Player Matchup

Izanami
Izanami
DJwilldoit
Izanami
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
257W - 244L
1,456 Elo+
Solo
Cabrakan
Cabrakan
GELO408
Cabrakan
Level 122
God Stats
19W - 14L
1,554 SR
Queue Stats
514W - 512L
1,515 Elo+
Solo
Mulan
Mulan
JetXwolf45
Mulan
Level 153
God Stats
13W - 7L
1,649 SR
Queue Stats
581W - 560L
1,439 Elo+
Solo
Thanatos
Thanatos
Josemexicano123
Thanatos
Level 146
God Stats
9W - 6L
1,574 SR
Queue Stats
52W - 54L
1,471 Elo+
Solo
Janus
Janus
kaueschechtel
Janus
Level 43
God Stats
2W - 3L
1,290 SR
Queue Stats
103W - 131L
1,448 Elo+
Solo
Team Averages
Level 114
1,513 SR
1,466 Elo+

VS

Team Averages
Level 96
1,435 SR
1,482 Elo+
Nut
Nut
Kingofhearts302
Nut
Level 86
God Stats
2W - 8L
1,093 SR
Queue Stats
101W - 112L
1,402 Elo+
Solo
Anubis
Anubis
SleepyHookworm78
Anubis
Level 76
God Stats
8W - 15L
1,379 SR
Queue Stats
281W - 263L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Wrobocop03
Amaterasu
Level 103
God Stats
15W - 11L
1,660 SR
Queue Stats
418W - 434L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
esgetcarried
Zhong Kui
Level 149
God Stats
9W - 10L
1,436 SR
Queue Stats
675W - 635L
1,519 Elo+
Solo
Cliodhna
Cliodhna
rnrnrnrna
Cliodhna
Level 64
God Stats
4W - 4L
1,607 SR
Queue Stats
115W - 111L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJwilldoit
Izanami
12
0 / 2 / 2
6,786
566
5,501
5,587
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
GELO408
Cabrakan
10
1 / 3 / 5
6,372
531
6,439
10,990
11,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
12
5 / 3 / 2
7,909
659
8,978
13,623
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
13
6 / 4 / 3
7,481
623
6,697
10,593
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 2
6,998
583
6,003
4,634
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,320
527
2,266
5,903
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 3
6,145
512
6,273
9,050
3,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
Wrobocop03
Amaterasu
12
3 / 6 / 0
7,142
595
7,534
13,603
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
esgetcarried
Zhong Kui
9
3 / 3 / 3
5,738
478
6,292
9,168
6,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
rnrnrnrna
Cliodhna
12
4 / 3 / 4
6,680
557
6,152
10,936
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
16
Kills
14
14
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJwilldoit
Izanami
0
2
2
0.5
W
Cabrakan
GELO408
Cabrakan
1
3
5
1.17
W
Mulan
5
3
2
2
W
Thanatos
6
4
3
1.88
L
2
0
2
3
L
2
4
3
0.88
L
Amaterasu
Wrobocop03
Amaterasu
3
6
0
0.5
L
Zhong Kui
esgetcarried
Zhong Kui
3
3
3
1.5
W
4
2
2
2.5
L
Cliodhna
rnrnrnrna
Cliodhna
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,618
Damage
28,517
45,427
Taken
48,660
27,938
Mitigated
22,158
14,824
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJwilldoit
Izanami
5,501
3,496
0
1,949
5,587
1,518
155
1,650
3,937
0
57,219
W
Cabrakan
GELO408
Cabrakan
6,439
1,356
0
1,686
10,990
11,249
210
4,674
6,275
18,314
1,869
W
Mulan
8,978
2,689
0
4,842
13,623
10,639
0
1,385
11,672
0
46,432
W
Thanatos
6,697
2,334
0
6,097
10,593
3,425
961
3,238
7,355
0
42,594
L
2,266
1,566
58
3,073
5,903
1,522
676
1,449
4,454
0
25,280
L
6,273
696
0
2,364
9,050
3,100
0
5,767
2,861
36,476
613
L
Amaterasu
Wrobocop03
Amaterasu
7,534
3,621
0
4,554
13,603
7,929
0
206
12,958
0
49,820
L
Zhong Kui
esgetcarried
Zhong Kui
6,292
304
0
2,021
9,168
6,140
0
2,890
6,032
20,282
0
W
6,003
152
0
250
4,634
1,107
64
1,597
3,037
31,342
0
L
Cliodhna
rnrnrnrna
Cliodhna
6,152
221
0
1,483
10,936
3,467
0
1,355
9,461
0
47,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
32,025
347
Minions Killed
292
0
Camps Cleared
0
1,142,264
Distance Traveled
1,105,319
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,786
566
100
8
0
204,881
0
W
Cabrakan
6,372
531
30
3
0
224,692
0
W
Mulan
7,909
659
87
7
0
206,362
2
W
Thanatos
7,481
623
67
6
0
267,778
0
L
Nut
6,320
527
47
4
0
202,280
0
L
Anubis
6,145
512
68
6
0
221,368
1
L
Amaterasu
7,142
595
85
7
0
214,468
0
L
Zhong Kui
5,738
478
25
2
0
222,601
1
W
Janus
6,998
583
63
5
0
238,551
6
L
Cliodhna
6,680
557
67
6
0
244,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role