Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
Brutalics189
Surtr
Bronze III
Level 145
God Stats
1W - 0L
1,775 SR
Queue Stats
4W - 2L
1,540 MMR
Party 3
Loki
Loki
Silver I
MrMcL0VIN01
Loki
Silver I
Level 128
God Stats
2W - 1L
1,329 SR
Queue Stats
21W - 14L
1,546 MMR
Party 1
Geb
Geb
Bronze IV
Storm1234500
Geb
Bronze IV
Level 127
God Stats
6W - 4L
1,539 SR
Queue Stats
11W - 10L
1,454 MMR
Party 1
Poseidon
Poseidon
Gold IV
Zx W0LF xZ
Poseidon
Gold IV
Level 180
God Stats
2W - 2L
1,567 SR
Queue Stats
35W - 26L
1,638 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,542 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,576 SR
1,503 MMR
Ah Puch
Ah Puch
Platinum IV
 
Ah Puch
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
Hawilcoxon
Bacchus
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Gold II
OfficialJTower
Medusa
Gold II
Level 212
God Stats
6W - 5L
1,556 SR
Queue Stats
482W - 495L
1,478 MMR
Solo
Jormungandr
Jormungandr
Gold II
Warmapplpie
Jormungandr
Gold II
Level 139
God Stats
35W - 31L
1,636 SR
Queue Stats
253W - 262L
1,581 MMR
Solo
Da Ji
Da Ji
Gold IV
ttv_Yuu
Da Ji
Gold IV
Level 60
God Stats
4W - 3L
1,690 SR
Queue Stats
198W - 204L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 0 / 2
5,837
584
6,817
4,033
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 0
5,370
537
479
5,184
2,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
5 / 0 / 3
6,002
600
5,480
5,775
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 6
5,440
544
2,552
6,490
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Zx W0LF xZ
Poseidon
13
2 / 0 / 1
6,783
678
3,407
3,671
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Maman BrigitteAgniLancelotNu Wa

VS

Bans
ArtioAo KuangThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 1
5,584
558
2,858
4,287
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Hawilcoxon
Bacchus
8
0 / 3 / 2
5,189
519
2,229
7,192
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
2 / 3 / 0
5,165
517
3,421
7,542
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Warmapplpie
Jormungandr
11
0 / 1 / 0
6,190
619
4,225
6,214
4,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ttv_Yuu
Da Ji
6
0 / 2 / 0
4,150
415
599
4,226
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
L
Ah Puch
 
Ah Puch
0
3
1
0.17
W
1
0
0
1
L
Bacchus
Hawilcoxon
Bacchus
0
3
2
0.33
W
5
0
3
6.5
L
2
3
0
0.67
W
0
2
6
1.5
L
Jormungandr
Warmapplpie
Jormungandr
0
1
0
0
W
Poseidon
Zx W0LF xZ
Poseidon
2
0
1
2.5
L
Da Ji
ttv_Yuu
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
13,332
25,153
Taken
29,461
11,164
Mitigated
13,140
8,618
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,817
3,477
0
3,034
4,033
1,172
631
1,038
2,995
0
40,295
L
Ah Puch
 
Ah Puch
2,858
91
0
587
4,287
1,095
0
2,550
1,737
36,798
0
W
479
85
0
1,600
5,184
2,830
0
2,355
2,829
1,258
29,553
L
Bacchus
Hawilcoxon
Bacchus
2,229
408
0
1,866
7,192
5,152
0
788
6,404
12,368
0
W
5,480
1,293
0
1,041
5,775
1,969
0
1,775
4,000
0
42,008
L
3,421
1,725
0
3,142
7,542
1,923
0
1,693
5,849
0
28,182
W
2,552
464
0
1,933
6,490
4,112
162
1,853
4,637
12,349
1,140
L
Jormungandr
Warmapplpie
Jormungandr
4,225
676
0
1,815
6,214
4,047
0
857
5,357
47,286
2,155
W
Poseidon
Zx W0LF xZ
Poseidon
3,407
419
0
1,010
3,671
1,081
0
2,263
1,408
56,335
1,211
L
Da Ji
ttv_Yuu
Da Ji
599
157
0
1,641
4,226
923
0
71
4,155
0
14,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
26,278
358
Minions Killed
275
0
Camps Cleared
0
1,012,020
Distance Traveled
940,000
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,837
584
76
8
0
163,186
2
L
Ah Puch
5,584
558
84
8
0
204,805
0
W
Surtr
5,370
537
67
7
0
189,618
1
L
Bacchus
5,189
519
17
2
0
207,321
0
W
Loki
6,002
600
63
6
0
243,210
1
L
Medusa
5,165
517
54
5
0
189,831
2
W
Geb
5,440
544
22
2
0
194,424
4
L
Jormungandr
6,190
619
89
9
0
199,738
0
W
Poseidon
6,783
678
130
13
0
221,582
2
L
Da Ji
4,150
415
31
3
0
138,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role