Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dr_JuniorSousa
Cthulhu
Level 128
God Stats
44W - 21L
1,748 SR
Queue Stats
69W - 55L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
Gustavo1920
Nu Wa
Level 86
God Stats
55W - 45L
1,548 SR
Queue Stats
350W - 312L
1,549 Elo+
Solo
Mercury
Mercury
Neexquik
Mercury
Level 108
God Stats
20W - 28L
1,442 SR
Queue Stats
164W - 152L
1,478 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,523 Elo+

VS

Team Averages
Level 134
1,525 SR
1,489 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BadDragonXL
Jing Wei
Level 216
God Stats
3W - 7L
1,482 SR
Queue Stats
123W - 86L
1,676 Elo+
Party 1
Scylla
Scylla
MuertoDyn
Scylla
Level 45
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 5L
1,300 Elo+
Solo
King Arthur
King Arthur
OlinaDSemel
King Arthur
Level 169
God Stats
10W - 14L
1,476 SR
Queue Stats
572W - 571L
1,437 Elo+
Party 1
Khepri
Khepri
otakufurryBtsOwO
Khepri
Level 158
God Stats
29W - 12L
1,710 SR
Queue Stats
96W - 68L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
3 / 0 / 0
4,139
828
2,037
2,334
520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
6
0 / 1 / 0
3,798
760
1,970
3,100
678
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 0 / 3
3,907
781
1,595
1,911
737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
3,740
748
1,641
1,084
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Neexquik
Mercury
6
1 / 1 / 2
3,426
685
735
2,795
634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 0 / 0
2,523
505
0
137
24
Jing Wei
BadDragonXL
Jing Wei
7
1 / 2 / 0
3,460
692
2,068
3,673
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
MuertoDyn
Scylla
6
0 / 1 / 1
3,235
647
434
1,888
402
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OlinaDSemel
King Arthur
7
1 / 0 / 0
3,412
682
2,547
4,124
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 1
3,357
671
1,006
2,785
1,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
0
3
W
Chang'e
 
Chang'e
0
1
0
0
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Jing Wei
BadDragonXL
Jing Wei
1
2
0
0.5
W
0
0
3
1.5
W
0
0
1
0.5
L
Scylla
MuertoDyn
Scylla
0
1
1
0.5
W
Mercury
Neexquik
Mercury
1
1
2
2
L
King Arthur
OlinaDSemel
King Arthur
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,978
Damage
6,055
11,224
Taken
12,607
2,812
Mitigated
4,199
5,245
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,037
1,500
0
1,143
2,334
520
260
344
1,990
0
20,891
W
Chang'e
 
Chang'e
1,970
67
0
1,799
3,100
678
377
69
3,031
19,044
0
L
Hun Batz
 
Hun Batz
0
0
0
0
137
24
0
97
0
0
0
L
Jing Wei
BadDragonXL
Jing Wei
2,068
1,419
0
942
3,673
918
0
1,096
2,494
0
18,861
W
1,595
200
0
778
1,911
737
0
457
1,454
11,290
0
W
1,641
321
0
250
1,084
243
0
494
590
20,725
0
L
Scylla
MuertoDyn
Scylla
434
44
0
141
1,888
402
0
908
846
15,154
1,059
W
Mercury
Neexquik
Mercury
735
541
0
1,275
2,795
634
0
111
2,684
0
14,662
L
King Arthur
OlinaDSemel
King Arthur
2,547
508
0
1,625
4,124
1,689
0
2,062
2,022
69
15,138
L
1,006
109
0
1,124
2,785
1,166
0
685
2,039
7,647
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,010
Gold Earned
15,987
162
Minions Killed
93
0
Camps Cleared
0
548,627
Distance Traveled
437,424
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,139
828
41
8
0
105,476
0
W
Chang'e
3,798
760
33
7
0
99,911
2
L
Hun Batz
2,523
505
0
0
0
0
0
L
Jing Wei
3,460
692
40
8
0
105,043
0
W
Cthulhu
3,907
781
14
3
0
110,273
2
W
Nu Wa
3,740
748
42
8
0
109,920
3
L
Scylla
3,235
647
21
4
0
103,248
0
W
Mercury
3,426
685
32
6
0
123,047
0
L
King Arthur
3,412
682
21
4
0
111,266
0
L
Khepri
3,357
671
11
2
0
117,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role