Player Matchup

Ymir
Ymir
BadDragonXL
Ymir
Level 216
God Stats
3W - 0L
1,878 SR
Queue Stats
159W - 107L
1,662 Elo+
Solo
Danzaburou
Danzaburou
MinistroDaREURB
Danzaburou
Level 124
God Stats
3W - 3L
1,284 SR
Queue Stats
324W - 316L
1,429 Elo+
Party 1
Arachne
Arachne
OdraudeAce
Arachne
Level 209
God Stats
2W - 2L
1,564 SR
Queue Stats
366W - 391L
1,508 Elo+
Solo
Tiamat
Tiamat
Thunderr6
Tiamat
Level 145
God Stats
5W - 4L
1,306 SR
Queue Stats
322W - 327L
1,456 Elo+
Party 1
Serqet
Serqet
XMiNaToSX
Serqet
Level 100
God Stats
97W - 86L
1,530 SR
Queue Stats
162W - 161L
1,528 Elo+
Solo
Team Averages
Level 159
1,512 SR
1,517 Elo+

VS

Team Averages
Level 163
1,582 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DragãoOriental
Poseidon
Level 168
God Stats
15W - 11L
1,635 SR
Queue Stats
149W - 174L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Fabricio_Coelho-
Gilgamesh
Level 137
God Stats
8W - 8L
1,545 SR
Queue Stats
116W - 103L
1,539 Elo+
Solo
Chang'e
Chang'e
Ragnapunck
Chang'e
Level 179
God Stats
3W - 4L
1,731 SR
Queue Stats
507W - 510L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 0
9,498
678
11,881
13,320
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MinistroDaREURB
Danzaburou
16
7 / 4 / 1
10,018
716
10,273
10,931
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
OdraudeAce
Arachne
14
4 / 3 / 4
8,258
590
4,984
14,271
5,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Thunderr6
Tiamat
14
2 / 2 / 7
8,198
586
13,066
7,669
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
XMiNaToSX
Serqet
12
2 / 1 / 3
7,246
518
6,384
9,386
3,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 5 / 0
8,330
595
6,307
12,126
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 3 / 2
7,640
546
7,752
13,291
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
1 / 5 / 5
7,144
510
7,114
9,874
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
10
1 / 3 / 0
6,658
476
3,821
12,863
4,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Ragnapunck
Chang'e
13
4 / 5 / 1
7,999
571
8,262
16,063
5,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
21
Kills
12
12
Deaths
21
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
5
0
0.6
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
2
1.33
W
6
2
0
3
L
Poseidon
1
5
5
0.7
L
Gilgamesh
1
3
0
0.33
W
Danzaburou
MinistroDaREURB
Danzaburou
7
4
1
1.88
W
Arachne
OdraudeAce
Arachne
4
3
4
2
L
Chang'e
Ragnapunck
Chang'e
4
5
1
0.9
W
Tiamat
Thunderr6
Tiamat
2
2
7
2.75
W
Serqet
XMiNaToSX
Serqet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,588
Damage
33,256
55,577
Taken
64,217
23,954
Mitigated
19,988
15,235
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,307
3,223
0
5,228
12,126
3,892
0
0
12,028
0
64,656
L
Ah Muzen Cab
 
Ah Muzen Cab
7,752
2,994
0
3,524
13,291
3,439
0
7,016
5,429
0
56,548
W
11,881
3,470
0
4,425
13,320
7,149
0
7,198
6,122
63,201
0
L
Poseidon
7,114
931
0
1,071
9,874
2,721
0
2,387
7,241
55,478
1,409
L
Gilgamesh
3,821
904
0
2,488
12,863
4,738
0
2,279
10,218
0
24,016
W
Danzaburou
MinistroDaREURB
Danzaburou
10,273
6,084
0
4,394
10,931
4,069
248
1,799
9,132
0
77,604
W
Arachne
OdraudeAce
Arachne
4,984
3,003
0
3,402
14,271
5,424
0
3,850
10,421
0
67,028
L
Chang'e
Ragnapunck
Chang'e
8,262
464
0
7,494
16,063
5,198
351
10,757
4,468
55,926
1,888
W
Tiamat
Thunderr6
Tiamat
13,066
1,068
0
1,325
7,669
4,309
0
1,202
6,467
49,685
1,361
W
Serqet
XMiNaToSX
Serqet
6,384
1,475
0
1,689
9,386
3,003
519
855
8,531
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
37,771
506
Minions Killed
453
0
Camps Cleared
0
1,494,264
Distance Traveled
1,358,089
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,330
595
110
8
0
230,509
3
L
Ah Muzen Cab
7,640
546
121
9
0
280,051
3
W
Ymir
9,498
678
119
9
0
285,405
2
L
Poseidon
7,144
510
89
6
0
313,050
6
L
Gilgamesh
6,658
476
42
3
0
262,338
8
W
Danzaburou
10,018
716
141
10
0
274,143
0
W
Arachne
8,258
590
102
7
0
315,619
0
L
Chang'e
7,999
571
91
7
0
272,141
3
W
Tiamat
8,198
586
100
7
0
298,402
2
W
Serqet
7,246
518
44
3
0
320,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role