Player Matchup

Mercury
Mercury
King_Bancho
Mercury
Level 89
God Stats
2W - 6L
1,548 SR
Queue Stats
79W - 82L
1,490 Elo+
Party 1
Discordia
Discordia
Viraforti
Discordia
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
doomkight500
Sylvanus
Level 116
God Stats
5W - 2L
1,724 SR
Queue Stats
100W - 81L
1,584 Elo+
Solo
Team Averages
Level 117
1,591 SR
1,514 Elo+

VS

Team Averages
Level 124
1,620 SR
1,467 Elo+
Nu Wa
Nu Wa
Cornbit 360
Nu Wa
Level 146
God Stats
8W - 8L
1,518 SR
Queue Stats
200W - 207L
1,468 Elo+
Solo
Martichoras
Martichoras
InfamousCord602
Martichoras
Level 80
God Stats
3W - 1L
1,771 SR
Queue Stats
176W - 173L
1,435 Elo+
Party 2
Shiva
Shiva
southpawglitcher
Shiva
Level 145
God Stats
65W - 41L
1,572 SR
Queue Stats
184W - 183L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
King_Bancho
Mercury
13
4 / 7 / 1
8,377
838
6,328
10,789
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Viraforti
Discordia
11
0 / 5 / 3
6,865
687
5,057
9,655
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
doomkight500
Sylvanus
14
1 / 5 / 4
7,833
783
7,360
15,090
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
10,518
1,052
10,199
5,341
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
InfamousCord602
Martichoras
16
3 / 1 / 7
9,357
936
8,646
8,971
3,951
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 4 / 8
9,568
957
12,990
12,154
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
W
Martichoras
InfamousCord602
Martichoras
3
1
7
6.5
L
Mercury
King_Bancho
Mercury
4
7
1
0.64
L
Discordia
Viraforti
Discordia
0
5
3
0.3
L
Sylvanus
doomkight500
Sylvanus
1
5
4
0.6
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
31,835
35,534
Taken
26,466
17,819
Mitigated
16,463
5,398
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,199
3,195
0
500
5,341
2,057
668
2,263
2,886
36,518
1,618
W
Martichoras
InfamousCord602
Martichoras
8,646
1,942
0
2,388
8,971
3,951
342
4,350
4,519
0
36,756
L
Mercury
King_Bancho
Mercury
6,328
2,424
382
365
10,789
3,414
0
2,788
7,767
0
17,164
L
Discordia
Viraforti
Discordia
5,057
389
0
111
9,655
2,408
0
2,349
6,977
21,088
0
L
Sylvanus
doomkight500
Sylvanus
7,360
1,560
1,429
3,111
15,090
11,997
0
5,155
9,405
16,978
540
W
12,990
1,152
26
2,004
12,154
10,455
384
4,733
6,882
430
22,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
29,443
64
Minions Killed
146
0
Camps Cleared
0
497,992
Distance Traveled
553,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,518
1,052
60
6
0
168,966
0
W
Martichoras
9,357
936
66
7
0
186,177
0
L
Mercury
8,377
838
23
2
0
178,728
0
L
Discordia
6,865
687
21
2
0
162,331
0
L
Sylvanus
7,833
783
20
2
0
156,933
0
W
Shiva
9,568
957
20
2
0
198,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role