Player Matchup

The Morrigan
The Morrigan
Gold III
Ace_luck11
The Morrigan
Gold III
Level 191
God Stats
0W - 2L
1,385 SR
Queue Stats
250W - 257L
1,622 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Peelado1
Kumbhakarna
Silver III
Level 140
God Stats
6W - 10L
1,419 SR
Queue Stats
320W - 349L
1,028 MMR
Solo
Pele
Pele
Platinum V
RomanEclipsE
Pele
Platinum V
Level 153
God Stats
3W - 9L
1,308 SR
Queue Stats
461W - 477L
1,607 MMR
Solo
Nike
Nike
Silver II
lemonadecrysta82
Nike
Silver II
Level 158
God Stats
8W - 4L
1,853 SR
Queue Stats
180W - 198L
1,080 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
playboyeedior
Zhong Kui
Gold IV
Level 149
God Stats
9W - 11L
1,569 SR
Queue Stats
171W - 172L
1,546 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,507 SR
1,377 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,491 SR
1,386 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
HunterBiden5714
Xing Tian
Gold V
Level 131
God Stats
215W - 186L
1,556 SR
Queue Stats
1,025W - 1,037L
1,187 MMR
Solo
Sol
Sol
Silver II
Rebellion775
Sol
Silver II
Level 149
God Stats
6W - 9L
1,470 SR
Queue Stats
203W - 210L
980 MMR
Solo
Nu Wa
Nu Wa
Platinum V
efsixranked
Nu Wa
Platinum V
Level 103
God Stats
53W - 43L
1,648 SR
Queue Stats
309W - 309L
1,630 MMR
Party 1
Apollo
Apollo
Platinum V
mitigating
Apollo
Platinum V
Level 117
God Stats
1W - 2L
1,280 SR
Queue Stats
320W - 317L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ace_luck11
The Morrigan
11
2 / 1 / 2
6,054
550
4,492
6,574
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Peelado1
Kumbhakarna
11
2 / 1 / 5
6,381
580
4,363
10,457
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 0
6,395
581
5,608
10,093
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
6,045
550
3,264
7,762
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
playboyeedior
Zhong Kui
13
4 / 1 / 2
6,833
621
6,380
7,350
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
ThanatosAthenaCthulhuRavana

VS

Bans
BellonaCernunnosAh PuchAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 2
6,174
561
2,855
9,489
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
HunterBiden5714
Xing Tian
11
0 / 2 / 1
6,462
587
4,866
11,479
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 3 / 0
5,774
525
6,294
7,574
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 4
6,482
589
7,457
5,168
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
mitigating
Apollo
11
3 / 2 / 2
6,121
556
3,113
7,412
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
7
7
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
2
1
L
The Morrigan
Ace_luck11
The Morrigan
2
1
2
3
W
Xing Tian
HunterBiden5714
Xing Tian
0
2
1
0.25
L
Kumbhakarna
Peelado1
Kumbhakarna
2
1
5
4.5
W
1
3
0
0.33
L
2
3
0
0.67
W
1
1
4
3
L
1
1
0
1
W
Apollo
mitigating
Apollo
3
2
2
2
L
Zhong Kui
playboyeedior
Zhong Kui
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
24,585
42,236
Taken
41,122
19,619
Mitigated
15,247
17,687
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,855
199
0
2,262
9,489
4,742
0
4,109
5,380
18,374
0
L
The Morrigan
Ace_luck11
The Morrigan
4,492
688
0
4,636
6,574
2,204
240
1,856
4,538
43,088
0
W
Xing Tian
HunterBiden5714
Xing Tian
4,866
372
0
2,431
11,479
4,715
0
2,217
9,262
45,305
3,111
L
Kumbhakarna
Peelado1
Kumbhakarna
4,363
1,358
0
2,683
10,457
6,384
364
6,252
4,081
18,175
730
W
6,294
3,182
0
3,877
7,574
2,073
969
5,289
2,285
49,249
266
L
5,608
1,148
0
2,546
10,093
2,665
0
4,272
5,317
0
48,661
W
7,457
1,783
0
1,808
5,168
1,187
214
1,042
4,126
38,831
2,511
L
3,264
468
0
1,990
7,762
3,773
0
3,811
3,891
0
32,318
W
Apollo
mitigating
Apollo
3,113
1,295
0
1,200
7,412
2,530
0
1,911
5,501
0
41,691
L
Zhong Kui
playboyeedior
Zhong Kui
6,380
1,520
0
5,832
7,350
4,593
0
3,657
3,593
49,086
8,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
31,013
347
Minions Killed
369
0
Camps Cleared
0
1,052,869
Distance Traveled
1,073,121
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,174
561
47
4
0
216,046
2
L
The Morrigan
6,054
550
83
8
0
209,847
0
W
Xing Tian
6,462
587
90
8
0
195,154
1
L
Kumbhakarna
6,381
580
19
2
0
228,274
0
W
Sol
5,774
525
75
7
0
179,130
0
L
Pele
6,395
581
91
8
0
240,110
2
W
Nu Wa
6,482
589
68
6
0
208,809
0
L
Nike
6,045
550
60
5
0
159,176
4
W
Apollo
6,121
556
89
8
0
273,982
0
L
Zhong Kui
6,833
621
94
9
0
215,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role