
George iz awsom
Kuzenbo
Level 159
God Stats
4W - 2L
1,616 SR
Queue Stats
125W - 119L
1,516 Elo+
Solo
Bellona
Bellona
Inthanity
Bellona
Level 152
God Stats
2W - 0L
1,751 SR
Queue Stats
10W - 11L
1,392 Elo+
Party 2
Aphrodite
Aphrodite
Phyrexcision
Aphrodite
Level 208
God Stats
3W - 0L
1,602 SR
Queue Stats
77W - 79L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
chadtarheel
Amaterasu
Level 158
God Stats
3W - 0L
1,662 SR
Queue Stats
14W - 6L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IEmptySea
Artio
11
1 / 3 / 2
6,181
442
7,727
16,829
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 5 / 3
7,873
562
6,439
12,665
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
10
3 / 5 / 3
6,624
473
6,059
14,904
12,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 1
7,533
538
8,435
9,542
3,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
ldextra
Eset
11
0 / 5 / 5
6,642
474
4,658
7,541
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 2 / 5
8,969
641
10,543
11,584
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 9
7,331
524
8,166
9,038
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Inthanity
Bellona
13
3 / 4 / 2
8,302
593
13,540
14,055
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Phyrexcision
Aphrodite
14
5 / 2 / 6
8,290
592
6,644
9,068
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
chadtarheel
Amaterasu
15
0 / 1 / 4
8,499
607
5,515
12,920
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
20
20
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
5
5.75
W
3
2
9
3.75
L
Artio
IEmptySea
Artio
1
3
2
0.67
L
5
5
3
1.3
W
Bellona
Inthanity
Bellona
3
4
2
1
W
Aphrodite
Phyrexcision
Aphrodite
5
2
6
4
L
Athena
3
5
3
0.9
L
1
2
1
0.75
W
Amaterasu
chadtarheel
Amaterasu
0
1
4
2
L
Eset
ldextra
Eset
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,318
Damage
44,408
61,481
Taken
56,665
34,696
Mitigated
28,614
20,495
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,543
1,349
0
4,729
11,584
4,431
0
1,297
10,287
0
53,695
W
8,166
2,618
0
2,142
9,038
6,849
478
4,208
4,762
28,202
1,149
L
Artio
IEmptySea
Artio
7,727
711
270
6,248
16,829
12,242
0
1,235
14,559
32,386
223
L
6,439
1,173
0
5,647
12,665
4,321
0
2,910
9,461
0
66,130
W
Bellona
Inthanity
Bellona
13,540
5,157
0
4,236
14,055
8,327
283
7,173
6,004
1,760
55,839
W
Aphrodite
Phyrexcision
Aphrodite
6,644
464
3,106
5,878
9,068
3,168
655
4,154
4,914
45,509
0
L
Athena
6,059
2,246
0
2,043
14,904
12,106
0
5,764
8,350
19,260
0
L
8,435
5,512
0
4,597
9,542
3,624
0
794
8,707
0
62,945
W
Amaterasu
chadtarheel
Amaterasu
5,515
2,711
0
7,962
12,920
5,839
0
901
12,019
700
69,026
L
Eset
ldextra
Eset
4,658
506
233
1,457
7,541
2,403
0
4,398
2,802
43,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
41,391
392
Minions Killed
427
0
Camps Cleared
0
1,277,150
Distance Traveled
1,476,575
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,969
641
75
5
0
327,659
0
W
Kuzenbo
7,331
524
42
3
0
289,906
1
L
Artio
6,181
442
49
4
0
242,961
2
L
Loki
7,873
562
101
7
0
272,266
0
W
Bellona
8,302
593
96
7
0
273,274
4
W
Aphrodite
8,290
592
97
7
0
281,886
0
L
Athena
6,624
473
28
2
0
251,313
1
L
Nut
7,533
538
127
9
0
270,111
2
W
Amaterasu
8,499
607
117
8
0
303,850
0
L
Eset
6,642
474
87
6
0
240,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role