Player Matchup

Zhong Kui
Zhong Kui
M0mmyBeatsme
Zhong Kui
Level 68
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 2L
1,296 Elo+
Party 3
Cupid
Cupid
RukoRenegade
Cupid
Level 157
God Stats
1W - 1L
1,608 SR
Queue Stats
56W - 35L
1,620 Elo+
Party 2
Anubis
Anubis
SurghicaL
Anubis
Level 163
God Stats
6W - 3L
1,817 SR
Queue Stats
112W - 62L
1,674 Elo+
Party 2
Sobek
Sobek
ThicccMommy
Sobek
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 28L
1,620 Elo+
Party 2
Thanatos
Thanatos
thedrivingking4
Thanatos
Level 129
God Stats
32W - 17L
1,683 SR
Queue Stats
121W - 121L
1,570 Elo+
Party 3
Team Averages
Level 125
1,575 SR
1,556 Elo+

VS

Team Averages
Level 136
1,545 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Born_Thorne
King Arthur
Level 126
God Stats
14W - 19L
1,514 SR
Queue Stats
212W - 311L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
Skullpie
Ne Zha
Level 140
God Stats
3W - 3L
1,640 SR
Queue Stats
333W - 308L
1,566 Elo+
Solo
Medusa
Medusa
bigmanruss34
Medusa
Level 120
God Stats
35W - 36L
1,571 SR
Queue Stats
206W - 298L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rubberducky24242
Morgan Le Fay
Level 143
God Stats
3W - 4L
1,501 SR
Queue Stats
229W - 331L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
M0mmyBeatsme
Zhong Kui
12
0 / 3 / 5
6,475
498
5,560
8,520
5,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 6
7,149
550
5,075
5,722
1,525
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
SurghicaL
Anubis
13
5 / 3 / 8
7,942
611
9,716
8,436
2,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 9
6,267
482
3,174
7,245
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
15
16 / 2 / 3
9,145
703
13,769
12,990
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 6 / 4
6,274
483
4,743
11,830
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Born_Thorne
King Arthur
12
2 / 4 / 1
7,188
553
5,631
12,906
9,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Skullpie
Ne Zha
13
4 / 5 / 2
7,280
560
6,761
13,955
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
3 / 3 / 1
8,347
642
4,510
6,978
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
rubberducky24242
Morgan Le Fay
11
0 / 8 / 5
6,583
506
6,269
9,561
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
11
11
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
4
0.67
L
King Arthur
Born_Thorne
King Arthur
2
4
1
0.63
W
Zhong Kui
M0mmyBeatsme
Zhong Kui
0
3
5
0.83
W
4
0
6
7
L
Ne Zha
Skullpie
Ne Zha
4
5
2
1
W
Anubis
SurghicaL
Anubis
5
3
8
3
W
1
3
9
1.83
L
Medusa
3
3
1
1.17
L
Morgan Le Fay
rubberducky24242
Morgan Le Fay
0
8
5
0.31
W
Thanatos
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
27,914
42,913
Taken
55,230
20,065
Mitigated
25,693
23,838
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,743
1,113
0
2,279
11,830
7,239
0
2,534
9,296
19,784
458
L
King Arthur
Born_Thorne
King Arthur
5,631
606
0
1,387
12,906
9,908
0
5,257
7,649
0
40,746
W
Zhong Kui
M0mmyBeatsme
Zhong Kui
5,560
1,351
0
3,678
8,520
5,220
0
0
8,520
35,025
998
W
5,075
3,031
170
3,128
5,722
1,525
0
1,680
3,962
0
47,648
L
Ne Zha
Skullpie
Ne Zha
6,761
2,721
0
6,693
13,955
4,716
0
5,209
8,746
0
48,473
W
Anubis
SurghicaL
Anubis
9,716
718
0
3,184
8,436
2,934
0
3,183
4,749
49,662
1,032
W
3,174
343
0
2,375
7,245
5,413
0
2,618
4,500
12,948
722
L
Medusa
4,510
1,852
0
1,266
6,978
1,717
765
782
6,196
0
53,332
L
Morgan Le Fay
rubberducky24242
Morgan Le Fay
6,269
272
0
566
9,561
2,113
0
4,343
5,218
36,218
0
W
Thanatos
13,769
5,622
0
11,303
12,990
4,973
0
2,499
10,365
0
65,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
35,672
364
Minions Killed
333
0
Camps Cleared
0
1,283,774
Distance Traveled
1,233,936
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,274
483
22
2
0
256,504
5
L
King Arthur
7,188
553
57
4
0
213,218
0
W
Zhong Kui
6,475
498
73
6
0
213,916
0
W
Cupid
7,149
550
89
7
0
266,233
2
L
Ne Zha
7,280
560
84
6
0
260,841
0
W
Anubis
7,942
611
99
8
0
243,302
4
W
Sobek
6,267
482
14
1
0
264,184
6
L
Medusa
8,347
642
98
8
0
250,295
0
L
Morgan Le Fay
6,583
506
72
6
0
253,078
1
W
Thanatos
9,145
703
89
7
0
296,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role