Player Matchup

Ymir
Ymir
DjallaStrijder
Ymir
Level 56
God Stats
8W - 12L
1,266 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 1
Olorun
Olorun
HellcatGoPurr
Olorun
Level 28
God Stats
4W - 3L
1,312 SR
Queue Stats
99W - 112L
1,424 Elo+
Party 1
Loki
Loki
powning_dutch007
Loki
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,308 Elo+
Party 1
Team Averages
Level 61
1,359 SR
1,352 Elo+

VS

Team Averages
Level 66
1,667 SR
1,446 Elo+
Aphrodite
Aphrodite
AngryPuddle9784
Aphrodite
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 66L
1,374 Elo+
Solo
Cthulhu
Cthulhu
DarthGouda
Cthulhu
Level 65
God Stats
4W - 2L
1,780 SR
Queue Stats
44W - 42L
1,410 Elo+
Solo
Danzaburou
Danzaburou
LIMESTUFF
Danzaburou
Level 87
God Stats
12W - 6L
1,722 SR
Queue Stats
47W - 40L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,687
668
6,835
19,533
14,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 6 / 3
9,772
752
13,780
14,661
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 8 / 0
8,883
683
6,689
10,567
2,801
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngryPuddle9784
Aphrodite
18
3 / 3 / 13
11,565
890
5,740
9,580
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
DarthGouda
Cthulhu
19
6 / 0 / 13
11,978
921
15,853
19,173
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
LIMESTUFF
Danzaburou
19
11 / 0 / 9
13,408
1,031
19,018
12,208
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
20
20
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AngryPuddle9784
Aphrodite
3
3
13
3.17
W
Cthulhu
DarthGouda
Cthulhu
6
0
13
12.5
L
1
6
0
0.17
L
0
6
3
0.25
W
Danzaburou
LIMESTUFF
Danzaburou
11
0
9
15.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
40,611
44,761
Taken
40,961
21,522
Mitigated
20,938
9,221
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AngryPuddle9784
Aphrodite
5,740
714
9,667
6,030
9,580
4,014
1,008
4,783
4,790
32,700
179
W
Cthulhu
DarthGouda
Cthulhu
15,853
201
565
3,693
19,173
11,577
614
10,537
8,559
36,915
0
L
6,835
184
350
2,361
19,533
14,449
87
10,466
8,318
19,714
298
L
13,780
5,705
660
4,997
14,661
4,272
0
6,888
7,508
48,218
0
W
Danzaburou
LIMESTUFF
Danzaburou
19,018
8,588
0
5,118
12,208
5,347
2,793
5,343
6,811
0
75,166
L
6,689
1,275
0
853
10,567
2,801
105
3,060
7,391
0
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
36,951
123
Minions Killed
199
0
Camps Cleared
0
663,743
Distance Traveled
778,773
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,565
890
58
4
0
243,750
0
W
Cthulhu
11,978
921
43
3
0
280,164
2
L
Ymir
8,687
668
31
2
0
228,702
0
L
Olorun
9,772
752
69
5
0
196,623
4
W
Danzaburou
13,408
1,031
98
8
0
254,859
2
L
Loki
8,883
683
23
2
0
238,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role