Player Matchup

Geb
Geb
Gold II
Kyoredh
Geb
Gold II
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,523 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Marelie
Cthulhu
Gold II
Level 83
God Stats
3W - 0L
1,693 SR
Queue Stats
23W - 19L
1,527 MMR
Party 1
Izanami
Izanami
Platinum V
Radaniol
Izanami
Platinum V
Level 77
God Stats
2W - 1L
1,669 SR
Queue Stats
53W - 46L
1,659 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 80
1,621 SR
1,570 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 147
1,575 SR
1,532 MMR
Vulcan
Vulcan
Bronze III
DC OTR
Vulcan
Bronze III
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Dedpewl92
Danzaburou
Gold V
Level 152
God Stats
9W - 5L
1,726 SR
Queue Stats
114W - 94L
1,538 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
sandmann43
Kuzenbo
Silver II
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
103W - 85L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
3 / 3 / 8
12,822
801
14,285
17,745
16,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Marelie
Cthulhu
19
0 / 2 / 11
12,312
770
11,526
16,059
18,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Radaniol
Izanami
20
9 / 2 / 2
14,287
893
21,481
16,862
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediNe ZhaThothAchillesNox

VS

Bans
KumbhakarnaBacchusAh Muzen CabXing TianNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DC OTR
Vulcan
17
2 / 6 / 4
11,609
726
10,711
11,033
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Dedpewl92
Danzaburou
17
1 / 6 / 5
11,223
701
13,388
19,688
8,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
sandmann43
Kuzenbo
20
4 / 0 / 3
12,195
762
9,644
19,852
30,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
7
7
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DC OTR
Vulcan
2
6
4
0.67
L
Danzaburou
Dedpewl92
Danzaburou
1
6
5
0.58
W
Geb
3
3
8
2.33
W
Cthulhu
Marelie
Cthulhu
0
2
11
2.75
W
Izanami
Radaniol
Izanami
9
2
2
5
L
Kuzenbo
sandmann43
Kuzenbo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,292
Damage
33,743
50,666
Taken
50,573
42,419
Mitigated
42,897
15,735
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DC OTR
Vulcan
10,711
39
225
305
11,033
4,142
0
5,589
4,794
36,925
0
L
Danzaburou
Dedpewl92
Danzaburou
13,388
4,030
0
5,837
19,688
8,024
0
9,233
9,485
0
56,091
W
Geb
14,285
1,499
351
2,207
17,745
16,350
398
5,645
12,069
34,186
1,449
W
Cthulhu
Marelie
Cthulhu
11,526
435
688
5,721
16,059
18,853
61
7,976
8,043
41,029
0
W
Izanami
Radaniol
Izanami
21,481
13,408
0
6,768
16,862
7,216
2,959
7,157
9,672
0
98,380
L
Kuzenbo
sandmann43
Kuzenbo
9,644
2,700
673
3,074
19,852
30,731
0
7,817
10,903
26,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
35,027
255
Minions Killed
160
0
Camps Cleared
0
934,962
Distance Traveled
880,237
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,609
726
55
3
0
290,151
5
L
Danzaburou
11,223
701
74
5
0
262,643
2
W
Geb
12,822
801
46
3
0
320,668
0
W
Cthulhu
12,312
770
67
4
0
336,251
5
W
Izanami
14,287
893
142
9
0
278,043
0
L
Kuzenbo
12,195
762
31
2
0
327,443
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role