Player Matchup

Aphrodite
Aphrodite
Diamond I
Aunq
Aphrodite
Diamond I
Level 174
God Stats
1W - 0L
1,753 SR
Queue Stats
39W - 30L
2,402 MMR
Solo
Charon
Charon
Diamond II
carrasco1998
Charon
Diamond II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 49L
2,262 MMR
Party 2
Amaterasu
Amaterasu
Masters
עodeη
Amaterasu
Masters
Level 80
God Stats
2W - 0L
1,743 SR
Queue Stats
162W - 124L
2,422 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,665 SR
2,362 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,607 SR
1,692 MMR
Bacchus
Bacchus
Gold II
Keyfanı
Bacchus
Gold II
Level 125
God Stats
4W - 2L
1,734 SR
Queue Stats
84W - 95L
1,309 MMR
Party 1
Chaac
Chaac
Platinum I
Ragnarok7sins
Chaac
Platinum I
Level 82
God Stats
34W - 41L
1,560 SR
Queue Stats
291W - 279L
1,929 MMR
Party 1
Apollo
Apollo
Platinum I
iEmoKid
Apollo
Platinum I
Level 216
God Stats
14W - 23L
1,528 SR
Queue Stats
1,624W - 1,489L
1,836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aunq
Aphrodite
15
1 / 1 / 10
9,532
867
5,800
8,771
6,999
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
16
3 / 1 / 12
10,253
932
11,061
12,417
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
עodeη
Amaterasu
16
11 / 0 / 4
11,338
1,031
15,490
12,441
10,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
KuzenboSerqetFafnirCthulhuNe Zha

VS

Bans
KumbhakarnaPersephoneAresCerberusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Keyfanı
Bacchus
12
0 / 7 / 1
7,476
680
3,389
13,957
14,565
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 0
7,934
721
11,021
13,117
12,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
iEmoKid
Apollo
14
1 / 3 / 1
8,505
773
6,662
9,701
3,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aunq
Aphrodite
1
1
10
6
L
Bacchus
Keyfanı
Bacchus
0
7
1
0.07
L
1
5
0
0.2
W
Charon
3
1
12
9
L
Apollo
iEmoKid
Apollo
1
3
1
0.5
W
Amaterasu
עodeη
Amaterasu
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,351
Damage
21,072
33,629
Taken
36,775
27,763
Mitigated
30,830
20,677
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aunq
Aphrodite
5,800
869
6,174
6,243
8,771
6,999
1,143
1,458
7,313
30,528
0
L
Bacchus
Keyfanı
Bacchus
3,389
483
0
524
13,957
14,565
0
5,695
7,373
11,927
0
L
11,021
1,223
0
3,375
13,117
12,724
0
6,353
6,253
0
31,421
W
Charon
11,061
2,585
0
3,247
12,417
10,388
713
1,063
11,354
33,249
189
L
Apollo
iEmoKid
Apollo
6,662
3,754
0
1,393
9,701
3,541
0
3,557
5,514
0
28,886
W
Amaterasu
עodeη
Amaterasu
15,490
7,745
0
5,013
12,441
10,376
1,827
1,217
10,876
0
43,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
23,915
132
Minions Killed
98
0
Camps Cleared
0
704,343
Distance Traveled
613,955
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,532
867
51
5
0
225,908
2
L
Bacchus
7,476
680
17
2
0
164,246
0
L
Chaac
7,934
721
28
3
0
206,978
0
W
Charon
10,253
932
37
3
0
214,933
1
L
Apollo
8,505
773
53
5
0
242,731
0
W
Amaterasu
11,338
1,031
44
4
0
263,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role