Player Matchup

Bellona
Bellona
Freak9803
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,485 Elo+
Solo
Ix Chel
Ix Chel
JVT1007
Ix Chel
Level 47
God Stats
2W - 7L
1,359 SR
Queue Stats
81W - 76L
1,470 Elo+
Party 1
King Arthur
King Arthur
JacobWolverine1
King Arthur
Level 117
God Stats
80W - 77L
1,538 SR
Queue Stats
118W - 129L
1,504 Elo+
Solo
Rama
Rama
RyunosukeRyusei
Rama
Level 123
God Stats
7W - 6L
1,591 SR
Queue Stats
82W - 62L
1,558 Elo+
Solo
Ymir
Ymir
S1lenc3d_BlAd3
Ymir
Level 68
God Stats
9W - 4L
1,688 SR
Queue Stats
115W - 104L
1,470 Elo+
Party 1
Team Averages
Level 78
1,535 SR
1,497 Elo+

VS

Team Averages
Level 99
1,575 SR
1,443 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IProjectChaos
Chaac
Level 95
God Stats
6W - 3L
1,531 SR
Queue Stats
24W - 32L
1,434 Elo+
Party 2
Anubis
Anubis
OMWTFUB1969
Anubis
Level 116
God Stats
8W - 2L
1,800 SR
Queue Stats
119W - 163L
1,451 Elo+
Party 2
Izanami
Izanami
StickBug390
Izanami
Level 34
God Stats
4W - 2L
1,531 SR
Queue Stats
21W - 35L
1,350 Elo+
Solo
Vulcan
Vulcan
The_ReaI_Jay
Vulcan
Level 89
God Stats
19W - 22L
1,513 SR
Queue Stats
171W - 201L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freak9803
Bellona
13
3 / 2 / 0
7,004
539
4,854
9,186
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
JVT1007
Ix Chel
9
0 / 3 / 0
5,803
446
2,238
5,778
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JacobWolverine1
King Arthur
13
0 / 1 / 1
7,823
602
4,678
9,941
7,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 1
6,335
487
4,538
10,078
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 1
5,973
459
2,925
12,725
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
5 / 1 / 5
7,782
599
9,066
13,079
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 1
6,961
535
4,328
8,465
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
2 / 3 / 3
6,899
531
4,617
7,083
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
StickBug390
Izanami
12
4 / 0 / 5
7,331
564
7,499
5,871
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
14
5 / 0 / 3
8,588
661
8,899
3,332
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
5
7.5
L
Bellona
Freak9803
Bellona
3
2
0
1.5
W
0
0
1
0.5
L
Ix Chel
JVT1007
Ix Chel
0
3
0
0
L
King Arthur
JacobWolverine1
King Arthur
0
1
1
0.5
W
Anubis
2
3
3
1.17
L
0
6
1
0.08
L
1
4
1
0.38
W
Izanami
StickBug390
Izanami
4
0
5
6.5
W
Vulcan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
34,409
47,708
Taken
37,830
23,142
Mitigated
21,349
12,685
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,066
1,043
0
4,138
13,079
9,420
0
1,482
11,597
35,419
4,564
L
Bellona
Freak9803
Bellona
4,854
1,374
0
3,730
9,186
4,139
0
3,378
5,737
0
42,683
W
4,328
745
0
6,026
8,465
6,013
75
141
8,324
0
49,695
L
Ix Chel
JVT1007
Ix Chel
2,238
321
174
1,769
5,778
1,453
0
4,261
1,286
33,194
0
L
King Arthur
JacobWolverine1
King Arthur
4,678
647
0
2,972
9,941
7,577
0
1,952
7,442
348
58,084
W
Anubis
4,617
81
0
2,784
7,083
2,746
610
1,667
5,416
50,756
0
L
4,538
3,858
0
2,743
10,078
2,812
0
4,893
5,155
0
48,790
L
2,925
557
0
1,297
12,725
7,161
0
6,725
5,760
14,841
0
W
Izanami
StickBug390
Izanami
7,499
5,156
0
1,956
5,871
2,002
1,101
955
4,916
0
44,681
W
Vulcan
8,899
658
0
946
3,332
1,168
295
1,266
2,066
58,409
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
37,561
362
Minions Killed
419
0
Camps Cleared
0
1,164,746
Distance Traveled
1,260,609
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,782
599
49
4
0
259,871
0
L
Bellona
7,004
539
72
6
0
279,361
0
W
Chaac
6,961
535
91
7
0
268,557
4
L
Ix Chel
5,803
446
72
6
0
187,718
3
L
King Arthur
7,823
602
102
8
0
245,769
0
W
Anubis
6,899
531
74
6
0
238,671
2
L
Rama
6,335
487
85
7
0
186,892
0
L
Ymir
5,973
459
31
2
0
265,006
2
W
Izanami
7,331
564
81
6
0
219,858
2
W
Vulcan
8,588
661
124
10
0
273,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role