Player Matchup

Danzaburou
Danzaburou
FuegoMyEggo
Danzaburou
Level 126
God Stats
8W - 6L
1,740 SR
Queue Stats
97W - 89L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
Senzubun
Jormungandr
Level 156
God Stats
45W - 29L
1,618 SR
Queue Stats
341W - 302L
1,604 Elo+
Solo
Mercury
Mercury
The_Big_Bonanza
Mercury
Level 142
God Stats
6W - 7L
1,353 SR
Queue Stats
140W - 137L
1,509 Elo+
Party 2
Ares
Ares
merengue_TLB
Ares
Level 128
God Stats
5W - 2L
1,732 SR
Queue Stats
283W - 286L
1,449 Elo+
Solo
Hera
Hera
undeadspa
Hera
Level 49
God Stats
6W - 6L
1,485 SR
Queue Stats
99W - 102L
1,552 Elo+
Solo
Team Averages
Level 120
1,586 SR
1,533 Elo+

VS

Team Averages
Level 106
1,491 SR
1,476 Elo+
Jormungandr
Jormungandr
Diesel TD HP
Jormungandr
Level 61
God Stats
4W - 11L
1,368 SR
Queue Stats
78W - 131L
1,409 Elo+
Party 1
Horus
Horus
GrandPapaBou
Horus
Level 126
God Stats
198W - 153L
1,669 SR
Queue Stats
466W - 429L
1,564 Elo+
Solo
Apollo
Apollo
MonkeyNomics
Apollo
Level 87
God Stats
2W - 12L
1,285 SR
Queue Stats
238W - 364L
1,439 Elo+
Party 1
Poseidon
Poseidon
T FoR TK
Poseidon
Level 145
God Stats
38W - 44L
1,503 SR
Queue Stats
343W - 485L
1,497 Elo+
Party 1
Bastet
Bastet
Uzumaski
Bastet
Level 111
God Stats
6W - 5L
1,628 SR
Queue Stats
453W - 592L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuegoMyEggo
Danzaburou
11
1 / 0 / 1
6,278
628
2,958
4,321
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Senzubun
Jormungandr
12
4 / 0 / 0
7,386
739
3,943
7,326
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
4 / 0 / 0
6,117
612
1,051
5,611
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 3
5,493
549
1,730
6,321
2,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
10
1 / 0 / 2
5,837
584
4,573
3,024
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diesel TD HP
Jormungandr
9
0 / 4 / 0
4,925
493
2,432
6,062
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 1 / 0
4,793
479
1,974
4,354
2,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
10
0 / 1 / 0
5,344
534
2,654
3,597
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
T FoR TK
Poseidon
8
0 / 3 / 0
4,582
458
3,079
3,898
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Uzumaski
Bastet
9
0 / 1 / 0
4,752
475
2,236
6,325
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Diesel TD HP
Jormungandr
0
4
0
0
W
Danzaburou
FuegoMyEggo
Danzaburou
1
0
1
1.5
L
0
1
0
0
L
Apollo
0
1
0
0
W
Jormungandr
Senzubun
Jormungandr
4
0
0
4
L
Poseidon
T FoR TK
Poseidon
0
3
0
0
W
4
0
0
4
L
Bastet
Uzumaski
Bastet
0
1
0
0
W
0
0
3
1.5
W
Hera
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,255
Damage
12,375
26,603
Taken
24,236
10,088
Mitigated
8,550
12,685
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Diesel TD HP
Jormungandr
2,432
988
0
297
6,062
2,169
0
3,144
2,878
25,281
3,638
W
Danzaburou
FuegoMyEggo
Danzaburou
2,958
1,076
0
2,485
4,321
1,318
0
0
4,321
0
48,968
L
1,974
917
225
1,784
4,354
2,574
0
1,524
2,762
0
8,221
L
Apollo
2,654
1,632
0
1,514
3,597
1,090
0
304
3,293
0
40,736
W
Jormungandr
Senzubun
Jormungandr
3,943
792
0
4,000
7,326
3,475
289
2,389
4,895
43,261
7,368
L
Poseidon
T FoR TK
Poseidon
3,079
371
0
638
3,898
1,024
0
2,523
1,006
22,170
0
W
1,051
482
0
1,792
5,611
2,071
0
978
4,491
0
50,604
L
Bastet
Uzumaski
Bastet
2,236
807
0
3,820
6,325
1,693
0
1,879
4,398
0
25,476
W
1,730
289
1,428
2,063
6,321
2,528
0
974
5,263
15,484
0
W
Hera
4,573
1,027
0
917
3,024
696
92
550
2,268
40,395
1,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
24,396
384
Minions Killed
268
0
Camps Cleared
0
1,018,667
Distance Traveled
888,069
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,925
493
63
6
0
157,449
0
W
Danzaburou
6,278
628
83
8
0
186,077
2
L
Horus
4,793
479
15
2
0
157,592
0
L
Apollo
5,344
534
88
9
0
185,453
1
W
Jormungandr
7,386
739
95
10
0
181,721
6
L
Poseidon
4,582
458
51
5
0
171,131
0
W
Mercury
6,117
612
90
9
0
259,611
0
L
Bastet
4,752
475
51
5
0
216,444
0
W
Ares
5,493
549
27
3
0
188,666
2
W
Hera
5,837
584
89
9
0
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role