Player Matchup

Amaterasu
Amaterasu
D1NGG
Amaterasu
Level 113
God Stats
3W - 0L
1,700 SR
Queue Stats
47W - 23L
1,674 Elo+
Party 3
Danzaburou
Danzaburou
FreeTxnner
Danzaburou
Level 102
God Stats
39W - 25L
1,521 SR
Queue Stats
562W - 547L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
MinkleyTwins
Nu Wa
Level 100
God Stats
31W - 23L
1,617 SR
Queue Stats
155W - 134L
1,497 Elo+
Party 3
Nemesis
Nemesis
YinnyPoo
Nemesis
Level 109
God Stats
12W - 8L
1,610 SR
Queue Stats
161W - 138L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
tunasty3259
Cthulhu
Level 29
God Stats
31W - 21L
1,572 SR
Queue Stats
119W - 128L
1,440 Elo+
Party 2
Team Averages
Level 91
1,604 SR
1,515 Elo+

VS

Team Averages
Level 100
1,499 SR
1,481 Elo+
Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Andreiluis19
Kuzenbo
Level 83
God Stats
11W - 16L
1,439 SR
Queue Stats
220W - 214L
1,496 Elo+
Party 1
Cupid
Cupid
Kenevich
Cupid
Level 141
God Stats
47W - 30L
1,608 SR
Queue Stats
838W - 836L
1,399 Elo+
Party 1
The Morrigan
The Morrigan
Rigs207
The Morrigan
Level 104
God Stats
10W - 18L
1,447 SR
Queue Stats
240W - 247L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D1NGG
Amaterasu
15
7 / 1 / 3
9,800
653
8,058
10,895
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FreeTxnner
Danzaburou
16
2 / 1 / 2
9,343
623
3,959
4,065
1,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 7
7,929
529
8,554
5,012
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
YinnyPoo
Nemesis
16
6 / 1 / 2
8,697
580
4,479
10,079
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
tunasty3259
Cthulhu
13
4 / 0 / 8
7,671
511
6,311
8,516
6,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 1
7,693
513
3,504
10,707
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
 
Ymir
12
0 / 3 / 2
7,226
482
3,597
9,093
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Andreiluis19
Kuzenbo
10
0 / 4 / 2
6,379
425
3,312
9,410
9,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
Kenevich
Cupid
13
1 / 4 / 0
7,363
491
3,671
8,745
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Rigs207
The Morrigan
11
3 / 4 / 1
6,870
458
4,825
7,239
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
5
5
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
1
0.3
L
Ymir
 
Ymir
0
3
2
0.33
L
Kuzenbo
Andreiluis19
Kuzenbo
0
4
2
0.25
W
Amaterasu
D1NGG
Amaterasu
7
1
3
8.5
W
Danzaburou
FreeTxnner
Danzaburou
2
1
2
3
L
Cupid
Kenevich
Cupid
1
4
0
0.25
W
1
2
7
2.25
L
The Morrigan
Rigs207
The Morrigan
3
4
1
0.88
W
Nemesis
YinnyPoo
Nemesis
6
1
2
7
W
Cthulhu
tunasty3259
Cthulhu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
18,909
38,567
Taken
45,194
20,318
Mitigated
22,309
13,557
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,504
592
0
1,706
10,707
3,537
0
2,035
8,672
0
46,914
L
Ymir
 
Ymir
3,597
502
0
1,417
9,093
4,391
0
3,921
5,172
51,839
2,753
L
Kuzenbo
Andreiluis19
Kuzenbo
3,312
1,730
0
1,521
9,410
9,294
0
4,089
5,321
15,840
0
W
Amaterasu
D1NGG
Amaterasu
8,058
3,415
0
6,881
10,895
6,567
568
1,929
8,940
0
61,321
W
Danzaburou
FreeTxnner
Danzaburou
3,959
1,719
0
1,693
4,065
1,101
2,503
767
3,298
0
74,788
L
Cupid
Kenevich
Cupid
3,671
2,066
40
2,649
8,745
2,885
0
2,330
6,415
0
56,468
W
8,554
1,047
0
1,000
5,012
1,562
160
2,876
2,016
52,640
0
L
The Morrigan
Rigs207
The Morrigan
4,825
1,508
134
3,188
7,239
2,202
0
2,486
4,669
34,304
700
W
Nemesis
YinnyPoo
Nemesis
4,479
2,040
0
1,060
10,079
4,795
0
2,256
7,691
0
66,687
W
Cthulhu
tunasty3259
Cthulhu
6,311
277
643
2,280
8,516
6,293
176
2,770
5,646
29,534
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
35,531
497
Minions Killed
398
0
Camps Cleared
0
1,447,701
Distance Traveled
1,361,234
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,693
513
93
6
0
232,534
4
L
Ymir
7,226
482
117
8
0
298,917
0
L
Kuzenbo
6,379
425
8
1
0
292,692
2
W
Amaterasu
9,800
653
118
8
0
251,865
1
W
Danzaburou
9,343
623
148
10
0
282,326
2
L
Cupid
7,363
491
113
8
0
255,218
0
W
Nu Wa
7,929
529
87
6
0
273,116
0
L
The Morrigan
6,870
458
67
4
0
281,873
0
W
Nemesis
8,697
580
104
7
0
360,057
5
W
Cthulhu
7,671
511
40
3
0
280,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role