Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BaldebaranW
Chaac
Level 145
God Stats
54W - 44L
1,520 SR
Queue Stats
1,084W - 1,135L
1,350 Elo+
Solo
Ishtar
Ishtar
Rozzyyderp
Ishtar
Level 111
God Stats
5W - 4L
1,693 SR
Queue Stats
227W - 207L
1,564 Elo+
Solo
Merlin
Merlin
breadcarb
Merlin
Level 77
God Stats
2W - 4L
1,412 SR
Queue Stats
159W - 143L
1,533 Elo+
Solo
Cthulhu
Cthulhu
pantsus707
Cthulhu
Level 66
God Stats
31W - 33L
1,471 SR
Queue Stats
84W - 87L
1,427 Elo+
Solo
Team Averages
Level 109
1,519 SR
1,475 Elo+

VS

Team Averages
Level 107
1,512 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arrowhead307
Sobek
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 193L
1,476 Elo+
Party 1
Hachiman
Hachiman
Endlessbrand
Hachiman
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
billywassup
Sun Wukong
Level 80
God Stats
19W - 17L
1,560 SR
Queue Stats
174W - 198L
1,458 Elo+
Solo
Chaac
Chaac
kpalmer13
Chaac
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 118L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 0 / 0
5,988
998
0
0
0
12
2 / 2 / 6
7,465
1,244
3,697
6,118
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Rozzyyderp
Ishtar
13
3 / 5 / 7
8,143
1,357
9,957
10,808
3,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
breadcarb
Merlin
13
2 / 5 / 7
7,970
1,328
10,694
8,736
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
pantsus707
Cthulhu
13
4 / 5 / 4
7,863
1,311
6,521
11,203
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

268

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 4 / 8
7,236
1,206
6,562
6,860
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 11
8,629
1,438
7,330
9,100
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Endlessbrand
Hachiman
13
7 / 0 / 4
8,900
1,483
6,675
4,147
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
billywassup
Sun Wukong
13
5 / 2 / 5
8,617
1,436
4,352
6,096
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Chaac
kpalmer13
Chaac
13
3 / 4 / 11
7,999
1,333
8,058
9,328
6,794
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
11
Kills
17
17
Deaths
11
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Scylla
 
Scylla
0
4
8
1
W
2
1
11
7.5
L
2
2
6
2.5
W
Hachiman
Endlessbrand
Hachiman
7
0
4
9
L
Ishtar
Rozzyyderp
Ishtar
3
5
7
1.3
W
Sun Wukong
billywassup
Sun Wukong
5
2
5
3.75
L
Merlin
breadcarb
Merlin
2
5
7
1.1
W
Chaac
kpalmer13
Chaac
3
4
11
2.13
L
Cthulhu
pantsus707
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
32,977
36,865
Taken
35,531
22,749
Mitigated
22,889
3,940
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
6,562
463
0
33
6,860
2,066
0
3,331
3,299
18,187
0
W
7,330
593
0
2,253
9,100
9,807
0
3,964
4,771
16,366
1,549
L
3,697
305
24
1,254
6,118
5,634
0
3,046
3,072
0
10,925
W
Hachiman
Endlessbrand
Hachiman
6,675
4,071
0
1,529
4,147
1,325
0
2,184
1,929
0
20,446
L
Ishtar
Rozzyyderp
Ishtar
9,957
6,032
0
2,136
10,808
3,917
0
2,930
7,878
0
25,682
W
Sun Wukong
billywassup
Sun Wukong
4,352
848
0
2,253
6,096
2,897
0
2,113
3,717
0
17,001
L
Merlin
breadcarb
Merlin
10,694
844
0
40
8,736
3,104
0
4,237
4,499
24,938
0
W
Chaac
kpalmer13
Chaac
8,058
2,110
0
2,149
9,328
6,794
0
4,907
4,239
0
12,905
L
Cthulhu
pantsus707
Cthulhu
6,521
364
0
486
11,203
10,094
0
2,846
8,357
14,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
41,381
111
Minions Killed
120
3
Camps Cleared
9
458,293
Distance Traveled
626,715
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,988
998
0
0
0
0
0
W
Scylla
7,236
1,206
30
5
3
125,902
0
W
Sobek
8,629
1,438
17
3
1
124,691
0
L
Chaac
7,465
1,244
16
3
0
112,950
3
W
Hachiman
8,900
1,483
33
6
0
120,090
0
L
Ishtar
8,143
1,357
49
8
2
111,379
0
W
Sun Wukong
8,617
1,436
27
5
5
147,837
0
L
Merlin
7,970
1,328
25
4
0
113,037
0
W
Chaac
7,999
1,333
13
2
0
108,195
0
L
Cthulhu
7,863
1,311
21
4
1
120,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role