Player Matchup

Ra
Ra
Platinum II
 
Ra
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
JonsIay
Odin
Platinum V
Level 192
God Stats
3W - 3L
1,668 SR
Queue Stats
795W - 805L
1,811 MMR
Solo
Cernunnos
Cernunnos
Platinum I
MewtwoLVL1
Cernunnos
Platinum I
Level 147
God Stats
5W - 3L
1,650 SR
Queue Stats
171W - 150L
1,909 MMR
Solo
Yemoja
Yemoja
Platinum II
MrCrazyRobot
Yemoja
Platinum II
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 193L
1,868 MMR
Solo
Bastet
Bastet
Platinum IV
TaitanPRO
Bastet
Platinum IV
Level 159
God Stats
3W - 5L
1,438 SR
Queue Stats
47W - 49L
1,742 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 167
1,551 SR
1,766 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,609 SR
1,756 MMR
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum I
JouunaC13
Hades
Platinum I
Level 144
God Stats
54W - 27L
1,757 SR
Queue Stats
169W - 165L
1,946 MMR
Solo
Serqet
Serqet
Platinum IV
SirLuthenford
Serqet
Platinum IV
Level 181
God Stats
22W - 31L
1,672 SR
Queue Stats
567W - 577L
1,676 MMR
Solo
Sylvanus
Sylvanus
Gold II
Zustang
Sylvanus
Gold II
Level 89
God Stats
4W - 4L
1,501 SR
Queue Stats
103W - 100L
1,718 MMR
Party 1
Neith
Neith
Platinum II
gracefulsiren
Neith
Platinum II
Level 139
God Stats
7W - 10L
1,617 SR
Queue Stats
111W - 94L
1,940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 3 / 1
8,127
581
9,107
8,178
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
JonsIay
Odin
13
0 / 6 / 1
6,627
473
3,227
12,079
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MewtwoLVL1
Cernunnos
14
0 / 3 / 3
7,771
555
2,727
7,275
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
11
2 / 4 / 2
6,838
488
4,181
15,834
10,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
TaitanPRO
Bastet
12
2 / 2 / 1
6,886
492
6,469
8,397
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ThorKumbhakarnaTiamatCthulhu

VS

Bans
CerberusCharybdisThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 0 / 2
9,677
691
12,156
9,692
9,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
JouunaC13
Hades
14
2 / 3 / 4
8,259
590
10,236
12,224
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
9 / 1 / 1
8,752
625
4,453
11,042
4,863
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Zustang
Sylvanus
13
0 / 4 / 8
7,883
563
6,307
14,969
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 1 / 2
9,424
673
5,431
3,739
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
18
18
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
3
1
1.83
W
Chaac
 
Chaac
5
0
2
6
L
Odin
JonsIay
Odin
0
6
1
0.08
W
Hades
JouunaC13
Hades
2
3
4
1.33
L
Cernunnos
MewtwoLVL1
Cernunnos
0
3
3
0.5
L
Yemoja
2
4
2
0.75
W
9
1
1
9.5
L
Bastet
TaitanPRO
Bastet
2
2
1
1.25
W
Sylvanus
Zustang
Sylvanus
0
4
8
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,711
Damage
38,583
51,763
Taken
51,666
27,897
Mitigated
30,347
19,057
Healing
20,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,107
710
1,240
1,939
8,178
3,023
0
5,504
2,513
56,283
533
W
Chaac
 
Chaac
12,156
1,553
0
4,084
9,692
9,503
60
664
8,529
9,660
68,129
L
Odin
JonsIay
Odin
3,227
460
0
2,622
12,079
9,770
0
2,031
10,048
0
39,105
W
Hades
JouunaC13
Hades
10,236
565
444
7,707
12,224
4,901
658
5,266
6,545
75,099
531
L
Cernunnos
MewtwoLVL1
Cernunnos
2,727
1,535
0
1,858
7,275
2,296
0
773
6,357
0
70,882
L
Yemoja
4,181
1,695
2,565
4,311
15,834
10,402
0
9,358
6,338
17,472
401
W
4,453
731
0
2,201
11,042
4,863
0
265
10,740
0
59,402
L
Bastet
TaitanPRO
Bastet
6,469
1,236
0
4,522
8,397
2,406
0
400
7,739
0
51,857
W
Sylvanus
Zustang
Sylvanus
6,307
2,062
867
4,232
14,969
9,804
0
5,815
8,661
19,446
1,585
W
5,431
2,011
0
975
3,739
1,276
934
151
3,588
0
92,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
43,995
451
Minions Killed
569
0
Camps Cleared
0
1,436,485
Distance Traveled
1,511,875
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,127
581
120
9
0
325,159
4
W
Chaac
9,677
691
125
9
0
304,942
5
L
Odin
6,627
473
70
5
0
262,380
1
W
Hades
8,259
590
142
10
0
282,287
0
L
Cernunnos
7,771
555
143
10
0
276,675
5
L
Yemoja
6,838
488
33
2
0
247,335
0
W
Serqet
8,752
625
97
7
0
382,431
0
L
Bastet
6,886
492
85
6
0
324,936
0
W
Sylvanus
7,883
563
30
2
0
273,348
5
W
Neith
9,424
673
175
13
0
268,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role