Player Matchup

Lancelot
Lancelot
Da_Mountain_Goat
Lancelot
Level 84
God Stats
4W - 10L
1,332 SR
Queue Stats
146W - 131L
1,448 Elo+
Solo
Ah Puch
Ah Puch
RozoSense
Ah Puch
Level 108
God Stats
5W - 3L
1,745 SR
Queue Stats
54W - 66L
1,438 Elo+
Solo
Ares
Ares
TRUMP24VOTE
Ares
Level 41
God Stats
3W - 4L
1,655 SR
Queue Stats
20W - 41L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
arata2405
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,477 Elo+
Solo
Artemis
Artemis
richydate5
Artemis
Level 137
God Stats
6W - 6L
1,621 SR
Queue Stats
409W - 375L
1,445 Elo+
Solo
Team Averages
Level 86
1,571 SR
1,428 Elo+

VS

Team Averages
Level 118
1,599 SR
1,454 Elo+
Ix Chel
Ix Chel
Neonwolf8796
Ix Chel
Level 123
God Stats
6W - 3L
1,670 SR
Queue Stats
191W - 223L
1,448 Elo+
Party 1
Medusa
Medusa
O he killing
Medusa
Level 45
God Stats
10W - 5L
1,673 SR
Queue Stats
23W - 21L
1,470 Elo+
Solo
Awilix
Awilix
Sosuke aizen863
Awilix
Level 88
God Stats
56W - 54L
1,515 SR
Queue Stats
146W - 145L
1,465 Elo+
Solo
Terra
Terra
legendfo117
Terra
Level 179
God Stats
11W - 9L
1,614 SR
Queue Stats
505W - 546L
1,492 Elo+
Party 1
Mulan
Mulan
wtfisachucko
Mulan
Level 155
God Stats
18W - 16L
1,522 SR
Queue Stats
336W - 332L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,539
590
1,204
5,174
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
RozoSense
Ah Puch
7
1 / 1 / 0
3,875
646
2,664
3,145
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 1 / 0
3,165
528
902
3,332
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
arata2405
Sun Wukong
6
0 / 4 / 0
3,712
619
1,363
6,080
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
richydate5
Artemis
6
0 / 1 / 0
3,422
570
1,806
2,907
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Neonwolf8796
Ix Chel
7
1 / 0 / 0
4,148
691
1,610
2,760
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
6
1 / 0 / 1
3,867
645
2,657
2,657
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
2 / 1 / 0
4,460
743
1,836
4,164
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 1
4,062
677
1,791
2,726
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 0 / 1
5,271
879
3,906
4,417
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ix Chel
Neonwolf8796
Ix Chel
1
0
0
1
W
Medusa
1
0
1
1.5
L
Ah Puch
RozoSense
Ah Puch
1
1
0
1
W
2
1
0
2
L
0
1
0
0
L
Sun Wukong
arata2405
Sun Wukong
0
4
0
0
W
1
0
1
1.5
L
Artemis
richydate5
Artemis
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,939
Damage
11,800
20,638
Taken
16,724
6,912
Mitigated
6,863
6,709
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,204
150
0
2,014
5,174
1,340
0
1,221
3,865
0
15,136
W
Ix Chel
Neonwolf8796
Ix Chel
1,610
43
100
1,121
2,760
788
0
2,030
730
19,677
0
W
Medusa
2,657
1,003
0
1,244
2,657
665
0
379
2,278
0
21,334
L
Ah Puch
RozoSense
Ah Puch
2,664
45
0
1,312
3,145
736
0
720
2,253
17,971
0
W
1,836
827
0
2,335
4,164
1,042
0
634
3,530
0
24,138
L
902
56
0
1,520
3,332
1,599
0
769
2,563
4,247
0
L
Sun Wukong
arata2405
Sun Wukong
1,363
125
0
1,026
6,080
2,533
0
0
6,080
0
17,051
W
1,791
169
468
1,599
2,726
1,402
0
523
2,203
9,978
0
L
Artemis
richydate5
Artemis
1,806
460
0
837
2,907
704
0
431
2,476
0
14,683
W
3,906
596
0
1,507
4,417
2,966
0
0
4,417
624
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,713
Gold Earned
21,808
137
Minions Killed
191
0
Camps Cleared
0
571,710
Distance Traveled
671,176
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,539
590
25
4
0
150,577
2
W
Ix Chel
4,148
691
33
6
0
122,926
4
W
Medusa
3,867
645
21
4
0
128,084
0
L
Ah Puch
3,875
646
47
8
0
121,074
0
W
Awilix
4,460
743
60
10
0
143,562
0
L
Ares
3,165
528
6
1
0
77,544
1
L
Sun Wukong
3,712
619
35
6
0
128,281
2
W
Terra
4,062
677
21
4
0
136,156
3
L
Artemis
3,422
570
24
4
0
94,234
0
W
Mulan
5,271
879
56
9
0
140,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role