Player Matchup

Maui
Maui
Gold I
AvantiGBR
Maui
Gold I
Level 146
God Stats
23W - 22L
1,531 SR
Queue Stats
222W - 213L
1,658 MMR
Solo
King Arthur
King Arthur
Platinum V
EpikControlla
King Arthur
Platinum V
Level 142
God Stats
13W - 19L
1,542 SR
Queue Stats
169W - 167L
1,710 MMR
Party 2
Ishtar
Ishtar
Platinum II
Fixing17
Ishtar
Platinum II
Level 146
God Stats
4W - 6L
1,536 SR
Queue Stats
236W - 225L
1,797 MMR
Party 2
Nu Wa
Nu Wa
Gold II
K0smikbr0wny
Nu Wa
Gold II
Level 153
God Stats
123W - 91L
1,646 SR
Queue Stats
512W - 515L
1,712 MMR
Solo
Da Ji
Da Ji
Gold I
pguerrier00
Da Ji
Gold I
Level 129
God Stats
1W - 1L
1,505 SR
Queue Stats
97W - 87L
1,659 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,552 SR
1,707 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,628 SR
1,703 MMR
Scylla
Scylla
Gold V
BarkBjörk
Scylla
Gold V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,661 MMR
Solo
Cabrakan
Cabrakan
Gold III
ClutchGodDom1
Cabrakan
Gold III
Level 72
God Stats
2W - 1L
1,653 SR
Queue Stats
37W - 29L
1,630 MMR
Solo
Izanami
Izanami
Gold V
HiBratty
Izanami
Gold V
Level 35
God Stats
3W - 0L
1,663 SR
Queue Stats
7W - 0L
1,736 MMR
Party 1
Geb
Geb
Gold IV
Rаyquaza
Geb
Gold IV
Level 157
God Stats
3W - 0L
1,673 SR
Queue Stats
9W - 0L
1,727 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
SENTINEL V3
Cthulhu
Platinum III
Level 148
God Stats
63W - 33L
1,651 SR
Queue Stats
119W - 111L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
3 / 2 / 0
6,949
496
5,013
11,115
7,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
EpikControlla
King Arthur
14
1 / 4 / 3
8,326
595
8,693
15,953
11,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Fixing17
Ishtar
13
1 / 3 / 1
7,438
531
7,229
10,570
4,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 5
8,038
574
7,202
8,768
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 4
6,415
458
6,926
16,118
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoArachneThorSkadiOdin

VS

Bans
Ao KuangChronosChang'eAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BarkBjörk
Scylla
17
10 / 1 / 1
9,747
696
10,875
5,908
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ClutchGodDom1
Cabrakan
13
1 / 5 / 9
7,323
523
8,648
11,869
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HiBratty
Izanami
15
3 / 1 / 2
8,338
596
5,691
8,267
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 1 / 6
7,385
528
6,071
11,253
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
SENTINEL V3
Cthulhu
15
5 / 1 / 5
9,069
648
11,747
13,967
13,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
20
20
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Maui
3
2
0
1.5
W
Scylla
BarkBjörk
Scylla
10
1
1
10.5
W
Cabrakan
ClutchGodDom1
Cabrakan
1
5
9
1.1
L
King Arthur
EpikControlla
King Arthur
1
4
3
0.63
L
Ishtar
Fixing17
Ishtar
1
3
1
0.5
W
Izanami
HiBratty
Izanami
3
1
2
4
L
2
6
5
0.75
W
1
1
6
4
W
Cthulhu
SENTINEL V3
Cthulhu
5
1
5
7.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
43,032
62,524
Taken
51,264
30,450
Mitigated
33,660
17,440
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
5,013
964
1,526
2,167
11,115
7,202
0
6,514
4,371
16,209
816
W
Scylla
BarkBjörk
Scylla
10,875
1,512
0
883
5,908
1,731
0
3,169
2,506
77,415
1,029
W
Cabrakan
ClutchGodDom1
Cabrakan
8,648
1,801
0
3,803
11,869
7,774
0
2,338
9,401
50,862
0
L
King Arthur
EpikControlla
King Arthur
8,693
666
0
3,398
15,953
11,351
0
8,589
6,608
0
68,053
L
Ishtar
Fixing17
Ishtar
7,229
5,252
0
3,075
10,570
4,384
244
4,037
6,501
0
64,050
W
Izanami
HiBratty
Izanami
5,691
3,447
0
4,361
8,267
2,993
526
2,710
5,487
0
74,404
L
7,202
1,006
0
605
8,768
2,503
0
6,599
1,741
59,943
984
W
6,071
444
0
3,753
11,253
7,403
0
1,455
9,691
16,827
0
W
Cthulhu
SENTINEL V3
Cthulhu
11,747
986
63
3,895
13,967
13,759
0
1,525
12,287
56,765
1,083
L
6,926
1,907
0
6,669
16,118
5,010
0
9,077
6,734
0
36,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
41,862
439
Minions Killed
504
0
Camps Cleared
0
1,356,503
Distance Traveled
1,478,042
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,949
496
24
2
0
292,792
5
W
Scylla
9,747
696
156
11
0
303,592
0
W
Cabrakan
7,323
523
69
5
0
288,922
3
L
King Arthur
8,326
595
119
9
0
263,232
4
L
Ishtar
7,438
531
122
9
0
257,809
2
W
Izanami
8,338
596
140
10
0
283,063
3
L
Nu Wa
8,038
574
114
8
0
255,094
0
W
Geb
7,385
528
18
1
0
323,704
4
W
Cthulhu
9,069
648
121
9
0
278,761
0
L
Da Ji
6,415
458
60
4
0
287,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role