Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Chârlie
Thoth
Level 142
God Stats
295W - 232L
1,658 SR
Queue Stats
908W - 947L
1,510 Elo+
Solo
Serqet
Serqet
Dragle
Serqet
Level 127
God Stats
20W - 19L
1,582 SR
Queue Stats
68W - 49L
1,711 Elo+
Party 1
Jormungandr
Jormungandr
MinceMeachPie
Jormungandr
Level 152
God Stats
5W - 3L
1,774 SR
Queue Stats
80W - 67L
1,632 Elo+
Party 1
Nemesis
Nemesis
kfitzy
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,834 Elo+
Party 1
Team Averages
Level 115
1,603 SR
1,637 Elo+

VS

Team Averages
Level 108
1,565 SR
1,567 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AliGOD2
Vamana
Level 95
God Stats
23W - 14L
1,612 SR
Queue Stats
29W - 16L
1,668 Elo+
Solo
Agni
Agni
Rip Togashi
Agni
Level 156
God Stats
4W - 4L
1,789 SR
Queue Stats
137W - 133L
1,510 Elo+
Solo
Sobek
Sobek
SourYurio
Sobek
Level 78
God Stats
14W - 13L
1,590 SR
Queue Stats
445W - 407L
1,647 Elo+
Solo
Ra
Ra
WholeKernel
Ra
Level 86
God Stats
0W - 5L
1,334 SR
Queue Stats
91W - 92L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 7
6,294
1,259
4,352
2,747
951
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thoth
Chârlie
Thoth
11
2 / 1 / 2
6,201
1,240
3,705
2,250
697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Dragle
Serqet
11
3 / 1 / 2
6,100
1,220
3,114
4,052
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
MinceMeachPie
Jormungandr
11
3 / 0 / 5
7,298
1,460
6,359
3,618
3,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
kfitzy
Nemesis
11
1 / 1 / 6
6,625
1,325
3,427
5,913
4,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

385

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 3
5,842
1,168
5,096
5,177
1,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vamana
AliGOD2
Vamana
11
1 / 3 / 3
6,040
1,208
6,240
6,752
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,120
1,024
940
1,606
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
SourYurio
Sobek
11
2 / 0 / 2
6,196
1,239
2,422
4,793
4,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 1
5,941
1,188
2,514
4,473
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
10
Kills
4
4
Deaths
10
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
7
4.5
L
Artemis
 
Artemis
0
2
3
0.75
L
Vamana
AliGOD2
Vamana
1
3
3
0.83
W
Thoth
Chârlie
Thoth
2
1
2
3
W
Serqet
Dragle
Serqet
3
1
2
4
W
Jormungandr
MinceMeachPie
Jormungandr
3
0
5
5.5
L
0
1
0
0
L
Sobek
SourYurio
Sobek
2
0
2
3
L
1
4
1
0.38
W
Nemesis
kfitzy
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
17,212
18,580
Taken
22,801
11,890
Mitigated
11,392
3,742
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,352
2,042
0
236
2,747
951
0
541
2,136
0
20,040
L
Artemis
 
Artemis
5,096
2,373
0
1,176
5,177
1,834
0
2,849
2,328
0
19,850
L
Vamana
AliGOD2
Vamana
6,240
2,625
0
862
6,752
3,429
0
1,586
4,864
311
12,536
W
Thoth
Chârlie
Thoth
3,705
0
0
48
2,250
697
0
687
1,487
14,337
0
W
Serqet
Dragle
Serqet
3,114
693
0
195
4,052
1,846
0
1,387
2,518
0
4,053
W
Jormungandr
MinceMeachPie
Jormungandr
6,359
1,415
0
877
3,618
3,453
0
1,102
2,476
15,867
0
L
940
98
0
0
1,606
397
0
1,359
247
1,623
0
L
Sobek
SourYurio
Sobek
2,422
46
0
920
4,793
4,168
0
1,676
3,117
4,335
130
L
2,514
391
667
358
4,473
1,564
0
2,594
1,879
14,631
0
W
Nemesis
kfitzy
Nemesis
3,427
716
0
2,386
5,913
4,943
0
2,335
3,470
0
7,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
29,139
99
Minions Killed
80
4
Camps Cleared
4
533,355
Distance Traveled
467,464
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,294
1,259
47
9
1
95,089
0
L
Artemis
5,842
1,168
34
7
0
95,672
0
L
Vamana
6,040
1,208
10
2
2
104,934
0
W
Thoth
6,201
1,240
27
5
0
82,232
2
W
Serqet
6,100
1,220
1
0
1
123,506
0
W
Jormungandr
7,298
1,460
19
4
1
113,309
0
L
Agni
5,120
1,024
2
0
2
59,891
0
L
Sobek
6,196
1,239
6
1
0
108,129
0
L
Ra
5,941
1,188
28
6
0
98,838
0
W
Nemesis
6,625
1,325
5
1
1
119,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role