Player Matchup

Lancelot
Lancelot
Cabolah
Lancelot
Level 47
God Stats
15W - 17L
1,514 SR
Queue Stats
62W - 72L
1,371 Elo+
Party 2
Scylla
Scylla
TheyCallMePeache
Scylla
Level 104
God Stats
21W - 24L
1,738 SR
Queue Stats
145W - 142L
1,484 Elo+
Solo
Ymir
Ymir
YT_GoldenDJ_TTV
Ymir
Level 113
God Stats
25W - 26L
1,487 SR
Queue Stats
146W - 155L
1,448 Elo+
Party 2
Team Averages
Level 88
1,580 SR
1,434 Elo+

VS

Team Averages
Level 68
1,725 SR
1,761 Elo+
Osiris
Osiris
HighOnWeeds
Osiris
Level 45
God Stats
2W - 0L
1,974 SR
Queue Stats
81W - 5L
1,993 Elo+
Party 1
Merlin
Merlin
LuxraiZ
Merlin
Level 142
God Stats
2W - 0L
1,308 SR
Queue Stats
13W - 11L
1,570 Elo+
Solo
Charybdis
Charybdis
tacobellshllts
Charybdis
Level 16
God Stats
6W - 0L
1,893 SR
Queue Stats
29W - 0L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cabolah
Lancelot
9
0 / 14 / 1
6,086
676
5,531
14,555
3,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
0 / 4 / 1
7,077
786
2,257
7,962
2,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 8 / 0
7,005
778
2,998
16,335
12,580
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
8 / 0 / 15
9,406
1,045
9,821
9,640
8,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
LuxraiZ
Merlin
14
8 / 1 / 11
9,380
1,042
9,236
6,325
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
tacobellshllts
Charybdis
15
10 / 0 / 12
9,872
1,097
15,633
5,728
1,995
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
26
26
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cabolah
Lancelot
0
14
1
0.04
W
Osiris
8
0
15
15.5
W
Merlin
LuxraiZ
Merlin
8
1
11
13.5
L
0
4
1
0.13
L
1
8
0
0.13
W
Charybdis
tacobellshllts
Charybdis
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,786
Damage
34,690
38,852
Taken
21,693
18,270
Mitigated
12,617
349
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cabolah
Lancelot
5,531
1,392
0
0
14,555
3,581
0
3,324
10,793
0
9,091
W
Osiris
9,821
2,606
0
1,378
9,640
8,731
813
2,727
6,460
0
16,629
W
Merlin
LuxraiZ
Merlin
9,236
803
100
1,813
6,325
1,891
188
1,632
4,693
37,393
1,945
L
2,257
315
0
0
7,962
2,109
0
1,847
5,924
21,437
0
L
2,998
676
77
272
16,335
12,580
0
3,595
12,381
8,302
0
W
Charybdis
tacobellshllts
Charybdis
15,633
9,802
0
616
5,728
1,995
2,341
925
4,803
0
37,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
28,658
66
Minions Killed
137
0
Camps Cleared
0
447,026
Distance Traveled
510,139
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,086
676
6
1
0
154,172
0
W
Osiris
9,406
1,045
19
2
0
196,677
7
W
Merlin
9,380
1,042
69
8
0
171,621
1
L
Scylla
7,077
786
52
6
0
151,902
3
L
Ymir
7,005
778
8
1
0
140,952
2
W
Charybdis
9,872
1,097
49
5
0
141,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role