Player Matchup

Merlin
Merlin
LeoCourage87
Merlin
Level 42
God Stats
3W - 2L
1,634 SR
Queue Stats
18W - 13L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Melmac909
Aphrodite
Level 166
God Stats
9W - 6L
1,657 SR
Queue Stats
873W - 876L
1,416 Elo+
Solo
Martichoras
Martichoras
WOLFPACK_D_BEST
Martichoras
Level 143
God Stats
0W - 3L
1,179 SR
Queue Stats
109W - 114L
1,471 Elo+
Solo
Ra
Ra
Wess4766
Ra
Level 146
God Stats
3W - 11L
1,340 SR
Queue Stats
920W - 886L
1,495 Elo+
Solo
Hercules
Hercules
Wh1skeyHelps
Hercules
Level 175
God Stats
5W - 2L
1,588 SR
Queue Stats
164W - 164L
1,588 Elo+
Solo
Team Averages
Level 134
1,479 SR
1,509 Elo+

VS

Team Averages
Level 218
1,522 SR
1,512 Elo+
Sobek
Sobek
 
Sobek
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
HarryGeo
Shiva
Level 288
God Stats
9W - 6L
1,732 SR
Queue Stats
693W - 668L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
ObiwanxKannoli
Ah Puch
Level 199
God Stats
39W - 26L
1,647 SR
Queue Stats
235W - 217L
1,502 Elo+
Party 1
Arachne
Arachne
SMS Bowpit
Arachne
Level 212
God Stats
17W - 17L
1,539 SR
Queue Stats
292W - 284L
1,537 Elo+
Party 1
Anhur
Anhur
SUPP D1FF
Anhur
Level 194
God Stats
1W - 3L
1,190 SR
Queue Stats
280W - 277L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
3
0 / 3 / 0
3,612
361
0
2,609
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Melmac909
Aphrodite
10
0 / 3 / 0
5,243
524
1,160
7,793
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
WOLFPACK_D_BEST
Martichoras
11
1 / 1 / 0
5,809
581
2,465
4,349
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 2 / 2
5,763
576
1,898
3,782
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Wh1skeyHelps
Hercules
10
3 / 3 / 2
5,399
540
4,903
9,006
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 3
5,462
546
1,656
8,907
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
HarryGeo
Shiva
13
2 / 0 / 2
7,343
734
3,913
5,049
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 1
6,370
637
4,812
4,497
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SMS Bowpit
Arachne
10
5 / 1 / 2
5,969
597
5,243
5,857
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anhur
SUPP D1FF
Anhur
10
1 / 1 / 0
5,753
575
1,636
4,528
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
2
3
0.75
W
Shiva
HarryGeo
Shiva
2
0
2
3
L
Merlin
0
3
0
0
L
Aphrodite
Melmac909
Aphrodite
0
3
0
0
W
3
2
1
1.75
W
Arachne
SMS Bowpit
Arachne
5
1
2
6
W
Anhur
SUPP D1FF
Anhur
1
1
0
1
L
Martichoras
WOLFPACK_D_BEST
Martichoras
1
1
0
1
L
2
2
2
1.5
L
Hercules
Wh1skeyHelps
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
17,260
27,539
Taken
28,838
9,040
Mitigated
11,401
9,335
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,656
72
0
3,640
8,907
5,102
0
475
8,359
14,168
2,448
W
Shiva
HarryGeo
Shiva
3,913
703
0
1,392
5,049
2,118
92
1,160
3,889
0
55,557
L
Merlin
0
0
0
366
2,609
470
0
910
1,699
2,485
89
L
Aphrodite
Melmac909
Aphrodite
1,160
212
0
4,037
7,793
2,268
0
0
7,793
31,861
0
W
4,812
63
0
1,085
4,497
1,322
0
1,020
3,432
45,989
0
W
Arachne
SMS Bowpit
Arachne
5,243
4,251
0
2,931
5,857
1,649
0
285
5,572
0
31,677
W
Anhur
SUPP D1FF
Anhur
1,636
656
0
2,666
4,528
1,210
0
0
4,528
0
39,780
L
Martichoras
WOLFPACK_D_BEST
Martichoras
2,465
1,028
0
2,104
4,349
1,145
0
399
3,950
0
45,184
L
1,898
49
31
986
3,782
1,101
0
2,098
1,684
37,664
0
L
Hercules
Wh1skeyHelps
Hercules
4,903
1,627
0
1,811
9,006
4,056
0
2,834
6,172
0
30,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
30,897
286
Minions Killed
349
0
Camps Cleared
0
816,733
Distance Traveled
1,011,905
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,462
546
25
3
0
198,871
0
W
Shiva
7,343
734
110
11
0
196,207
2
L
Merlin
3,612
361
7
1
0
73,311
0
L
Aphrodite
5,243
524
74
7
0
152,041
2
W
Ah Puch
6,370
637
71
7
0
189,233
4
W
Arachne
5,969
597
59
6
0
245,980
0
W
Anhur
5,753
575
84
8
0
181,614
0
L
Martichoras
5,809
581
79
8
0
175,775
0
L
Ra
5,763
576
83
8
0
199,319
0
L
Hercules
5,399
540
43
4
0
216,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role