Player Matchup

Izanami
Izanami
Driverk22
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,471 Elo+
Party 1
Terra
Terra
ManyMadMidgetz
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 147L
1,515 Elo+
Solo
Lancelot
Lancelot
MrBalsagna
Lancelot
Level 119
God Stats
7W - 16L
1,357 SR
Queue Stats
412W - 415L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
Rock5tar84
Kuzenbo
Level 159
God Stats
3W - 3L
1,621 SR
Queue Stats
345W - 329L
1,481 Elo+
Party 1
Thoth
Thoth
fgug8
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo
Team Averages
Level 101
1,495 SR
1,498 Elo+

VS

Team Averages
Level 95
1,420 SR
1,488 Elo+
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FireLordZuko116
Amaterasu
Level 102
God Stats
1W - 1L
1,238 SR
Queue Stats
212W - 205L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Gizmo0427
Sylvanus
Level 106
God Stats
4W - 0L
1,574 SR
Queue Stats
126W - 127L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
Sandylemons
Hou Yi
Level 144
God Stats
1W - 1L
1,287 SR
Queue Stats
125W - 124L
1,527 Elo+
Party 2
Serqet
Serqet
grabiel01010
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Driverk22
Izanami
19
4 / 4 / 6
10,150
725
19,430
16,434
9,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 2 / 9
10,306
736
9,818
16,676
18,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
MrBalsagna
Lancelot
16
3 / 7 / 3
9,484
677
8,410
14,521
10,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Rock5tar84
Kuzenbo
17
3 / 5 / 7
10,310
736
8,785
22,986
32,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
fgug8
Thoth
5
0 / 2 / 0
6,792
485
0
1,484
446

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
4 / 1 / 13
10,544
753
15,686
13,102
16,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
FireLordZuko116
Amaterasu
18
7 / 3 / 9
11,019
787
11,447
18,570
20,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
Gizmo0427
Sylvanus
19
4 / 2 / 14
12,187
871
11,915
14,937
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
18
5 / 2 / 10
10,835
774
19,316
11,025
5,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serqet
14
0 / 4 / 8
9,067
648
3,025
11,530
6,450
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
74
12
Kills
20
20
Deaths
12
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
13
10.5
L
Izanami
Driverk22
Izanami
4
4
6
1.75
W
Amaterasu
FireLordZuko116
Amaterasu
7
3
9
3.83
W
Sylvanus
Gizmo0427
Sylvanus
4
2
14
5.5
L
2
2
9
3.25
L
Lancelot
MrBalsagna
Lancelot
3
7
3
0.64
L
Kuzenbo
Rock5tar84
Kuzenbo
3
5
7
1.3
W
Hou Yi
5
2
10
5
L
Thoth
fgug8
Thoth
0
2
0
0
W
Serqet
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,443
Damage
61,389
72,101
Taken
69,164
70,940
Mitigated
67,402
28,609
Healing
32,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,686
780
14
2,836
13,102
16,638
858
3,459
9,643
22,058
3,838
L
Izanami
Driverk22
Izanami
19,430
13,257
730
3,290
16,434
9,272
1,117
5,619
10,645
0
50,856
W
Amaterasu
FireLordZuko116
Amaterasu
11,447
5,102
1,676
4,272
18,570
20,331
0
5,037
13,533
0
25,475
W
Sylvanus
Gizmo0427
Sylvanus
11,915
3,019
13,219
7,142
14,937
18,021
909
5,184
9,753
25,818
357
L
9,818
216
9,447
7,859
16,676
18,660
175
5,619
10,641
20,874
0
L
Lancelot
MrBalsagna
Lancelot
8,410
1,136
75
1,283
14,521
10,415
0
5,787
8,182
0
17,007
L
Kuzenbo
Rock5tar84
Kuzenbo
8,785
2,905
446
5,479
22,986
32,147
140
7,976
14,785
18,561
0
W
Hou Yi
19,316
9,742
363
1,763
11,025
5,962
3,364
2,136
8,889
0
51,523
L
Thoth
fgug8
Thoth
0
0
0
0
1,484
446
0
655
829
0
0
W
Serqet
3,025
1,453
0
745
11,530
6,450
1,327
2,787
8,743
0
10,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
53,652
144
Minions Killed
159
0
Camps Cleared
0
863,445
Distance Traveled
1,179,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,544
753
17
1
0
238,873
0
L
Izanami
10,150
725
63
5
0
204,490
0
W
Amaterasu
11,019
787
23
2
0
259,769
0
W
Sylvanus
12,187
871
33
2
0
232,607
0
L
Terra
10,306
736
38
3
0
283,213
0
L
Lancelot
9,484
677
21
2
0
189,975
0
L
Kuzenbo
10,310
736
22
2
0
185,767
0
W
Hou Yi
10,835
774
68
5
0
213,216
0
L
Thoth
6,792
485
0
0
0
0
0
W
Serqet
9,067
648
18
1
0
235,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role