Player Matchup

Heimdallr
Heimdallr
BlueMantis1424
Heimdallr
Level 87
God Stats
1W - 2L
1,494 SR
Queue Stats
59W - 56L
1,480 Elo+
Party 2
Lancelot
Lancelot
IcnoPain
Lancelot
Level 146
God Stats
23W - 18L
1,629 SR
Queue Stats
305W - 311L
1,491 Elo+
Solo
Nu Wa
Nu Wa
MagiK Tokes
Nu Wa
Level 152
God Stats
33W - 25L
1,661 SR
Queue Stats
194W - 185L
1,533 Elo+
Solo
Arachne
Arachne
StonedBison
Arachne
Level 109
God Stats
6W - 6L
1,641 SR
Queue Stats
58W - 56L
1,480 Elo+
Party 2
Mulan
Mulan
mateussouza415
Mulan
Level 129
God Stats
21W - 25L
1,467 SR
Queue Stats
174W - 173L
1,490 Elo+
Solo
Team Averages
Level 125
1,578 SR
1,495 Elo+

VS

Team Averages
Level 169
1,446 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
The9Tailefox
Bacchus
Level 156
God Stats
3W - 5L
1,339 SR
Queue Stats
203W - 173L
1,506 Elo+
Party 1
Neith
Neith
mcaison
Neith
Level 129
God Stats
22W - 24L
1,518 SR
Queue Stats
265W - 270L
1,462 Elo+
Solo
Ix Chel
Ix Chel
ravenxtitan
Ix Chel
Level 109
God Stats
9W - 7L
1,567 SR
Queue Stats
157W - 129L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
thundercrow8a
Ne Zha
Level 214
God Stats
8W - 11L
1,305 SR
Queue Stats
779W - 729L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlueMantis1424
Heimdallr
7
2 / 1 / 0
4,606
576
2,946
3,900
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
IcnoPain
Lancelot
7
2 / 2 / 1
4,275
534
3,282
6,194
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
4,658
582
3,455
3,410
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
StonedBison
Arachne
10
0 / 0 / 0
5,063
633
466
4,861
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
1 / 0 / 2
4,287
536
2,071
3,098
1,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 1
5,429
679
3,590
2,765
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
The9Tailefox
Bacchus
8
1 / 0 / 1
4,790
599
2,809
5,620
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
mcaison
Neith
8
1 / 2 / 2
4,541
568
2,121
3,457
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
ravenxtitan
Ix Chel
9
3 / 1 / 1
5,092
637
2,040
3,863
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
4,984
623
2,444
7,985
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
6
6
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Heimdallr
BlueMantis1424
Heimdallr
2
1
0
2
L
Lancelot
IcnoPain
Lancelot
2
2
1
1.25
L
0
3
2
0.33
L
Arachne
StonedBison
Arachne
0
0
0
0
W
Bacchus
The9Tailefox
Bacchus
1
0
1
1.5
L
1
0
2
2
W
Neith
mcaison
Neith
1
2
2
1
W
Ix Chel
ravenxtitan
Ix Chel
3
1
1
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
13,004
21,463
Taken
23,690
7,441
Mitigated
9,003
4,670
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,590
1,276
0
936
2,765
651
0
177
2,588
38,077
925
L
Heimdallr
BlueMantis1424
Heimdallr
2,946
1,197
0
1,591
3,900
1,197
0
1,512
2,388
0
19,640
L
Lancelot
IcnoPain
Lancelot
3,282
697
0
547
6,194
2,163
0
1,820
4,374
0
18,794
L
3,455
1,552
0
250
3,410
847
0
1,472
1,938
24,727
536
L
Arachne
StonedBison
Arachne
466
296
0
1,269
4,861
1,326
0
2,755
2,106
0
29,620
W
Bacchus
The9Tailefox
Bacchus
2,809
629
0
1,639
5,620
3,585
147
343
5,277
13,655
0
L
2,071
311
0
1,013
3,098
1,908
0
758
2,340
0
13,738
W
Neith
mcaison
Neith
2,121
675
0
888
3,457
840
264
180
3,277
0
25,896
W
Ix Chel
ravenxtitan
Ix Chel
2,040
260
303
1,329
3,863
973
0
2,180
1,683
26,127
0
W
2,444
932
0
1,470
7,985
2,954
0
554
7,431
0
40,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
24,836
209
Minions Killed
279
0
Camps Cleared
0
795,475
Distance Traveled
864,624
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,429
679
86
11
0
134,516
0
L
Heimdallr
4,606
576
31
4
0
134,174
0
L
Lancelot
4,275
534
35
4
0
215,497
4
L
Nu Wa
4,658
582
42
5
0
149,873
0
L
Arachne
5,063
633
71
9
0
170,209
0
W
Bacchus
4,790
599
17
2
0
224,724
5
L
Mulan
4,287
536
30
4
0
125,722
4
W
Neith
4,541
568
50
6
0
134,659
0
W
Ix Chel
5,092
637
61
8
0
173,113
4
W
Ne Zha
4,984
623
65
8
0
197,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role