Player Matchup

Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigBangHank
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,280 Elo+
Party 1
Fenrir
Fenrir
CuteFuse
Fenrir
Level 47
God Stats
1W - 0L
1,304 SR
Queue Stats
15W - 12L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
Nomanzo
Jing Wei
Level 6
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 1L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
iTz Court K
Guan Yu
Level 262
God Stats
8W - 9L
1,477 SR
Queue Stats
195W - 168L
1,563 Elo+
Solo
Team Averages
Level 97
1,418 SR
1,424 Elo+

VS

Team Averages
Level 137
1,507 SR
1,518 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dinkali-Twitch
Janus
Level 129
God Stats
2W - 2L
1,465 SR
Queue Stats
180W - 163L
1,518 Elo+
Solo
Arachne
Arachne
GabMarks
Arachne
Level 175
God Stats
9W - 8L
1,633 SR
Queue Stats
212W - 224L
1,498 Elo+
Solo
Sylvanus
Sylvanus
R2__Bebop
Sylvanus
Level 82
God Stats
2W - 4L
1,341 SR
Queue Stats
91W - 73L
1,537 Elo+
Solo
Cupid
Cupid
matija57
Cupid
Level 132
God Stats
17W - 13L
1,595 SR
Queue Stats
351W - 333L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 0 / 0
5,028
838
2,681
2,197
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 2
3,246
541
408
3,578
1,186
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
CuteFuse
Fenrir
8
2 / 1 / 1
4,380
730
3,234
4,497
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Nomanzo
Jing Wei
6
1 / 2 / 1
3,628
605
933
2,451
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
iTz Court K
Guan Yu
7
0 / 2 / 0
3,981
664
1,786
6,065
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
2 / 0 / 0
5,402
900
3,307
4,572
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,735
623
667
2,507
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GabMarks
Arachne
7
2 / 2 / 1
3,950
658
1,818
5,217
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
R2__Bebop
Sylvanus
3
1 / 1 / 1
3,344
557
895
1,056
329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
matija57
Cupid
8
2 / 1 / 3
4,628
771
2,946
4,021
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
L
Bake Kujira
 
Bake Kujira
2
0
0
2
W
0
2
2
0.5
W
Fenrir
CuteFuse
Fenrir
2
1
1
2.5
L
0
1
0
0
L
Arachne
GabMarks
Arachne
2
2
1
1.25
W
Jing Wei
Nomanzo
Jing Wei
1
2
1
0.75
L
Sylvanus
R2__Bebop
Sylvanus
1
1
1
1.5
W
Guan Yu
iTz Court K
Guan Yu
0
2
0
0
L
Cupid
matija57
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,042
Damage
9,633
18,788
Taken
17,373
7,529
Mitigated
6,594
4,318
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,681
109
120
1,637
2,197
665
0
308
1,833
37,099
1,084
L
Bake Kujira
 
Bake Kujira
3,307
1,821
0
2,015
4,572
3,358
0
0
4,572
31,645
3,144
W
408
230
0
200
3,578
1,186
24
408
3,170
4,951
1,163
W
Fenrir
CuteFuse
Fenrir
3,234
930
0
441
4,497
1,560
0
261
4,194
0
21,820
L
667
52
0
710
2,507
575
0
1,232
1,043
16,753
0
L
Arachne
GabMarks
Arachne
1,818
1,098
0
1,404
5,217
1,318
0
1,144
3,924
0
17,318
W
Jing Wei
Nomanzo
Jing Wei
933
594
0
0
2,451
512
65
342
2,109
0
10,959
L
Sylvanus
R2__Bebop
Sylvanus
895
532
0
116
1,056
329
0
203
853
5,689
2,242
W
Guan Yu
iTz Court K
Guan Yu
1,786
308
0
1,920
6,065
3,606
0
3,139
2,926
0
23,285
L
Cupid
matija57
Cupid
2,946
1,232
56
2,151
4,021
1,014
0
82
3,939
0
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,263
Gold Earned
21,059
198
Minions Killed
197
0
Camps Cleared
0
657,532
Distance Traveled
499,495
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,028
838
78
13
0
121,398
0
L
Bake Kujira
5,402
900
71
12
0
108,928
2
W
Ymir
3,246
541
10
2
0
125,956
0
W
Fenrir
4,380
730
42
7
0
165,333
0
L
Janus
3,735
623
36
6
0
92,158
0
L
Arachne
3,950
658
31
5
0
145,276
3
W
Jing Wei
3,628
605
18
3
0
123,361
0
L
Sylvanus
3,344
557
16
3
0
35,857
1
W
Guan Yu
3,981
664
50
8
0
121,484
0
L
Cupid
4,628
771
43
7
0
117,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role