Player Matchup

Neith
Neith
ABU-MOH
Neith
Level 153
God Stats
8W - 5L
1,529 SR
Queue Stats
335W - 330L
1,546 Elo+
Solo
Cupid
Cupid
FatButTr00
Cupid
Level 158
God Stats
6W - 2L
1,976 SR
Queue Stats
444W - 295L
1,613 Elo+
Solo
Khepri
Khepri
Hedgehogi
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 1
Thor
Thor
Jondhaar
Thor
Level 159
God Stats
4W - 2L
1,666 SR
Queue Stats
88W - 91L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Kovotojaslt
Cthulhu
Level 140
God Stats
1W - 0L
1,220 SR
Queue Stats
6W - 1L
1,754 Elo+
Party 1
Team Averages
Level 148
1,578 SR
1,606 Elo+

VS

Team Averages
Level 146
1,591 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cha0ticGood
Medusa
Level 157
God Stats
15W - 12L
1,619 SR
Queue Stats
679W - 659L
1,485 Elo+
Solo
Zeus
Zeus
Mako_Sebiroth
Zeus
Level 159
God Stats
2W - 1L
1,836 SR
Queue Stats
85W - 75L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABU-MOH
Neith
16
8 / 0 / 6
9,712
971
8,808
10,925
6,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
14
2 / 0 / 13
9,054
905
6,084
7,434
5,226
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
Hedgehogi
Khepri
14
2 / 0 / 11
8,837
884
4,335
12,268
11,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
13
3 / 1 / 10
8,268
827
7,814
7,657
5,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kovotojaslt
Cthulhu
15
1 / 0 / 15
9,158
916
8,983
14,299
14,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 5 / 0
7,069
707
4,982
13,919
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
 
Sun Wukong
14
1 / 1 / 0
6,874
687
6,642
8,087
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
 
Eset
10
0 / 0 / 0
6,301
630
170
624
332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
12
0 / 6 / 0
6,489
649
11,522
8,304
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 0
6,505
651
14,304
7,178
2,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
1
16
Kills
1
1
Deaths
16
55
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
0
0
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Eset
 
Eset
0
0
0
0
W
Neith
ABU-MOH
Neith
8
0
6
11
L
Medusa
0
6
0
0
W
Cupid
2
0
13
8.5
W
Khepri
Hedgehogi
Khepri
2
0
11
7.5
W
Thor
3
1
10
8
W
Cthulhu
Kovotojaslt
Cthulhu
1
0
15
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
37,620
52,583
Taken
38,112
43,224
Mitigated
25,414
37,793
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,982
167
540
2,284
13,919
14,225
0
3,918
9,703
10,936
0
L
Sun Wukong
 
Sun Wukong
6,642
524
298
1,185
8,087
5,407
0
2,803
5,051
0
14,172
L
Eset
 
Eset
170
0
0
195
624
332
0
499
125
1,953
0
W
Neith
ABU-MOH
Neith
8,808
2,145
923
2,127
10,925
6,598
1,928
3,630
7,295
0
30,071
L
Medusa
11,522
2,276
0
223
8,304
3,070
0
3,204
4,981
0
21,339
W
Cupid
6,084
2,333
15,297
5,184
7,434
5,226
970
1,896
5,538
0
18,272
W
Khepri
Hedgehogi
Khepri
4,335
41
3,983
3,252
12,268
11,856
164
4,906
7,362
5,652
0
W
Thor
7,814
433
894
1,271
7,657
5,286
233
2,561
5,096
0
12,812
W
Cthulhu
Kovotojaslt
Cthulhu
8,983
125
2,728
2,134
14,299
14,258
56
6,463
7,836
21,414
1,418
L
14,304
1,316
0
1,728
7,178
2,380
0
2,515
4,584
26,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,029
Gold Earned
33,238
126
Minions Killed
84
0
Camps Cleared
0
993,361
Distance Traveled
700,347
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,069
707
9
1
0
155,986
0
L
Sun Wukong
6,874
687
19
2
0
161,276
0
L
Eset
6,301
630
7
1
0
44,462
0
W
Neith
9,712
971
45
5
0
171,923
0
L
Medusa
6,489
649
18
2
0
192,814
0
W
Cupid
9,054
905
27
3
0
189,953
0
W
Khepri
8,837
884
2
0
0
208,821
0
W
Thor
8,268
827
14
1
0
197,315
0
W
Cthulhu
9,158
916
38
4
0
225,349
0
L
Zeus
6,505
651
31
3
0
145,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role