Player Matchup

Geb
Geb
Chilledvibes56
Geb
Level 149
God Stats
9W - 5L
1,549 SR
Queue Stats
56W - 62L
1,464 Elo+
Solo
Izanami
Izanami
LightHarvester
Izanami
Level 111
God Stats
9W - 10L
1,687 SR
Queue Stats
186W - 171L
1,430 Elo+
Solo
Osiris
Osiris
TheDwight
Osiris
Level 159
God Stats
4W - 5L
1,431 SR
Queue Stats
375W - 388L
1,360 Elo+
Solo
Surtr
Surtr
iEthan_P
Surtr
Level 159
God Stats
6W - 4L
1,563 SR
Queue Stats
219W - 216L
1,393 Elo+
Solo
Nu Wa
Nu Wa
lebulon
Nu Wa
Level 158
God Stats
17W - 16L
1,556 SR
Queue Stats
124W - 136L
1,512 Elo+
Solo
Team Averages
Level 147
1,557 SR
1,432 Elo+

VS

Team Averages
Level 110
1,582 SR
1,458 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
IIIII-_beta610
Ravana
Level 127
God Stats
1W - 2L
1,501 SR
Queue Stats
109W - 103L
1,414 Elo+
Solo
Athena
Athena
MehaCreature
Athena
Level 68
God Stats
12W - 16L
1,598 SR
Queue Stats
78W - 78L
1,455 Elo+
Party 1
Rama
Rama
MelodyVictoria
Rama
Level 94
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 76L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Vynny21
Nu Wa
Level 155
God Stats
8W - 7L
1,809 SR
Queue Stats
184W - 206L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,457
546
3,659
6,620
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 2 / 0
5,433
543
3,912
5,800
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
TheDwight
Osiris
12
1 / 1 / 2
6,830
683
2,396
6,918
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
iEthan_P
Surtr
12
7 / 2 / 2
6,695
670
3,671
7,238
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
lebulon
Nu Wa
11
0 / 0 / 3
6,315
632
1,751
2,907
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 2 / 0
5,197
520
1,936
4,948
1,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 1
5,693
569
3,585
4,592
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
7
0 / 1 / 1
4,623
462
2,218
5,931
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 1
5,191
519
4,521
6,747
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Vynny21
Nu Wa
7
0 / 3 / 1
4,600
460
1,519
3,570
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
0
0
4
2
L
2
2
1
1.25
W
3
2
0
1.5
L
Athena
0
1
1
0.5
L
1
3
1
0.5
W
Osiris
TheDwight
Osiris
1
1
2
2
L
Nu Wa
Vynny21
Nu Wa
0
3
1
0.17
W
Surtr
iEthan_P
Surtr
7
2
2
4
W
Nu Wa
lebulon
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
13,779
29,483
Taken
25,788
14,190
Mitigated
9,472
9,749
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,936
191
0
2,280
4,948
1,489
0
378
4,570
25,565
0
W
3,659
220
0
1,836
6,620
4,142
0
1,619
4,995
15,076
0
L
3,585
1,091
0
864
4,592
1,525
0
225
4,367
0
26,952
W
3,912
2,235
0
1,977
5,800
1,516
107
747
5,047
0
33,007
L
Athena
2,218
660
84
1,822
5,931
4,013
22
1,923
4,008
6,081
0
L
4,521
4,127
0
2,247
6,747
1,712
0
2,088
4,659
0
29,907
W
Osiris
TheDwight
Osiris
2,396
297
0
3,342
6,918
4,324
594
1,555
5,278
0
46,160
L
Nu Wa
Vynny21
Nu Wa
1,519
553
0
673
3,570
733
0
992
2,578
22,138
0
W
Surtr
iEthan_P
Surtr
3,671
1,747
0
1,614
7,238
3,490
61
751
6,472
2,062
47,996
W
Nu Wa
lebulon
Nu Wa
1,751
340
0
980
2,907
718
507
858
1,982
41,992
734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,730
Gold Earned
25,304
303
Minions Killed
190
0
Camps Cleared
0
951,945
Distance Traveled
888,749
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,197
520
47
5
0
133,082
0
W
Geb
5,457
546
13
1
0
187,758
3
L
Ravana
5,693
569
45
5
0
244,261
4
W
Izanami
5,433
543
50
5
0
164,774
0
L
Athena
4,623
462
8
1
0
222,536
3
L
Rama
5,191
519
46
5
0
174,421
0
W
Osiris
6,830
683
88
9
0
175,006
0
L
Nu Wa
4,600
460
44
4
0
114,449
1
W
Surtr
6,695
670
84
8
0
222,960
1
W
Nu Wa
6,315
632
68
7
0
201,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role