Player Matchup

Sun Wukong
Sun Wukong
Gold I
BACONxASSASSIN
Sun Wukong
Gold I
Level 126
God Stats
9W - 4L
1,843 SR
Queue Stats
95W - 91L
1,524 MMR
Party 1
Horus
Horus
Platinum I
JvonTheLegend
Horus
Platinum I
Level 125
God Stats
15W - 9L
1,652 SR
Queue Stats
84W - 65L
1,987 MMR
Party 1
Discordia
Discordia
Gold II
MoJoJoJo12325
Discordia
Gold II
Level 158
God Stats
14W - 23L
1,430 SR
Queue Stats
295W - 299L
1,692 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,642 SR
1,734 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,589 SR
1,596 MMR
Mulan
Mulan
Bronze III
Expecto_Patronot
Mulan
Bronze III
Level 120
God Stats
0W - 3L
1,499 SR
Queue Stats
1W - 4L
1,528 MMR
Solo
Artemis
Artemis
Gold III
Grolfa
Artemis
Gold III
Level 129
God Stats
39W - 25L
1,629 SR
Queue Stats
319W - 381L
1,617 MMR
Solo
Ah Puch
Ah Puch
Gold II
ZaddySkyguy
Ah Puch
Gold II
Level 156
God Stats
0W - 4L
1,640 SR
Queue Stats
311W - 338L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BACONxASSASSIN
Sun Wukong
20
6 / 3 / 6
13,477
842
7,840
16,986
21,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
4 / 6 / 10
13,169
823
11,945
22,355
19,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
MoJoJoJo12325
Discordia
20
5 / 2 / 7
14,065
879
18,205
11,455
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
SerqetKumbhakarnaNe ZhaCthulhuAchilles

VS

Bans
KuzenboGebFafnirCerberusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
12,622
789
10,133
18,721
19,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Grolfa
Artemis
18
5 / 7 / 4
12,500
781
14,056
14,515
4,406
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
ZaddySkyguy
Ah Puch
19
3 / 5 / 5
13,247
828
15,276
13,193
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
11
11
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BACONxASSASSIN
Sun Wukong
6
3
6
3
L
3
3
7
2.17
L
Artemis
Grolfa
Artemis
5
7
4
1
W
4
6
10
1.5
W
Discordia
MoJoJoJo12325
Discordia
5
2
7
4.25
L
Ah Puch
ZaddySkyguy
Ah Puch
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,990
Damage
39,465
50,796
Taken
46,429
45,304
Mitigated
28,271
11,603
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BACONxASSASSIN
Sun Wukong
7,840
1,803
0
2,320
16,986
21,405
1,113
4,075
12,501
0
34,295
L
10,133
1,254
0
5,925
18,721
19,537
0
5,554
13,145
0
41,554
L
Artemis
Grolfa
Artemis
14,056
6,492
172
2,330
14,515
4,406
0
6,599
7,894
0
42,478
W
11,945
4,411
1,905
5,929
22,355
19,618
543
6,478
15,501
0
28,086
W
Discordia
MoJoJoJo12325
Discordia
18,205
900
0
1,449
11,455
4,281
1,561
3,981
7,319
76,095
481
L
Ah Puch
ZaddySkyguy
Ah Puch
15,276
148
0
1,979
13,193
4,328
189
6,120
7,062
57,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
38,369
229
Minions Killed
188
0
Camps Cleared
0
878,405
Distance Traveled
835,610
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,477
842
55
3
0
294,281
0
L
Mulan
12,622
789
55
3
0
291,153
2
L
Artemis
12,500
781
63
4
0
250,670
0
W
Horus
13,169
823
35
2
0
278,145
0
W
Discordia
14,065
879
139
9
0
305,979
8
L
Ah Puch
13,247
828
70
4
0
293,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role