Player Matchup

Serqet
Serqet
Cuadraditos21
Serqet
Level 146
God Stats
1W - 0L
1,816 SR
Queue Stats
5W - 10L
1,392 Elo+
Solo
Thoth
Thoth
Gajidex
Thoth
Level 94
God Stats
3W - 0L
1,852 SR
Queue Stats
101W - 98L
1,525 Elo+
Solo
Medusa
Medusa
Yhatusabe
Medusa
Level 153
God Stats
6W - 4L
1,638 SR
Queue Stats
121W - 105L
1,573 Elo+
Solo
Team Averages
Level 131
1,769 SR
1,497 Elo+

VS

Team Averages
Level 144
1,449 SR
1,482 Elo+
Sylvanus
Sylvanus
AurochsArt
Sylvanus
Level 180
God Stats
1W - 1L
1,364 SR
Queue Stats
13W - 19L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Lamael
Nu Wa
Level 129
God Stats
10W - 8L
1,450 SR
Queue Stats
298W - 311L
1,495 Elo+
Solo
Mercury
Mercury
RolonJoaquin
Mercury
Level 123
God Stats
10W - 17L
1,535 SR
Queue Stats
121W - 154L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,093
918
10,146
11,947
8,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thoth
Gajidex
Thoth
16
3 / 3 / 10
10,085
917
7,039
6,155
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Yhatusabe
Medusa
17
4 / 1 / 8
10,704
973
12,214
8,464
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AurochsArt
Sylvanus
15
1 / 5 / 2
8,771
797
5,208
15,257
15,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Nu Wa
Lamael
Nu Wa
15
3 / 4 / 3
9,231
839
10,820
8,830
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
RolonJoaquin
Mercury
14
1 / 4 / 1
8,596
781
4,878
9,302
3,072
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
6
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AurochsArt
Sylvanus
1
5
2
0.4
W
6
2
6
4.5
W
Thoth
Gajidex
Thoth
3
3
10
2.67
L
Nu Wa
Lamael
Nu Wa
3
4
3
1.13
L
Mercury
RolonJoaquin
Mercury
1
4
1
0.38
W
Medusa
Yhatusabe
Medusa
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
20,906
26,566
Taken
33,389
12,240
Mitigated
24,059
4,182
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AurochsArt
Sylvanus
5,208
608
1,127
2,437
15,257
15,984
90
3,293
11,280
20,905
0
W
10,146
2,365
0
3,692
11,947
8,150
0
6,117
5,523
200
25,696
W
Thoth
Gajidex
Thoth
7,039
290
0
250
6,155
1,767
0
3,926
2,154
39,475
426
L
Nu Wa
Lamael
Nu Wa
10,820
4,585
0
890
8,830
5,003
120
2,364
6,227
31,264
329
L
Mercury
RolonJoaquin
Mercury
4,878
1,036
0
500
9,302
3,072
0
1,698
7,156
0
30,282
W
Medusa
Yhatusabe
Medusa
12,214
4,744
0
240
8,464
2,323
1,010
5,168
3,166
0
59,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,882
Gold Earned
26,598
221
Minions Killed
135
0
Camps Cleared
0
664,489
Distance Traveled
606,121
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,771
797
43
4
0
178,965
2
W
Serqet
10,093
918
29
3
0
231,743
7
W
Thoth
10,085
917
75
7
0
212,462
0
L
Nu Wa
9,231
839
36
3
0
205,579
0
L
Mercury
8,596
781
56
5
0
221,577
4
W
Medusa
10,704
973
117
11
0
220,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role