Player Matchup

Cabrakan
Cabrakan
Masters
Aunq
Cabrakan
Masters
Level 174
God Stats
7W - 3L
1,927 SR
Queue Stats
39W - 30L
2,447 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
carrasco1998
Cthulhu
Diamond II
Level 105
God Stats
9W - 2L
1,739 SR
Queue Stats
87W - 49L
2,307 MMR
Party 1
Anhur
Anhur
Masters
עodeη
Anhur
Masters
Level 80
God Stats
13W - 15L
1,638 SR
Queue Stats
162W - 126L
2,467 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,768 SR
2,407 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,619 SR
2,071 MMR
Ullr
Ullr
Masters
PanamaaPapers
Ullr
Masters
Level 146
God Stats
0W - 4L
1,675 SR
Queue Stats
312W - 256L
2,536 MMR
Solo
Scylla
Scylla
Diamond IV
lanjito
Scylla
Diamond IV
Level 154
God Stats
130W - 109L
1,662 SR
Queue Stats
277W - 257L
2,152 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
єηтєι
Ao Kuang
Gold IV
Level 48
God Stats
10W - 11L
1,521 SR
Queue Stats
712W - 856L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aunq
Cabrakan
16
3 / 0 / 7
8,932
812
10,151
11,167
12,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
carrasco1998
Cthulhu
16
3 / 0 / 6
9,267
842
8,187
10,732
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
עodeη
Anhur
15
6 / 3 / 4
9,750
886
9,110
11,259
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesSerqetHou YiKuzenboFafnir

VS

Bans
KumbhakarnaGebAmaterasuBacchusArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,906
810
10,360
6,034
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
lanjito
Scylla
14
1 / 4 / 2
8,508
773
9,655
8,428
2,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
єηтєι
Ao Kuang
13
0 / 6 / 3
7,612
692
5,623
15,755
11,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
3
3
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Aunq
Cabrakan
3
0
7
6.5
L
2
2
1
1.25
W
Cthulhu
carrasco1998
Cthulhu
3
0
6
6
L
Scylla
lanjito
Scylla
1
4
2
0.5
L
Ao Kuang
єηтєι
Ao Kuang
0
6
3
0.25
W
Anhur
עodeη
Anhur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
25,638
33,158
Taken
30,217
28,315
Mitigated
15,628
7,445
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Aunq
Cabrakan
10,151
1,108
0
3,656
11,167
12,963
0
3,583
7,064
22,561
3,276
L
10,360
3,854
0
469
6,034
1,978
0
3,317
2,274
0
39,039
W
Cthulhu
carrasco1998
Cthulhu
8,187
1,020
419
1,938
10,732
7,325
0
4,593
5,728
32,377
0
L
Scylla
lanjito
Scylla
9,655
387
0
250
8,428
2,545
0
4,282
3,512
36,498
0
L
Ao Kuang
єηтєι
Ao Kuang
5,623
435
0
1,859
15,755
11,105
0
7,526
6,400
9,586
1,090
W
Anhur
עodeη
Anhur
9,110
4,638
0
1,432
11,259
8,027
14
4,838
5,949
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
25,026
135
Minions Killed
137
0
Camps Cleared
0
653,402
Distance Traveled
622,243
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,932
812
34
3
0
241,266
3
L
Ullr
8,906
810
64
6
0
211,014
1
W
Cthulhu
9,267
842
44
4
0
225,814
0
L
Scylla
8,508
773
59
5
0
202,956
0
L
Ao Kuang
7,612
692
14
1
0
208,273
0
W
Anhur
9,750
886
57
5
0
186,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role