Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DarkDragonMoon
Chaac
Level 148
God Stats
1W - 2L
1,732 SR
Queue Stats
319W - 317L
1,542 Elo+
Solo
Jormungandr
Jormungandr
KingReyes8558
Jormungandr
Level 161
God Stats
11W - 9L
1,640 SR
Queue Stats
476W - 486L
1,536 Elo+
Solo
Merlin
Merlin
RogueWolfNoise
Merlin
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 40L
1,627 Elo+
Solo
Loki
Loki
chicotheman13
Loki
Level 159
God Stats
2W - 5L
1,464 SR
Queue Stats
236W - 255L
1,465 Elo+
Solo
Team Averages
Level 163
1,567 SR
1,534 Elo+

VS

Team Averages
Level 123
1,608 SR
1,532 Elo+
Hou Yi
Hou Yi
Camhryn
Hou Yi
Level 144
God Stats
5W - 0L
1,629 SR
Queue Stats
193W - 176L
1,551 Elo+
Party 1
Sobek
Sobek
IsaiahxMetal
Sobek
Level 157
God Stats
7W - 7L
1,629 SR
Queue Stats
575W - 581L
1,547 Elo+
Solo
Kukulkan
Kukulkan
KnitlerHCF
Kukulkan
Level 143
God Stats
2W - 1L
1,577 SR
Queue Stats
33W - 29L
1,562 Elo+
Party 1
Shiva
Shiva
The_OG_Frosty_D
Shiva
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 187L
1,444 Elo+
Solo
Jormungandr
Jormungandr
gaschugger
Jormungandr
Level 97
God Stats
10W - 4L
1,704 SR
Queue Stats
620W - 592L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 2
6,709
745
5,214
6,365
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 7
7,868
874
10,711
11,551
12,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
KingReyes8558
Jormungandr
13
1 / 3 / 4
7,316
813
6,945
8,986
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 4
7,051
783
7,276
6,219
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
3 / 4 / 3
7,809
868
4,053
7,576
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Camhryn
Hou Yi
13
4 / 3 / 7
7,866
874
8,980
7,542
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
0 / 2 / 9
7,173
797
5,181
11,331
13,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
KnitlerHCF
Kukulkan
15
5 / 1 / 7
8,712
968
6,821
6,730
2,918
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 9
8,005
889
5,722
10,200
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
gaschugger
Jormungandr
14
3 / 1 / 7
7,948
883
7,891
8,126
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
8
Kills
15
15
Deaths
10
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
2
1
W
Hou Yi
Camhryn
Hou Yi
4
3
7
2.5
L
2
3
7
1.83
W
0
2
9
2.25
L
Jormungandr
KingReyes8558
Jormungandr
1
3
4
1
W
Kukulkan
KnitlerHCF
Kukulkan
5
1
7
8.5
L
1
3
4
1
W
3
3
9
2.5
L
3
4
3
1.13
W
Jormungandr
gaschugger
Jormungandr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
34,595
40,697
Taken
43,929
30,675
Mitigated
33,267
12,759
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,214
76
924
1,643
6,365
5,242
0
2,796
3,516
11,139
0
W
Hou Yi
Camhryn
Hou Yi
8,980
5,631
978
642
7,542
3,142
929
2,934
4,278
0
15,516
L
10,711
766
304
2,445
11,551
12,590
0
5,106
6,260
3,434
14,486
W
5,181
270
831
2,736
11,331
13,582
293
5,640
5,147
11,632
667
L
Jormungandr
KingReyes8558
Jormungandr
6,945
427
0
2,585
8,986
7,831
182
2,990
5,794
15,435
851
W
Kukulkan
KnitlerHCF
Kukulkan
6,821
766
0
1,977
6,730
2,918
284
2,410
3,963
20,286
0
L
7,276
515
859
1,833
6,219
2,203
459
3,761
2,268
13,473
560
W
5,722
853
2,495
2,357
10,200
5,680
0
5,639
4,401
0
12,415
L
4,053
88
579
1,587
7,576
2,809
0
3,627
3,752
0
15,169
W
Jormungandr
gaschugger
Jormungandr
7,891
1,389
2,009
2,091
8,126
7,945
420
3,333
4,391
15,696
1,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
39,704
93
Minions Killed
97
0
Camps Cleared
0
806,063
Distance Traveled
862,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,709
745
8
1
0
141,169
0
W
Hou Yi
7,866
874
11
1
0
155,375
0
L
Chaac
7,868
874
24
3
0
150,611
0
W
Sobek
7,173
797
15
2
0
156,899
0
L
Jormungandr
7,316
813
24
3
0
201,289
0
W
Kukulkan
8,712
968
38
4
0
192,819
0
L
Merlin
7,051
783
15
2
0
163,214
0
W
Shiva
8,005
889
17
2
0
168,248
0
L
Loki
7,809
868
22
2
0
149,780
0
W
Jormungandr
7,948
883
16
2
0
188,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role