Player Matchup

Merlin
Merlin
Schulz24
Merlin
Level 88
God Stats
9W - 10L
1,515 SR
Queue Stats
579W - 571L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
X3R0_80
Ao Kuang
Level 166
God Stats
5W - 8L
1,462 SR
Queue Stats
936W - 972L
1,499 Elo+
Solo
Ne Zha
Ne Zha
bunyonz
Ne Zha
Level 106
God Stats
0W - 1L
1,299 SR
Queue Stats
41W - 43L
1,474 Elo+
Solo
Nu Wa
Nu Wa
edgyarr
Nu Wa
Level 150
God Stats
1W - 4L
1,296 SR
Queue Stats
149W - 137L
1,531 Elo+
Solo
Nike
Nike
okayniinja
Nike
Level 144
God Stats
16W - 13L
1,523 SR
Queue Stats
445W - 429L
1,515 Elo+
Solo
Team Averages
Level 131
1,419 SR
1,492 Elo+

VS

Team Averages
Level 136
1,435 SR
1,548 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CrispyChickn819
Hera
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 14L
1,646 Elo+
Party 1
Chiron
Chiron
FIREFOXX03
Chiron
Level 118
God Stats
6W - 2L
1,657 SR
Queue Stats
163W - 178L
1,519 Elo+
Solo
Geb
Geb
PrimeBim
Geb
Level 119
God Stats
1W - 0L
1,188 SR
Queue Stats
27W - 13L
1,635 Elo+
Party 1
Tiamat
Tiamat
x MOMENTAI x
Tiamat
Level 156
God Stats
2W - 3L
1,332 SR
Queue Stats
104W - 116L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Schulz24
Merlin
18
2 / 1 / 5
9,783
753
13,806
12,547
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
X3R0_80
Ao Kuang
15
2 / 2 / 2
9,109
701
3,957
9,637
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
bunyonz
Ne Zha
13
3 / 5 / 2
8,433
649
10,071
11,558
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
edgyarr
Nu Wa
15
2 / 5 / 8
9,246
711
11,417
9,641
2,829
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 6
9,672
744
11,963
23,060
15,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 13
9,375
721
12,187
8,725
3,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 12
11,518
886
19,757
12,986
5,379
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
FIREFOXX03
Chiron
18
9 / 3 / 4
10,685
822
11,258
11,881
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 12
10,698
823
9,405
16,288
13,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
15
1 / 2 / 14
9,295
715
8,497
11,954
13,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
11
Kills
18
18
Deaths
11
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
13
3.75
W
4
3
12
3.33
W
Chiron
FIREFOXX03
Chiron
9
3
4
3.67
W
3
1
12
9
L
Merlin
Schulz24
Merlin
2
1
5
4.5
L
Ao Kuang
X3R0_80
Ao Kuang
2
2
2
1.5
L
Ne Zha
bunyonz
Ne Zha
3
5
2
0.8
L
Nu Wa
edgyarr
Nu Wa
2
5
8
1.2
L
2
5
6
1
W
Tiamat
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
61,104
66,443
Taken
61,834
33,676
Mitigated
39,709
21,973
Healing
21,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,187
3,950
1,127
605
8,725
3,175
2,290
4,872
3,773
26,715
0
W
19,757
3,347
1,102
1,304
12,986
5,379
524
5,731
7,132
43,872
1,015
W
Chiron
FIREFOXX03
Chiron
11,258
2,649
1,780
2,249
11,881
4,777
2,384
5,128
6,664
0
30,884
W
9,405
826
4,271
4,787
16,288
13,240
351
6,438
9,850
19,035
241
L
Merlin
Schulz24
Merlin
13,806
769
1,245
5,818
12,547
4,203
322
9,994
2,553
45,536
1,594
L
Ao Kuang
X3R0_80
Ao Kuang
3,957
499
160
1,808
9,637
7,282
594
7,496
2,141
11,731
0
L
Ne Zha
bunyonz
Ne Zha
10,071
615
1,119
1,669
11,558
3,809
45
8,204
3,354
0
18,505
L
Nu Wa
edgyarr
Nu Wa
11,417
2,673
1,133
1,959
9,641
2,829
584
8,143
1,498
32,716
0
L
11,963
515
338
6,724
23,060
15,553
0
15,523
7,537
0
30,790
W
Tiamat
8,497
632
2,238
1,974
11,954
13,138
445
6,193
5,699
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,243
Gold Earned
51,571
173
Minions Killed
172
0
Camps Cleared
0
1,041,424
Distance Traveled
1,247,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,375
721
35
3
0
230,406
2
W
Hera
11,518
886
74
6
0
263,797
0
W
Chiron
10,685
822
34
3
0
244,625
0
W
Geb
10,698
823
13
1
0
267,737
0
L
Merlin
9,783
753
70
5
0
255,704
0
L
Ao Kuang
9,109
701
18
1
0
201,428
0
L
Ne Zha
8,433
649
17
1
0
200,620
0
L
Nu Wa
9,246
711
34
3
0
172,670
0
L
Nike
9,672
744
34
3
0
211,002
0
W
Tiamat
9,295
715
16
1
0
240,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role