Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CobraBite1
Neith
Level 103
God Stats
68W - 53L
1,525 SR
Queue Stats
243W - 230L
1,498 Elo+
Party 1
Hercules
Hercules
JokiLoki69
Hercules
Level 108
God Stats
5W - 12L
1,339 SR
Queue Stats
54W - 62L
1,499 Elo+
Solo
Hades
Hades
Masterwind1234
Hades
Level 143
God Stats
6W - 2L
1,700 SR
Queue Stats
149W - 133L
1,474 Elo+
Party 1
Janus
Janus
PURPLESWEET120
Janus
Level 147
God Stats
7W - 6L
1,645 SR
Queue Stats
186W - 163L
1,544 Elo+
Solo
Team Averages
Level 129
1,542 SR
1,503 Elo+

VS

Team Averages
Level 143
1,605 SR
1,534 Elo+
Ra
Ra
Arueshalae
Ra
Level 158
God Stats
3W - 5L
1,597 SR
Queue Stats
274W - 224L
1,539 Elo+
Solo
Medusa
Medusa
CharlosXD
Medusa
Level 156
God Stats
2W - 2L
1,648 SR
Queue Stats
226W - 186L
1,598 Elo+
Solo
Ravana
Ravana
Chief Matuna
Ravana
Level 147
God Stats
15W - 16L
1,373 SR
Queue Stats
494W - 509L
1,442 Elo+
Solo
Anubis
Anubis
Diddac
Anubis
Level 128
God Stats
267W - 211L
1,612 SR
Queue Stats
660W - 620L
1,548 Elo+
Solo
Ares
Ares
Ramgel_Isaac
Ares
Level 124
God Stats
2W - 1L
1,797 SR
Queue Stats
24W - 20L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 4
7,012
584
4,164
9,341
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Neith
12
2 / 2 / 4
6,697
558
4,710
6,976
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
JokiLoki69
Hercules
10
1 / 2 / 4
6,380
532
6,116
11,450
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 1
7,346
612
9,339
12,395
6,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
1 / 0 / 5
7,343
612
4,493
3,311
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,817
568
2,778
4,609
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
CharlosXD
Medusa
12
6 / 3 / 0
6,915
576
8,348
8,494
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
12
0 / 5 / 1
6,004
500
2,448
7,890
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Diddac
Anubis
12
2 / 3 / 1
7,255
605
8,569
9,636
4,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 5
6,127
511
3,777
10,061
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
8
8
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
4
8
L
0
1
1
0.5
L
Medusa
CharlosXD
Medusa
6
3
0
2
L
Ravana
0
5
1
0.1
W
Neith
2
2
4
2
L
Anubis
Diddac
Anubis
2
3
1
0.83
W
Hercules
JokiLoki69
Hercules
1
2
4
1.5
W
4
3
1
1.5
W
1
0
5
3.5
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,822
Damage
25,920
43,473
Taken
40,690
22,741
Mitigated
20,146
15,540
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,164
2,653
0
3,460
9,341
3,607
0
1,388
7,841
0
41,758
L
2,778
0
224
1,516
4,609
1,590
0
1,032
3,429
55,165
0
L
Medusa
CharlosXD
Medusa
8,348
2,921
0
570
8,494
3,329
0
1,363
7,059
0
47,196
L
Ravana
2,448
548
0
2,836
7,890
2,757
0
1,671
6,039
0
51,850
W
Neith
4,710
1,012
0
1,065
6,976
2,230
0
1,958
5,018
0
44,439
L
Anubis
Diddac
Anubis
8,569
710
0
4,033
9,636
4,169
264
6,379
3,257
55,336
899
W
Hercules
JokiLoki69
Hercules
6,116
2,605
0
4,269
11,450
9,867
7
2,238
9,104
0
22,254
W
9,339
731
0
6,001
12,395
6,013
0
7,221
5,174
50,767
0
W
4,493
126
0
745
3,311
1,024
0
1,564
1,503
53,565
1,908
L
3,777
148
261
2,958
10,061
8,301
0
2,897
7,074
12,886
1,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,778
Gold Earned
33,118
375
Minions Killed
429
0
Camps Cleared
0
1,237,851
Distance Traveled
1,224,813
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,012
584
63
5
0
287,055
0
L
Ra
6,817
568
136
11
0
271,755
3
L
Medusa
6,915
576
72
6
0
273,377
2
L
Ravana
6,004
500
90
8
0
238,791
0
W
Neith
6,697
558
77
6
0
224,288
6
L
Anubis
7,255
605
102
9
0
199,987
2
W
Hercules
6,380
532
33
3
0
225,291
0
W
Hades
7,346
612
92
8
0
230,918
3
W
Janus
7,343
612
110
9
0
270,299
3
L
Ares
6,127
511
29
2
0
240,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role