Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DAFROMK2
Aphrodite
Level 101
God Stats
1W - 1L
1,592 SR
Queue Stats
18W - 27L
1,372 Elo+
Party 1
Skadi
Skadi
THEBRADANTOR
Skadi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,435 Elo+
Party 1
He Bo
He Bo
candiced111k
He Bo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 96L
1,480 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,457 Elo+

VS

Team Averages
Level 112
1,666 SR
1,519 Elo+
Khepri
Khepri
BreakingLlama1
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,407 Elo+
Solo
Hel
Hel
Cmanizzo
Hel
Level 176
God Stats
2W - 3L
1,601 SR
Queue Stats
323W - 325L
1,513 Elo+
Solo
Cthulhu
Cthulhu
MistaSyn
Cthulhu
Level 73
God Stats
4W - 1L
1,885 SR
Queue Stats
91W - 74L
1,557 Elo+
Party 2
Sol
Sol
ThatGuySlay
Sol
Level 149
God Stats
1W - 2L
1,688 SR
Queue Stats
135W - 152L
1,548 Elo+
Solo
Heimdallr
Heimdallr
jaydenthefox
Heimdallr
Level 139
God Stats
2W - 3L
1,655 SR
Queue Stats
81W - 66L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 0 / 10
8,076
1,010
11,749
9,828
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
12
2 / 1 / 9
6,986
873
6,497
5,683
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
DAFROMK2
Aphrodite
13
4 / 1 / 9
7,367
921
3,980
8,519
4,273
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 1 / 10
7,365
921
7,665
5,361
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 11
7,620
953
2,722
5,091
1,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,402
675
1,251
8,549
6,132
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
5,255
657
1,841
3,177
707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
MistaSyn
Cthulhu
13
2 / 3 / 0
6,577
822
8,976
10,326
11,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 3 / 0
6,283
785
4,127
5,639
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
jaydenthefox
Heimdallr
13
0 / 4 / 2
6,423
803
10,401
7,024
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
16
Kills
3
3
Deaths
16
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
10
11
W
Rama
 
Rama
2
1
9
6.5
L
0
3
0
0
L
0
3
0
0
W
Aphrodite
DAFROMK2
Aphrodite
4
1
9
8.5
L
Cthulhu
MistaSyn
Cthulhu
2
3
0
0.67
W
2
1
10
7
L
1
3
0
0.33
W
2
0
11
7.5
L
Heimdallr
jaydenthefox
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,613
Damage
26,596
34,482
Taken
34,715
13,556
Mitigated
23,082
19,870
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,749
1,671
437
1,704
9,828
4,209
440
3,323
6,505
0
23,129
W
Rama
 
Rama
6,497
3,321
275
1,556
5,683
1,845
1,414
3,543
2,140
0
13,836
L
1,251
89
791
929
8,549
6,132
0
2,052
6,497
2,617
0
L
1,841
151
2,192
677
3,177
707
0
577
2,600
3,840
0
W
Aphrodite
DAFROMK2
Aphrodite
3,980
428
5,653
5,170
8,519
4,273
577
3,952
4,567
7,625
0
L
Cthulhu
MistaSyn
Cthulhu
8,976
400
891
1,773
10,326
11,561
0
3,035
7,291
15,878
0
W
7,665
1,527
1,215
1,364
5,361
1,776
261
2,795
2,566
0
20,050
L
4,127
0
140
1,417
5,639
1,703
0
960
4,679
13,879
0
W
2,722
522
1,670
826
5,091
1,453
644
2,582
2,509
7,901
0
L
Heimdallr
jaydenthefox
Heimdallr
10,401
3,498
157
465
7,024
2,979
0
78
6,946
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
29,940
94
Minions Killed
61
0
Camps Cleared
0
831,433
Distance Traveled
557,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,076
1,010
24
3
0
201,753
0
W
Rama
6,986
873
17
2
0
146,071
0
L
Khepri
5,402
675
3
0
0
105,563
0
L
Hel
5,255
657
6
1
0
72,366
0
W
Aphrodite
7,367
921
10
1
0
152,823
0
L
Cthulhu
6,577
822
9
1
0
143,493
0
W
Skadi
7,365
921
25
3
0
160,214
0
L
Sol
6,283
785
22
3
0
120,969
0
W
He Bo
7,620
953
18
2
0
170,572
0
L
Heimdallr
6,423
803
21
3
0
115,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role