Player Matchup

Xing Tian
Xing Tian
Agluch14
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 88L
1,495 Elo+
Solo
Persephone
Persephone
Kolcsss
Persephone
Level 80
God Stats
3W - 1L
1,583 SR
Queue Stats
294W - 315L
1,559 Elo+
Solo
Olorun
Olorun
caliber35
Olorun
Level 76
God Stats
1W - 1L
1,262 SR
Queue Stats
284W - 329L
1,442 Elo+
Solo
Izanami
Izanami
clydefrog69
Izanami
Level 89
God Stats
1W - 3L
1,125 SR
Queue Stats
163W - 187L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
the_spamclam
Sun Wukong
Level 106
God Stats
4W - 2L
1,551 SR
Queue Stats
325W - 341L
1,492 Elo+
Solo
Team Averages
Level 86
1,404 SR
1,490 Elo+

VS

Team Averages
Level 121
1,502 SR
1,491 Elo+
Freya
Freya
Cepheus01
Freya
Level 124
God Stats
2W - 3L
1,504 SR
Queue Stats
377W - 413L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Dominican809SD
Baron Samedi
Level 124
God Stats
1W - 2L
1,463 SR
Queue Stats
189W - 208L
1,466 Elo+
Solo
Loki
Loki
PyroB3ar3d
Loki
Level 142
God Stats
1W - 1L
1,721 SR
Queue Stats
62W - 62L
1,516 Elo+
Party 1
Poseidon
Poseidon
crash_bestplayer
Poseidon
Level 88
God Stats
3W - 5L
1,452 SR
Queue Stats
305W - 332L
1,486 Elo+
Party 2
Charon
Charon
razeek
Charon
Level 125
God Stats
1W - 3L
1,369 SR
Queue Stats
53W - 54L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Agluch14
Xing Tian
13
1 / 4 / 11
8,363
760
5,606
13,215
16,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Kolcsss
Persephone
14
2 / 3 / 14
9,431
857
15,919
11,205
4,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
caliber35
Olorun
15
5 / 3 / 9
9,253
841
5,166
7,962
3,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
clydefrog69
Izanami
15
5 / 2 / 8
9,548
868
9,495
7,092
3,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
the_spamclam
Sun Wukong
16
4 / 3 / 10
9,307
846
7,818
15,419
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cepheus01
Freya
14
2 / 3 / 7
8,580
780
6,066
10,333
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Dominican809SD
Baron Samedi
13
1 / 5 / 7
7,626
693
7,460
9,272
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 8
8,911
810
12,250
8,603
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

17
5 / 3 / 5
9,824
893
8,940
9,041
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
razeek
Charon
16
3 / 3 / 10
9,958
905
6,554
11,057
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
52
17
Kills
15
15
Deaths
17
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Agluch14
Xing Tian
1
4
11
1.63
L
Freya
Cepheus01
Freya
2
3
7
1.83
L
Baron Samedi
Dominican809SD
Baron Samedi
1
5
7
0.9
W
Persephone
Kolcsss
Persephone
2
3
14
3
L
4
3
8
2.67
W
Olorun
caliber35
Olorun
5
3
9
3.17
W
Izanami
clydefrog69
Izanami
5
2
8
4.5
L
5
3
5
2.5
L
Charon
razeek
Charon
3
3
10
2.67
W
Sun Wukong
the_spamclam
Sun Wukong
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,004
Damage
41,270
54,893
Taken
48,306
44,045
Mitigated
27,539
20,734
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Agluch14
Xing Tian
5,606
289
583
938
13,215
16,784
243
8,620
4,595
11,917
0
L
Freya
Cepheus01
Freya
6,066
2,253
754
3,116
10,333
3,611
495
6,169
3,994
9,700
0
L
Baron Samedi
Dominican809SD
Baron Samedi
7,460
753
2,318
1,531
9,272
5,722
0
5,884
3,172
13,125
396
W
Persephone
Kolcsss
Persephone
15,919
1,018
473
3,934
11,205
4,224
918
4,818
6,181
27,790
0
L
12,250
1,687
2,453
1,196
8,603
3,314
77
4,287
4,199
0
20,095
W
Olorun
caliber35
Olorun
5,166
2,651
2,282
2,755
7,962
3,322
2,376
4,698
3,264
10,408
0
W
Izanami
clydefrog69
Izanami
9,495
4,959
1,160
1,647
7,092
3,096
3,019
4,113
2,979
0
24,157
L
8,940
425
1,238
2,344
9,041
3,312
469
5,245
3,586
27,286
0
L
Charon
razeek
Charon
6,554
610
841
1,854
11,057
11,580
248
5,106
5,817
23,198
1,030
W
Sun Wukong
the_spamclam
Sun Wukong
7,818
498
929
6,033
15,419
16,619
653
5,940
9,479
0
19,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
44,899
116
Minions Killed
118
0
Camps Cleared
0
930,183
Distance Traveled
916,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,363
760
14
1
0
192,534
0
L
Freya
8,580
780
13
1
0
171,930
0
L
Baron Samedi
7,626
693
12
1
0
170,942
0
W
Persephone
9,431
857
33
3
0
193,958
0
L
Loki
8,911
810
23
2
0
222,708
0
W
Olorun
9,253
841
19
2
0
169,004
0
W
Izanami
9,548
868
31
3
0
180,688
0
L
Poseidon
9,824
893
48
4
0
173,276
0
L
Charon
9,958
905
22
2
0
177,473
0
W
Sun Wukong
9,307
846
19
2
0
193,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role