Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kreyshik
Ravana
Level 38
God Stats
2W - 2L
1,253 SR
Queue Stats
52W - 75L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Mavi77
Kukulkan
Level 35
God Stats
5W - 0L
1,920 SR
Queue Stats
114W - 140L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
PoseyJ-47921
Baron Samedi
Level 108
God Stats
8W - 8L
1,549 SR
Queue Stats
170W - 183L
1,478 Elo+
Solo
Osiris
Osiris
pedroca2709
Osiris
Level 46
God Stats
4W - 0L
1,861 SR
Queue Stats
115W - 134L
1,421 Elo+
Party 1
Team Averages
Level 71
1,617 SR
1,439 Elo+

VS

Team Averages
Level 58
1,591 SR
1,424 Elo+
Morgan Le Fay
Morgan Le Fay
OldBoyLitch
Morgan Le Fay
Level 70
God Stats
14W - 9L
1,546 SR
Queue Stats
37W - 35L
1,481 Elo+
Party 2
Scylla
Scylla
Phoenix_killerQc
Scylla
Level 46
God Stats
0W - 2L
1,495 SR
Queue Stats
11W - 19L
1,409 Elo+
Party 2
Izanami
Izanami
Psycho_Litch_Qc
Izanami
Level 65
God Stats
6W - 15L
1,372 SR
Queue Stats
76W - 110L
1,364 Elo+
Party 2
Vamana
Vamana
arata2405
Vamana
Level 59
God Stats
0W - 1L
1,815 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
chicchic01
Chaac
Level 50
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 6L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 1 / 3
8,082
1,616
7,097
4,630
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
Kreyshik
Ravana
12
1 / 2 / 9
6,482
1,296
3,898
4,767
2,631
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
Mavi77
Kukulkan
12
2 / 1 / 7
6,589
1,318
2,937
3,308
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
PoseyJ-47921
Baron Samedi
12
3 / 0 / 8
7,061
1,412
4,776
3,291
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
12
1 / 2 / 11
6,439
1,288
4,848
7,348
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

360

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OldBoyLitch
Morgan Le Fay
11
1 / 1 / 2
6,508
1,302
5,610
2,998
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 2
5,650
1,130
2,553
1,894
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,716
1,343
4,407
4,793
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
arata2405
Vamana
11
2 / 4 / 3
6,572
1,314
5,462
7,120
7,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
1 / 5 / 3
6,388
1,278
2,342
8,439
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
14
Kills
6
6
Deaths
14
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
3
8.5
W
Ravana
Kreyshik
Ravana
1
2
9
2.75
W
Kukulkan
Mavi77
Kukulkan
2
1
7
5.5
L
Morgan Le Fay
OldBoyLitch
Morgan Le Fay
1
1
2
2
L
0
1
2
1
W
Baron Samedi
PoseyJ-47921
Baron Samedi
3
0
8
7
L
2
3
2
1
L
Vamana
arata2405
Vamana
2
4
3
0.88
L
Chaac
1
5
3
0.5
W
Osiris
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
20,374
23,344
Taken
25,244
12,325
Mitigated
15,740
4,821
Healing
2,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,097
4,644
0
446
4,630
1,332
0
2,683
1,826
0
21,084
W
Ravana
Kreyshik
Ravana
3,898
813
0
662
4,767
2,631
0
1,277
3,270
0
9,862
W
Kukulkan
Mavi77
Kukulkan
2,937
895
0
0
3,308
1,036
0
1,600
1,635
17,421
0
L
Morgan Le Fay
OldBoyLitch
Morgan Le Fay
5,610
853
0
43
2,998
1,047
0
893
2,105
17,123
0
L
2,553
78
0
0
1,894
494
0
181
1,679
8,550
0
W
Baron Samedi
PoseyJ-47921
Baron Samedi
4,776
116
1,516
483
3,291
1,192
0
750
2,387
11,525
0
L
4,407
2,617
0
0
4,793
1,472
0
1,192
3,493
0
14,467
L
Vamana
arata2405
Vamana
5,462
2,796
0
934
7,120
7,539
0
1,418
5,523
1,156
13,891
L
Chaac
2,342
454
0
1,056
8,439
5,188
0
4,029
4,300
0
8,560
W
Osiris
4,848
1,769
0
1,714
7,348
6,134
0
2,001
4,974
0
8,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
31,834
115
Minions Killed
99
5
Camps Cleared
3
508,354
Distance Traveled
481,506
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,082
1,616
37
7
3
93,284
0
W
Ravana
6,482
1,296
13
3
1
101,136
0
W
Kukulkan
6,589
1,318
36
7
0
94,734
0
L
Morgan Le Fay
6,508
1,302
34
7
2
119,591
0
L
Scylla
5,650
1,130
9
2
0
72,307
0
W
Baron Samedi
7,061
1,412
23
5
0
113,237
3
L
Izanami
6,716
1,343
24
5
1
89,603
0
L
Vamana
6,572
1,314
19
4
0
102,035
0
L
Chaac
6,388
1,278
13
3
0
97,970
0
W
Osiris
6,439
1,288
6
1
1
105,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role