Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Deziinn
Charybdis
Level 153
God Stats
0W - 3L
1,418 SR
Queue Stats
46W - 48L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
Thenaitt
Jing Wei
Level 108
God Stats
6W - 10L
1,430 SR
Queue Stats
507W - 531L
1,484 Elo+
Solo
Xbalanque
Xbalanque
brunoide009
Xbalanque
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
3W - 10L
1,318 Elo+
Party 1
Team Averages
Level 124
1,433 SR
1,464 Elo+

VS

Team Averages
Level 130
1,336 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
EzeFlamengo
Nike
Level 153
God Stats
1W - 2L
1,124 SR
Queue Stats
74W - 71L
1,464 Elo+
Solo
Ullr
Ullr
MotoMono
Ullr
Level 108
God Stats
12W - 13L
1,365 SR
Queue Stats
383W - 271L
1,599 Elo+
Solo
Merlin
Merlin
RaelCutrucu
Merlin
Level 149
God Stats
1W - 3L
1,188 SR
Queue Stats
163W - 107L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
2 / 1 / 1
5,233
1,047
2,710
1,919
630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
5
0 / 0 / 0
4,216
843
0
0
0
Charybdis
Deziinn
Charybdis
8
0 / 2 / 0
4,568
914
1,222
3,603
1,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Thenaitt
Jing Wei
11
1 / 3 / 1
5,401
1,080
1,950
4,468
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
brunoide009
Xbalanque
9
1 / 3 / 2
4,940
988
2,083
3,862
1,385
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 3
6,192
1,238
2,435
2,842
849
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
 
Hercules
10
0 / 1 / 6
5,525
1,105
1,309
6,066
3,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 1 / 2
5,037
1,007
184
994
326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
13
2 / 0 / 6
6,890
1,378
6,207
4,898
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
11
4 / 1 / 5
6,273
1,255
2,905
2,682
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
9
9
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
1
1
2.5
L
Ganesha
 
Ganesha
0
0
0
0
W
Izanami
 
Izanami
3
1
3
4.5
W
Hercules
 
Hercules
0
1
6
3
L
Charybdis
Deziinn
Charybdis
0
2
0
0
W
0
1
2
1
W
Ullr
2
0
6
5
W
Merlin
4
1
5
6.5
L
Jing Wei
Thenaitt
Jing Wei
1
3
1
0.5
L
Xbalanque
brunoide009
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,965
Damage
13,040
13,852
Taken
17,482
4,632
Mitigated
7,085
2,033
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,710
0
0
0
1,919
630
0
748
1,171
5,906
0
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
2,435
780
0
955
2,842
849
590
271
2,571
0
12,450
W
Hercules
 
Hercules
1,309
189
165
2,813
6,066
3,453
0
870
5,196
0
4,641
L
Charybdis
Deziinn
Charybdis
1,222
285
34
1,047
3,603
1,091
0
933
2,670
0
4,768
W
184
0
214
0
994
326
0
196
798
0
620
W
Ullr
6,207
738
795
2,327
4,898
1,712
423
647
4,251
0
17,408
W
Merlin
2,905
64
162
793
2,682
745
761
726
1,956
4,661
379
L
Jing Wei
Thenaitt
Jing Wei
1,950
1,224
167
583
4,468
1,526
0
843
3,625
0
9,157
L
Xbalanque
brunoide009
Xbalanque
2,083
328
0
202
3,862
1,385
0
189
3,673
0
3,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
29,917
32
Minions Killed
59
0
Camps Cleared
0
366,978
Distance Traveled
445,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,233
1,047
6
1
0
104,893
0
L
Ganesha
4,216
843
0
0
0
0
0
W
Izanami
6,192
1,238
22
4
0
104,840
0
W
Hercules
5,525
1,105
4
1
0
97,164
0
L
Charybdis
4,568
914
7
1
0
81,399
0
W
Nike
5,037
1,007
3
1
0
36,041
0
W
Ullr
6,890
1,378
26
5
0
106,237
0
W
Merlin
6,273
1,255
4
1
0
101,580
0
L
Jing Wei
5,401
1,080
16
3
0
102,164
0
L
Xbalanque
4,940
988
3
1
0
78,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role