Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
RuThL3SsInn3r123
Baba Yaga
Silver I
Level 144
God Stats
2W - 1L
1,670 SR
Queue Stats
16W - 20L
1,326 MMR
Party 2
Bacchus
Bacchus
Gold IV
XiledWarrior
Bacchus
Gold IV
Level 144
God Stats
6W - 8L
1,476 SR
Queue Stats
29W - 30L
1,379 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,548 SR
1,401 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,509 SR
1,195 MMR
Baron Samedi
Baron Samedi
Silver IV
L1-_-S-A-L-T
Baron Samedi
Silver IV
Level 121
God Stats
0W - 1L
1,572 SR
Queue Stats
5W - 12L
1,179 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
LuvNyxx
Ah Puch
Silver IV
Level 125
God Stats
2W - 3L
1,458 SR
Queue Stats
5W - 12L
1,179 MMR
Party 1
Danzaburou
Danzaburou
Silver III
PrestoOnMars
Danzaburou
Silver III
Level 78
God Stats
1W - 2L
1,496 SR
Queue Stats
4W - 8L
1,226 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
7 / 2 / 9
12,097
931
14,235
14,451
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
18
4 / 0 / 11
11,272
867
8,575
6,456
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
XiledWarrior
Bacchus
17
5 / 2 / 8
10,915
840
8,919
14,297
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CthulhuKuzenboAchillesMauiNu Wa

VS

Bans
CharybdisChaacGilgameshSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
15
1 / 5 / 2
9,442
726
7,462
13,689
10,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
LuvNyxx
Ah Puch
16
3 / 4 / 0
10,749
827
12,009
8,367
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
PrestoOnMars
Danzaburou
14
0 / 7 / 3
9,100
700
6,309
13,314
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
4
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
9
5.75
L
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
1
5
2
0.4
L
Ah Puch
LuvNyxx
Ah Puch
3
4
0
0.75
L
Danzaburou
PrestoOnMars
Danzaburou
0
7
3
0.21
W
Baba Yaga
4
0
11
9.5
W
Bacchus
XiledWarrior
Bacchus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
25,780
35,204
Taken
35,370
35,845
Mitigated
17,885
8,302
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,235
1,560
0
4,844
14,451
14,256
1,526
9,280
5,122
1,802
38,643
L
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
7,462
503
396
2,759
13,689
10,708
52
5,932
6,302
26,510
0
L
Ah Puch
LuvNyxx
Ah Puch
12,009
248
0
624
8,367
2,762
0
3,827
4,018
40,959
0
L
Danzaburou
PrestoOnMars
Danzaburou
6,309
2,719
0
2,385
13,314
4,415
102
7,011
5,559
0
24,725
W
Baba Yaga
8,575
189
0
1,394
6,456
2,500
1,505
4,438
2,006
42,201
0
W
Bacchus
XiledWarrior
Bacchus
8,919
929
0
2,064
14,297
19,089
330
5,677
8,573
17,276
2,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
29,291
154
Minions Killed
149
0
Camps Cleared
0
766,129
Distance Traveled
658,736
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,097
931
62
5
0
278,498
2
L
Baron Samedi
9,442
726
37
3
0
210,550
0
L
Ah Puch
10,749
827
71
5
0
240,439
4
L
Danzaburou
9,100
700
41
3
0
207,747
0
W
Baba Yaga
11,272
867
65
5
0
237,216
0
W
Bacchus
10,915
840
27
2
0
250,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role