Player Matchup

Cupid
Cupid
 
Cupid
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Anbu116
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 73L
1,101 Elo+
Party 2
Yemoja
Yemoja
David230511
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Chang'e
Chang'e
Hewie12L
Chang'e
Level 128
God Stats
88W - 64L
1,641 SR
Queue Stats
578W - 599L
1,532 Elo+
Party 3
Bacchus
Bacchus
KiloWhatt06
Bacchus
Level 47
God Stats
2W - 7L
1,380 SR
Queue Stats
40W - 40L
1,296 Elo+
Party 2
Team Averages
Level 75
1,504 SR
1,386 Elo+

VS

Team Averages
Level 100
1,470 SR
1,454 Elo+
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TraxStar808
Zeus
Level 44
God Stats
13W - 16L
1,526 SR
Queue Stats
17W - 18L
1,377 Elo+
Solo
Hun Batz
Hun Batz
WA JUXI WIS
Hun Batz
Level 109
God Stats
7W - 3L
1,551 SR
Queue Stats
46W - 37L
1,490 Elo+
Party 1
Ymir
Ymir
WACubacaWIS
Ymir
Level 147
God Stats
4W - 5L
1,431 SR
Queue Stats
153W - 149L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
XvShad0w_Gh0stvX
Heimdallr
Level 51
God Stats
6W - 5L
1,344 SR
Queue Stats
123W - 116L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 2 / 0
3,525
504
1,594
3,790
1,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Anbu116
Nemesis
4
0 / 0 / 1
3,240
463
661
2,356
591
Short Bow

Short Bow

+15%
Attack Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
6
0 / 3 / 0
3,282
469
705
3,733
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Hewie12L
Chang'e
8
2 / 3 / 0
4,504
643
2,422
5,128
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
KiloWhatt06
Bacchus
3
0 / 2 / 0
2,905
415
504
2,239
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
3 / 0 / 0
5,016
717
2,542
4,460
1,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 1
4,266
609
1,916
1,981
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
WA JUXI WIS
Hun Batz
9
2 / 0 / 1
4,545
649
1,598
4,466
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 2
4,709
673
2,633
3,906
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
6
1 / 2 / 2
3,935
562
2,187
2,689
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
10
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Nike
 
Nike
3
0
0
3
L
Nemesis
Anbu116
Nemesis
0
0
1
0.5
L
Yemoja
0
3
0
0
L
Chang'e
Hewie12L
Chang'e
2
3
0
0.67
L
Bacchus
KiloWhatt06
Bacchus
0
2
0
0
W
1
1
1
1.5
W
Hun Batz
WA JUXI WIS
Hun Batz
2
0
1
2.5
W
2
0
2
3
W
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,886
Damage
10,876
17,246
Taken
17,502
5,587
Mitigated
6,185
3,370
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,594
1,111
0
1,008
3,790
1,038
0
1,338
2,452
0
13,748
W
Nike
 
Nike
2,542
245
0
1,747
4,460
1,690
0
705
3,755
0
30,743
L
Nemesis
Anbu116
Nemesis
661
258
0
21
2,356
591
0
713
1,591
0
8,631
L
Yemoja
705
318
0
0
3,733
1,404
0
0
3,536
8,325
0
L
Chang'e
Hewie12L
Chang'e
2,422
48
40
1,801
5,128
1,251
0
1,617
3,287
19,383
1,185
L
Bacchus
KiloWhatt06
Bacchus
504
68
0
500
2,239
1,303
0
605
1,634
2,961
0
W
1,916
200
0
0
1,981
453
0
876
1,105
17,788
0
W
Hun Batz
WA JUXI WIS
Hun Batz
1,598
279
0
1,000
4,466
1,487
0
695
3,771
0
27,318
W
2,633
744
0
1,607
3,906
1,698
0
402
3,460
13,608
0
W
Heimdallr
2,187
659
0
314
2,689
857
130
713
1,932
0
19,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,456
Gold Earned
22,471
100
Minions Killed
202
0
Camps Cleared
0
688,717
Distance Traveled
705,297
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,525
504
27
4
0
137,214
0
W
Nike
5,016
717
55
8
0
139,052
2
L
Nemesis
3,240
463
19
3
0
150,448
0
L
Yemoja
3,282
469
8
1
0
124,000
0
L
Chang'e
4,504
643
44
6
0
184,839
0
L
Bacchus
2,905
415
2
0
0
92,216
0
W
Zeus
4,266
609
40
6
0
137,379
0
W
Hun Batz
4,545
649
54
8
0
176,034
0
W
Ymir
4,709
673
22
3
0
125,400
0
W
Heimdallr
3,935
562
31
4
0
127,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role